2026-09-11 19:09 UTC · Community Announcements · Sheep Meadow Road Games
Fixed - A bug where underpaying people, caused an argument that then lead them to quit immediately - Hostile workplace claims now capped - In some cases you could not start a new game - Game start is bit safer now in the coutry lookup, this was crashing the game for some
2026-09-11 16:24 UTC · Community Announcements · Sheep Meadow Road Games
Added - Major change to how world, races and racecourses are generated, we have now used the real world data as a template and then changed the names to parodical names. This is needed as we enter the final push of early access, so that we don't balance two competing systems (impossible task). We are also excited that this will bring possibilities to expand the game with features like race registration templates, possible season fatigue e.g. that were not possible before since everything was random. Overall the experience out of the box is also nicer and more realistic for player. A big thanks
2026-09-10 14:17 UTC · Community Announcements · Sheep Meadow Road Games
Added - Now say in multiple places if a race is apart of a concept, like race registration and upcoming races Improved - Added optional telemetry data to help us make the game balance and decisions more interesting, helps us focus on meaningful features for the players and improve sim speed bottlenecks - Sponsor angry letter toggle to notification settings, also balanced it a bit to be less harsh - Insurance payout email toggle in notification settings Fixed - Lag spikes when unemployed - Fixing more sentry issues - Not being able to press the favorite buttons in sidebar on Windows - Generated
2026-09-10 06:39 UTC · Community Announcements · Sheep Meadow Road Games
Fixed - Measuring now how many online races are run - Fixing some sentry errors
2026-09-09 22:34 UTC · Community Announcements · Sheep Meadow Road Games
Improved - When you are hired as jockey and if you take too many freelance rides, your boss can get angry. There is a toggle for this in game rules. Fixed - When you got hired there was a small crash risk - Legal drama now turns off all legal drama (not only the NPC against player), and NPC does not commit crimes if you turn off legal drama - The freelance table now does not show offers for races where you are already registered with a horse
2026-09-09 21:34 UTC · Community Announcements · Sheep Meadow Road Games
Added - Fires, transport crashes, roof collapses, floods, contaminated feed and riding accidents can destroy buildings and injure or kill horses and staff. There is a revival method for your own character if you are not playing hardcore mode. - Destroyed buildings can be bought again through the normal Facilities page - People can now get injured, can take medical leave or permanently lose the ability to ride - The player can die in a catastrophe if a living eligible spouse or heir survives, including children of any age, and continue through the existing succession screen - The person detail
2026-09-07 20:27 UTC · Community Announcements · Sheep Meadow Road Games
Added - Betting on own horses or horses you jockey is now a criminal offence and there is a chance that the betting authorities will fine you first, then if you continue be thrown in jail - There is now a court system, so there is court before conviction, the player can also become a supreme judge (voted like bank manager, but instead of wealth it's by reputation). Current judge is shown in secret tab of person detail. If judge the player can choose how to convict cases - There are now prison events - Player stables can now get liquidated if they do not cover their negative cash in 90 days - P
2026-09-06 21:22 UTC · Community Announcements · Sheep Meadow Road Games
Added - Concepts feature added, you can now create say the Triple Crown when using the custom data. Concepts can be either sweeps or point based, each race will send a special concepts email and if the horse wins the concepts they will get a special award for this. You can create concepts under the racing page (and you can hide the tab in race & simulation settings). - Ability to relocate stable in stable options - In the inbox there is now a favorite flag, you can this way tag favorite emails and then filter them with inbox filter - Cheat console now has a detail function, where you can do de
2026-09-04 12:33 UTC · Community Announcements · JanneCtae
Improved - Vet subscription halved - Horse values halved, there is also now a setting for the scale - IPO buyers are now real people not a public float - The share system now uses treasury shares instead of public float (and does not vote), makes more sense for the game since every buyer is a real person - CPU can now try to sell back to the stable shares also - More variations for horse hallop sounds - Insights now has grade as option for either horizontal or vertical axis - Start year floor is now 1000 - The tooltip for potential and ability for younger horses with age jitter now explains th
2026-09-01 19:55 UTC · Community Announcements · Sheep Meadow Road Games
Added - In race preview, now have optional mode to show formbook like in real life instead of the table - You can now show race times in five different ways for both harness and flat: final time, per KM, per km drop minute, per mile, per mile drop minute. Especially the per km/per mile help with comparing times between horses over distances. The drop minute is quite a standard way to show these times so instead of say 1'07.5 just show 07.5 - Black type stat added to appropriate screens - Insights feature added to scouting page where you can compare horses on a large scale with a scatter plot,
2026-08-28 15:20 UTC · Community Announcements · Sheep Meadow Road Games
Added - Unemployment benefits added to the game - In standings show jockey strike rate table - Writers (human) have started working on reformatting emails and making them more interesting overall, some new emails might also popup from time to time! - Stable detail pages now have staff history, where you can see history of staff and how they have effected the stable Improved - As jockey/unemployed, you can now buy syndicate horses - You can now sell your syndicate horse shares (at a discount) to a random NPC - Auctionhouse and racecourse prestige now effects income/interest - If you buy a plane
2026-08-26 17:16 UTC · Community Announcements · Sheep Meadow Road Games
Added - Color options for the race position overlay Improved - Race entry fees are now grouped - NPC now have a living cost that scales with their income - NPCs buy shares more - Work on efficiency, functions are also spread out a bit more so that heavy functions are not done on the same day always - Stables are now protective of profitable venues - Auctionhouses and racecourses now have prestige, and also a ranking of this in standings, more to come with this later and how it effects stuff Fixed - Auctions running wild - Racecourses were getting too many betting fees - NPC freelance jockeys s
2026-08-26 02:55 UTC · Community Announcements · Hamnyr
Improved - In home screen you can now drag the UI to be bigger for the table - Bettings odds should not hit 0 now - Name generation should sound a bit more organic, also dropped the probability for three word names - Trainers and stablehands now have their own pages in standings - There is now an award for best trainer also - Vets and Farriers (along with their skills) have been removed as job roles in the game, and instead been changed to subscriptions you choose. The roles did not really have an active part, and usually stables don't have own vets or farriers - Staff salaries have been re-ba
2026-08-24 14:27 UTC · Community Announcements · JanneCtae
Improved - The UI can now handle more smoothly and faster extremely big worlds (5 X Mammoth), finder pages are still quite slow (but faster than before) - Migrations now run with indexes to make them faster - Improved world map performance and reduced its memory usage Fixed - Fixed a buffer issue that was causing visual glitches and crashes - Corrected some ISO country codes on the world map
2026-08-23 13:35 UTC · Community Announcements · Sheep Meadow Road Games
Fixed - Still issues with the next race button, this is now fixed was due to a bug in how old saves had stored their race date (we changed this to be more uniform in 0.9.9.5) - When you had wife and excluded her stable some of the emails were leaking thru
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