Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:58 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-11-15 23:43 UTC · Community Announcements · NinjaChicle
- Fixed getting an error when removing the Preview image for uploading an Arrow graphic - Fixed dialogue text duplication when writing multiple dialogue texts in the Custom Quest Editor - Fixed some typos - Fixed search icon overlapping with actor screen when selecting item on animal - Fixed being able to call arrow color window or screenshot key window while the Custom Quest Editor was open - Fixed white cat in lionhill getting stuck at car on sidewalk - Fixed graphical glitches in Custom Quest Editor - Fixed crash when TempItemCreation.txt was missing - Fixed some graphical glitches in the t
2025-06-09 23:01 UTC · Community Announcements · NinjaChicle
- 三角含树 has updated the chinese translation. (This includes fixing some dialogues in the later part of the story that were awkwardly organized.) - Added the custom quest editor After completing the main story, you unlock the ability to create custom quests(+ custom NPCs).(Although the editor is pretty limited) Your created quests will appear in the "Custom" folder outside the game, and as listed quests in the weapon shop marked in blue text inside the game. You can access the editor from the options menu via "Custom Stuff". (The game checks if you completed the game via your Global file in the
2024-11-27 14:12 UTC · Community Announcements · NinjaChicle
- Fixed player graphic not switching to Hounderick's graphic in crocodile cutscene when party leader isn't Hounderick - Added new code for Weapon Shop that gives you an item I left unused for a very long TIME - Added small detail to a certain quest enemy's graphic - Made some enemy encounters wait for the proper screen brightness before they attempt to beat you up in combat (in case you saved near them and they spot you before the fadein effect finished)
2024-10-19 18:32 UTC · Community Announcements · NinjaChicle
- Added the steam screenshot functionality from the steam overlay but not the steam overlay itself (cuz it doesnt work in vx ace) You can change the screenshot key in the menu options in the game or in the game.ini file and decide whether you want the screenshot to save in steam or in the game root folder. (F12 doesn't work for now because it's set as the key that immediately returns you to the title screen in rpg maker.) - Fixed hounderick turning into a newspaper if he leaves the train with a costume on.
2024-09-29 22:16 UTC · Community Announcements · NinjaChicle
- Added Advanced Navigation It's an arrow rotating around Hounderick pointing him where he should go to continue the story. It's set off by default but you can activate it in the options menu. If you are in the options and you press R or A (depends on your keybind) you can customize the arrow's color and graphic. - Fixed Objective not showing anything at a certain point in the story - Added a few more battle backgrounds in the story - Made the randomized names for the canine enemies appear in battles now too
2024-08-02 22:26 UTC · Community Announcements · NinjaChicle
Demo savefiles now work with the fullversion: - You get a funny hat if the story content of the demo has been completed in that save. - The savefile now has an indicator that it's from the demo on the savescreen (Save again if you don't see it.) As for the demo: - 2 more languages added. Simplified chinese and german (german isn't available for the fullversion yet cause that takes way longer to translate than the demo.) - Added Cutscene skipping Note that older versions of demo savefiles will not be compatible. Bug fixes for the fullversion: - Fixed Hounderick pretending he shot the laser atta
2024-05-16 20:30 UTC · Community Announcements · NinjaChicle
- Changed Keybind setting in options menu - Slightly changed icon for plastic chair because old one was kinda ugly - Fixed icons of ingredients in cooking being off the green squares in chinese - Fixed gun-bat not having a gunshot as default attack like it claimed - Fixed some of the disorderly text in the credits - Readded Thunderbasher & Gunbasher v.2.0 through weapon shop upgrades - Added new regular attack animation for Salamarkus when he uses a chair
2024-05-11 17:51 UTC · Community Announcements · NinjaChicle
- Fixed Super Cool Stance being unable to completely level up - Fixed game crashing upon using map while on vehicle - Fixed game crashing upon winning a battle while having the jab skill at MAX lvl - Fixed clothing shop in slums not showing the new clothing in old savefiles - Fixed name of characters not changing on old savefiles when switching the language to chinese - Fixed salamarkus not showing up in the alley battle cutscene - Fixed rat continuing to bite the wolf, even after he has long become a corpse. - Fixed the item menu sometimes not loading some items upon the last selected item be
2024-05-08 01:17 UTC · Community Announcements · NinjaChicle
- Fixed some chinese texts being in the wrong text position - Changed price of a weapon in the weapon shop (you get a selling price higher than the cost :,) ) - Fixed weapon upgrade window sometimes crashing - Fixed entrance to place where digital copy of me resides not being interactable - Fixed credits title freezing a little too soon - Fixed some annoying graphic bugs in some story cutscenes - Fixed salamonty leader skill crashing the game at a specific battle - Added sit graphics for all of Hounderick's costumes now
2024-05-06 00:57 UTC · Community Announcements · NinjaChicle
Hounderick is bilingual now, we are all doomed. Also, hurray, simplified chinese translation is out! (translated by 三角含树) + Some new stuff: - Added post-game hidden boss in lionhill city - Added 2 new costumes - Added a few more background NPCs - Added WASD key movement - Added sitting graphics for almost all of Hounderick's costumes (Very important) - Fixed some battle bugs - Fixed state window displaying battlers inflicted with buffs in the wrong buff level Old savefiles should work with this update too. (Although if you use an old savefile and set it to the chinese translation, it will stil
2024-04-09 03:21 UTC · Community Announcements · NinjaChicle
- Fixed sometimes being able to walk through walls after a certain cutscene - Fixed wrong icons being used for the Wind Crusher upgrades - Fixed fish cutscene getting really messy when approaching it from the east side. - Fixed Train noises still continuing outside slum train map. - Reduced bleeding & poison damage by 2%.
2024-03-21 18:20 UTC · Community Announcements · NinjaChicle
- Fixed Hounderick using his suit while checking the map when he is wearing other clothes - Fixed Salamarkus saying something after an enemy defeat even after he is long gone (somehow i only implemented this in itch version yet not in the steam version before) - Fixed bug that sometimes made Beardford stop too soon in a move route, ruining AN ENTIRE CUTSCENE. (I'm still mad at this bug.) - Fixed getting an earlier cutscene in Hounderick's office if you skipped a certain one from the slums.
2024-03-09 18:25 UTC · Community Announcements · NinjaChicle
- Fixed duck shapeshifting upon interaction - Added new face graphics for nameless wolves in cutscenes - Fixed character appearing double in a cutscene upon being party leader - Fixed mantis battle continuing to next bug minigame upon leaving and reentering it
2024-03-04 11:46 UTC · Community Announcements · NinjaChicle
- Fixed disco quest not showing location upon pressing on the quest item - Slightly changed tree joke in the inn because it was only funny when I first added it - Fixed Hounderick doing a wardrobe change every time he sits on a certain couch - Fixed certain tile falsely claiming it is interactable - Fixed collisions at truck map No bug will be spared.
2024-03-01 21:15 UTC · Community Announcements · NinjaChicle
- Fixed hide skill not leveling up properly outside battles - Fixed Bug throw not hitting the correct target enemy - Fixed Salamarkus stealing Hounderick's suit - Fixed wolf jumping on sofas now properly disappearing upon death - Fixed leader skills resetting after quitting the game - Fixed Lionhill station lighting - Fixed dying cat's ghost still speaking to you about his terrible food. - Fixed Salamonty whispering to you about the dangers of the Meat Restaurant while being absent - Fixed impassable floor paint - Fixed game showing psychedelic battle backgrounds upon riding around in a vehicl
Full appinfo as delivered by Steam PICS, changenumber 37463695. Also at /api/app/2766290/raw.
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