v3.9 Patch Note
Fixes & Optimizations:Cards generated by Dual Wield no longer consume Thousand Arms Statue charges.Optimized text and translations.
Three Kingdoms: The Blood Moon is a turn-based Roguelike card game where you assume the role of a Shu general. Explore dungeons, gather relics, and amass a collection of cards. In each round, you can assemble a unique combination of cards and treasures to defeat your enemies and rewrite history!
| App ID | 2746910 |
|---|---|
| App type | Game |
| Developer | Kygua Tech |
| Publisher | Gamersky Games |
| Release date | 2025-04-03 02:01 UTC |
| Release state | released |
| DLC list (appinfo) | 3161880 |
| Localized names | english Three Kingdoms: The Blood Moon tchinese 蜀末:血月三國 schinese 蜀末:血月三国 japanese 蜀末:三国血月伝 koreana 삼국 영웅:혈월의 전설 |
| Store page | store.steampowered.com/app/2746910 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Play.exe | windows | ||
| 1 | game.app | macos |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:40 UTC | $8.73 | $10.78 | -19% |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 23004620 | 2026-04-29 04:25 UTC | ||
| alpha | 23004620 | 测试分支 | 2026-04-29 04:08 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2746911 | windows · 64 | 263.41 MB | 162.76 MB | 4219815255944827146 | branches: alpha | |
| 2746912 | macos · 64 | 379.10 MB | 190.18 MB | 8062226036969627768 | branches: alpha |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 23004620 | public | 2026-04-29 04:25 UTC | 2 hours ago |
| 23004620 | alpha | 2026-04-29 04:08 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:40 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Fixes & Optimizations:Cards generated by Dual Wield no longer consume Thousand Arms Statue charges.Optimized text and translations.
🌸Steam Spring Sale 2026 🌸 {STEAM_CLAN_IMAGE}/43223334/a02e98cc647049520fa04349abed4f1d4ef0eea9.png 🌟 There’s never been a better time to dive in—grab your copy while the discount lasts! 🌟 https://store.steampowered.com/app/2746910/_/ Whether you’ve had us on your wishlist for a while or you’re just discovering us now, jump in and enjoy the adventure. We can't wait to see you in the game!
Dear Players,Thank you for your unwavering support! This year, \ is eligible for the Steam Awards, and we would be honored to have your nomination! 🙏🌟 Our Dedication to the ExperienceHigh freedom in tactical constructionInnovative gameplay mechanicsBreaking the mold of traditional genresIf you enjoy the innovations we've made in gameplay, please vote for us in the Most Innovative Gameplay award.🗳️ How to VoteIf you are willing to support us, please go to the Nominate Section at the top of this announcement (or on the Store Page).Please nominate us for:Most Innovative Gameplay
Adjustments:Updated map generation algorithm: Starting points now always have 3 branching paths. Winevendor will no longer appear in the early sections of chapters.【Leap】 changed to Limited (2).【Blood Explosion】 reworked as a "Skill" that stuns enemies. Blood Explosion+ now triggers damage twice.【Gate of Nature】 now only restores the player’s HP.【Compass+】 and 【Striders Boots+】 effects are now consistent with their pre-upgraded versions. Unused charges are retained upon upgrading.【Striders Boots】 can now only move to vertically adjacent locations.Fixes & Optimizations:Engine low-level updates:
Adjustments:【Ankle shot】Now limited to 1 use.【Ankle shot+】Fragile effect increased to 4.【High Kick】Attack range reduced to 1–2.【Boulder】Attack range increased to 2–5.【Boulder+】Attack range increased to 3–6.【Heavy Shot】Can now hit the same enemy multiple times; arrow consumption +1.【Weakness Touch】Now limited to 2 uses.【Swing】Charge increased to 2–4.【Nameless Fire】Revenge increased to 4–8 stacks.【Salted Fish】HP increased to 1–2.【Rattan Armor】Armor increased to 1–2.【Orange Blossom】Strength increased to 4–8.【Purple Blossom】Agility increased to 4–8.Fixes/Optimizations:Fixed an issue where Thunder
Adjustments:Winevendor appears 1 additional time on the map path.Winevendor's Peanut effect range increased to 1, Bun increased to 2.Wine purchase cost increased to 60, Peanut/Bun purchase cost increased to 30.Yellowsky series cards reworked, now all cost 1 Max HP and gain Destruct.\ changed to: Gain permanent 4~8 Strength.\ changed to: Permanently add 1~2 damage to a 1 "Attack" card.\ changed to: Copy 1 card's original version into deck.\ renamed to \, changed to: Gain 100~200 Coins.\ usage limit reduced to 1.\ adjusted to only copy "Attack", \ adjusted to copy 1 other card from hand.Liu Chen
Adjustments: Burst: Strength gain increased to 8~12 points."Throwing" Shield now will also replaces "Parry+".Improved display for “Revenge” - specific values are now directly visible during combat."Master's Talisman" effect increased to 2-4."Timewalking" no longer triggers enemy turn resolution.Whispering: Agility boost increased to 4~8 points.Improved logic for "Heart Piercer"—animation now accelerates progressively and no longer triggers "Whispering" multiple times.Fixed calculation errors with "Step by Step".Fixed an issue where "Step by Step" and "Siege" reset their values after upgrading.
Hi Everyone, our second game \Fish to Dish: Idle Sushi ] is released now !PriceThe price of the game is $5.99, with 10% lauched discount.Lauch Content100+Fish100+Sushi100+Decorations5 Sea Area20+NPCCross PromotionThe game has cross promotion with numerous of indie game characters, including MiSide, Backpack Hero, Backpack Battles, Peglin, Lyca, Ropuka's Idle Island. Let's find them all!Bundle OffersFish to Dish: Idle Sushi is being bundled with Tiny Pasture, Bugtopia, Joyquarium, PolyPine and Chillquarium. Purchase them together to enjoy an additional discount on top of the 10% launch discount
Adjustments: Guan Xing: "Leap" has been added to the initial event card library. "Unwavering" can now be played with "Thousand Arms Status" during your turn, but it won't trigger a counter card. Zhang Xingcai: Reworked "Red Potion", now triggering bleed damage at the end of your turn. "Red Potion+" triggers twice. Jiang Wei: "Gate of Shock" can now be played when there are 7 or more cards in the discard pile. "Gate of Shock+" damage lowered to 10. "Sneak" no longer has the "Instant" keyword. Now ignores Freeze and Disrupt cards. "Phantom" will still activate when the Fans are full. "Gate of De
Adjustments: The Cardium and Reliquiae display the specific conditions for unlocking relics and cards. Fixed the interaction issue between the "Backpack" and "Oblivion" cards. Optimized the copy for "Giant Growing", which now adjusts based on relic conditions. Increased the trigger rate of "Moonlight", "Straw Sandals", "Tiger Talisman" and "Forage" from 30% to 33%. Added a new Easter egg dialogue for Lu Xun. Enhanced card icons. Corrected some localization text.
Adjustments: The Cardium and Reliquiae display the specific conditions for unlocking relics and cards. Fixed the interaction issue between the "Backpack" and "Oblivion" cards. Optimized the copy for "Giant Growing", which now adjusts based on relic conditions. Increased the trigger rate of "Moonlight", "Straw Sandals", "Tiger Talisman" and "Forage" from 30% to 33%. Added a new Easter egg dialogue for Lu Xun. Enhanced card icons. Corrected some localization text.
Adjustments: 修正【棋盘】在出售后仍然生效的bug。 优化【千手雕像】,在【金缕玉衣】生效时不扣除次数。 修复【双飞腿】有几率不造成伤害的bug。 优化赵熊技能文案。 缩小选中状态下卡牌,以减少遮挡血条。
Dear Players, After countless memorable adventures, we're thrilled to present Three Kingdoms: The Blood Moon - Full Version 3.0! Thank you for journeying with us - your passion and feedback have shaped this game into what it is today! This major update brings exciting new content and optimizations: Liu Chen joins the fray! As Liu Shan's youngest son, this shapeshifting warrior masters both plant-based healing and feline combat forms. Whether sustaining battles with delayed damage or unleashing explosive transformations, his dual-form mechanics will redefine your tactical choices. {STEAM_CLAN_I
Adjustments: 修正【棋盘】在出售后仍然生效的bug。 优化【千手雕像】,在【金缕玉衣】生效时不扣除次数。 修复【双飞腿】有几率不造成伤害的bug。 优化赵熊技能文案。 缩小选中状态下卡牌,以减少遮挡血条。
Adjustments: Optimized Jiang Wei's Fans position. Formation will change according to the types. New Relic "Star Anise", increases "Impact" damage by 2-4. "Heart Piercer" adjusted to destroy arrows, damage increased to 2 per arrow. "Heart Piercer+" remains the same. "Emergency React" removes discard effect, adds "Oblivion" effect. Fixed a bug where Relic+'s sub-card tips were not displaying. Fixed a bug where "Aimed" would get stuck in the middle of the screen. Fixed a bug where card statistics were inaccurate.
Full appinfo as delivered by Steam PICS, changenumber 38388250. Also at /api/app/2746910/raw.
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