Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:48 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-02 18:03 UTC · Community Announcements · Nathan Dearth
Tricky Madness is getting its biggest visual update yet. AtmosphereLighting has been extensively reworked to give each map a stronger mood, create visual hierarchy and more distinct visual identity. DetailThe world has been filled with new props, signs, crowds, buildings, landmarks and environment details making every area feel fresher and more alive. PersonalityFrom Y2K gloss to grungy decay to neon Chinatown, every area has been pushed toward a distinct visual identity. While this is primarily a graphics update, it will also include control, tutorial, interface, audio and quality-of-life imp
2025-12-28 18:51 UTC · Community Announcements · Nathan Dearth
I'm so excited to announce that, thanks to you, Tricky Madness has officially passed 10,000 copies sold! Your support and enthusiasm for this game continues to blow me away. Thank you for helping make Tricky Madness and this community into something so special.Station-BIG's receptionThe response to the new map has been amazing. I’m glad you’re all having fun finding the best lines and enjoying the map I put so much time and energy into.What’s Next for Tricky Madness?Here's a look at what's on my current agenda.Visual & world updates:Make the world feel more expansive and aliveCreate a stronger
2025-12-18 18:03 UTC · Community Announcements · Nathan Dearth
Station-BIG is now live!This brand new map has you snowboarding in outer space through space stations and on top of a spaceship with low gravity. Station-BIG is the wackiest map yet to hit Tricky Madness.
2025-12-12 21:58 UTC · Community Announcements · Nathan Dearth
The next map for Tricky Madness is coming out on December 18th. Station-Big has you tearing through multiple space stations and ends with a low-gravity section on top of a spaceship. This is the ultimate playground for fans of arcade snowboarding with tons of crazy lines.Check out more preview clips on Twitter. Can't wait for you all to play this amazing map.
2025-08-01 16:55 UTC · Community Announcements · Nathan Dearth
Check out the latest character: RyanThe youngest rider in the circuit and already a fan favorite, he just might be a legend in the making.New MenusAs the core gameplay is shaping up really well, I feel it's time to start slowly polishing the game more. These new menus go a long ways towards no longer feeling like a tech demo.
2025-06-19 16:48 UTC · Community Announcements · Nathan Dearth
The new character Curtis is now live.Changes:New character CurtisNew physics objects and destructible objectsNew boost meter displayed on the HUD with a new option to turn it offNew rail Balance displayed on the HUD with a new option to turn it offNew option to use PlayStation button icons instead of Xbox button iconsNew option to change the controller deadzoneI've also launched a new Patreon, subscribe now to help build development funds and increase the development speed.
2025-06-17 20:15 UTC · Community Announcements · Nathan Dearth
The next character Curtis will be coming Thursday the 19th! Can't wait for you to play him.
2025-05-26 00:57 UTC · Community Announcements · Nathan Dearth
Now you cannot get back on the same rail within 0.25s of leaving it. This makes it much easier to exit a rail and also solves a problem of bailing because you left the rail, started to end your Wicked grind then landed back on the rail only to wipeout. Also fixed bug making the game unplayable on MacOS.
2025-05-25 19:38 UTC · Community Announcements · Nathan Dearth
Fixed small issues and made it so you always start in the middle position on freestyle and time trials.
2025-05-25 17:08 UTC · Community Announcements · Nathan Dearth
The new update is finally here! Start playing it now and tell me what you think. I can't wait to hear everyone's feedback! Changes: A new level Mars City Mayhem Radiant Falls visual overhaul and level tweaks Dream Zone visual overhaul and level tweaks Maya visual overhaul Tess visual overhaul New music Off axis flips and new rotation code New option to turn off auto alignment Physics tweaks and fixes Ability to rotate between 50-50 grinds and boardslides Automatically low jump when riding off rails Increased points gained from spinning without flipping Increased points gained from board presse
2025-05-06 02:14 UTC · Community Announcements · Nathan Dearth
The next update for Tricky Madness is coming May 25 and it's huge! 🚨 The #1 thing everyone’s been asking for... a NEW MAP: Mars City Mayhem! It’s a chaotic, city-inspired level that proudly wears its influences on its sleeve. It’s also packed with the most secrets, routes, and unique assets I’ve ever crammed into a map. Almost all existing content and systems have been reworked. Both characters and both current maps have been updated to fit my new vision for the game. On top of that, in-air rotations have been completely overhauled to look more fluid and allow for off-axis flips. There’s also
2024-11-19 18:18 UTC · Community Announcements · Nathan Dearth
Fixed physics playing slower based on frame rate. Fixed catching air before the end of a ramp. Fixed Maya's hair glitching out.
2024-11-19 03:21 UTC · Community Announcements · Nathan Dearth
Holding a left or right when jumping from a rail, will make you jump to that side. No longer changes your direction when coming off a rail and landing at an angle. Physics no longer tied to frame rate, fixes some physics bugs. Fixed settings getting reset.
2024-11-15 21:50 UTC · Community Announcements · Nathan Dearth
Updated Unity in hopes it will fix some obscure sound and controller issues. Reduced the DJ's repeat lines frequency. Fixed a bug where changing difficulty would apply until you relaunched the game. Made difficulty settings affect the cpu racers more.
2024-11-15 16:47 UTC · GamingOnLinux
After a new snowboarding game built like the classics? Tricky Madness is out in Early Access and includes Linux support. Read the full article here: https://www.gamingonlinux.com/2024/11/inspired-by-ssx-arcade-snowboarding-game-tricky-madness-is-now-in-early-access
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