Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:13 UTC.
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2026-06-25 08:32 UTC · Community Announcements · alyssa.dicaterino
Voidsayer is 50% off in the Steam Summer Sale, June 25 to July 9. Grab your copy and check out other great indie games on sale during the Summer Sale to add to your collection. https://store.steampowered.com/app/2754370/
2025-08-08 20:30 UTC · Community Announcements · avseitsev
✨ New Features & Improvements🌩️ Steam Cloud SupportYour saves now sync automatically across devices!⚙️ Important: If you play on multiple devices, load your main save first to avoid overwriting progress.Prefer separate saves? Disable Steam Cloud for this game in your Steam settings.🧙♂️ Lore-Friendly Naming UpdateAll creature names have been unified under a "Latin-rooted + Lovecraftian aesthetic" style.🖊️ Pet RenamingFound in the entity details panel—you can now give your tamed companions custom names!🐞 Minor FixesSquashed bugs, optimized a few things, fixed typos.🎨 Visual Updates🐢 "Turt
2025-06-22 16:06 UTC · Community Announcements · avseitsev
🚪 Scroll Storage ExpansionScroll storage now has 90 slots by default!No upgrades required to unlock space — all slots are available immediately!Collectors can now catch every entity in the game!🔧 New Storage Upgrade BonusesSince the old storage upgrade system no longer makes sense, here’s what you get now:📦 Upgrade Level 1:Increases starting "Luck's Wind" (a bit stronger than before)💰 Upgrade Level 3:+7% gold from all sources🗝️ Upgrade Level 5:Increases the chance of finding chestsOther upgrade levels remain unchanged.⚙️ OptimizationImproved FPS performance, especially when the inventory
2025-06-13 17:26 UTC · Community Announcements · avseitsev
Hello everyone!Today's update is the first step in the evolution of Voidsayer.The original idea and philosophy:Voidsayer was always meant to be a modern interpretation of classic monster-taming games, carefully preserving the core of the genre and the familiar battle system. Of course, it was clear from the beginning that in 2025, a purely classic combat system would probably feel a bit "flat and simple", so I introduced some innovations: attributes, a status effect system, and passive abilities. Still, the goal was to stay within the genre’s boundaries.Based on your feedback, though, it seems
2025-06-05 17:42 UTC · Community Announcements · avseitsev
Version 1.1.0 - Major Changes:\- Removed pausing when game is minimized\- Fixed spawn rates for certain entities to match intended values- Corrected onyx classification (now properly recognized as gemstone)- Fixed some localization errors in UI texts\- Complete blessings system rebalance- Slight buffs to certain equipment items- Increased chance of positive outcome for "Rumors" event- "Look Around" action now yields 50% less gold on completed levels- Improved item drop rates from random events in late game (the further you progress, the higher chance for rare items)- Boss equipment adjusted to
2025-06-03 17:03 UTC · Community Announcements · avseitsev
{STEAM_CLAN_IMAGE}/44830192/e73df2e5ba28b4eccf48ec1793a5a3a9f9ab0804.png A few more small changes based on player feedback: - Fixed a bug where the story could get stuck on early quests - Slightly increased the level cap (now players who are stuck can grind a bit more if needed) - "Muzzle" item has been doubled in strength (this should make it easier to handle wild Entities in the early stages of the game)
2025-06-03 11:30 UTC · Community Announcements · avseitsev
{STEAM_CLAN_IMAGE}/44830192/e73df2e5ba28b4eccf48ec1793a5a3a9f9ab0804.png Some changes based on early feedback: - Fixed a bug where available levels would disappear from the map after completing Pink Peak. - Earning gold is now a bit easier: golden paths are more rewarding, and during long rests you can once again "look around," even if the level has already been completed.
2025-06-02 16:47 UTC · Community Announcements · avseitsev
{STEAM_CLAN_IMAGE}/44830192/a44bd4483bf5c964225d3b2ed1a6adca8ed26d4b.png We’re beyond excited for you all to finally explore the world of Voidsayer! As you begin assembling your team of Entities, don’t forget to leave a review—especially if you've spent time with the demo already. Your feedback means the world to us and goes a long way in supporting the game. And as always, if you have any questions or just want to chat with the devs, feel free to reach out at → voidsayergame@gmail.com Follow us on X!
2025-05-08 16:00 UTC · Community Announcements · avseitsev
The world is on the brink of destruction! It’s time for a true hero to rise and defend the future of humanity. 🎮 Voidsayer is a turn-based strategy RPG focused on building the perfect squad of monsters. Familiar and beloved mechanics are reimagined to deliver a dark and unforgettable experience. 💀 This game won’t go easy on you — its goal is to break the player. After a short introduction, it starts pressing… and won’t let go. There are no ups and downs here — only the abyss. This is a story about taking the hit and pushing through hopelessness. ⚔️ Every battle matters. Tactical mastery, tig
Full appinfo as delivered by Steam PICS, changenumber 37463695. Also at /api/app/2754370/raw.
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