Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:32 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-08-23 11:30 UTC · Community Announcements · ironbelly
Hello, wanderers —A short update with a few fixes and polish from today’s work. Thank you for exploring Empty Skull and sharing what felt off.What’s new / fixedWindmills — You can now start and stop the mills with the lever. When they wind down, the gusts fade, the push zones go quiet, and the blades keep their stopped poses even after you duck inside a mill and come back out.Colored portals hint — The portal riddle now follows your language properly, so the clue lines up with local color names instead of relying on the English wording.Paint mode — The Paint button stays available from the men
2026-08-11 08:56 UTC · Community Announcements · ironbelly
Patch NotesSmall fixes. Clearer feel. A quieter corner of the labyrinth. GameplayBright Cave buffs — shoes and rapier now apply the moment you pick them up. No more waiting until you leave the cave for speed or the spacebar thrust to kick in. Bi7 chamber atmosphere — stepping into the quiet zone now silences the music; leave the area, and the track returns. Quality of LifeSmoother feedback when collecting Bright Cave upgrades — what you see in the inventory is what you can use right away. Thank you for playing Empty Skull.ːhappystar2022ː - Ironbellys Crew
2025-08-14 08:37 UTC · Community Announcements · ironbelly
✨ Major Update is Here! ✨We’ve just released a big update for the game, bringing engine improvements, visual upgrades, and gameplay refinements. Here’s what’s new:🛠 Engine UpgradeThe game has been updated to the latest engine version for better performance, stability, and future-proofing.🎮 Gameplay ImprovementsFirst World redesigned – its size has been reduced by 8x.Before: You had to travel long distances between puzzles, which sometimes slowed down the pace.Now: Everything is closer together, making the gameplay more dynamic, engaging, and enjoyable.Originally, the large scale was intended
2025-03-01 12:26 UTC · Community Announcements · ironbelly
Visual changes have been made. Several bugs have been fixed. Thanks for playing, dragons!
2024-09-11 15:59 UTC · Community Announcements · ironbelly
Fixed the following bugs: Dimension 3: phen controlling the skeleton with a controller, it was impossible to lower the camera enough to pick up items from the floor. Now everything works correctly.; Dimension 4: previously, if the player got too close to the clock in the first room and turned in any direction, the clock face would momentarily change its z-position. Now everything works correctly. Newly added: Dimension 2: added a glowing effect. Changes to the existing: Main menu: сhanged the animation of the skull with an aura. Dimension 1: сhanged the color scheme of the dimension. Dimension
2024-09-05 09:34 UTC · Community Announcements · ironbelly
Fixed the following bugs: - dimension Two: removed an artifact that occasionally appeared under the key. New additions: - dimension One: added interior items to the first house. - dimension Four: added animations for some interior items. Changes to existing features: - dimension Five: the acid shader now has waves; changed the color of evaporation; added more layers to the evaporation. Visual changes were made. Thank you for playing, dragons!
2024-09-02 14:14 UTC · Community Announcements · ironbelly
Added new features: Added button animations in the main menu. Added a new damage animation for the skeleton in the first dimension. Visual changes have been made. Thank you for playing, dragons!
2024-08-23 11:04 UTC · Community Announcements · ironbelly
The following bugs have been fixed: Dimension 3: Unnecessary numbers were placed before task descriptions. They are now removed. After exiting the dimension to the menu and returning back, the dimension functioned incorrectly. Now everything works as it should. New additions: A demo version of the game has been added to the Steam store. Visual changes have been made. Thank you for playing, dragons!
2024-08-15 09:35 UTC · Community Announcements · ir0nbe11y
The following bugs have been fixed: Dimension 1. After exiting the first house of the first biome in the first dimension, the game experienced some lag, but now everything works correctly. After leaving houses in the first dimension, an orange bar appeared for a second, covering half the screen. This has been fixed. Screen fading after entering and exiting buildings now looks smooth and pleasant. Dimension 2. In the second dimension, on the 14th level, a new platform was added to make it easier to access the trampoline. On the 16th level of the second dimension, visuals have been adjusted to m
2024-07-01 05:59 UTC · Community Announcements · ir0nbe11y
The following bugs have been fixed: In the third dimension, navigation in the dialogue with the Tesseract was incorrect when using the mouse. Now, everything works correctly. Fragments of the page in the album from the third dimension were all visible at once. Now, each fragment becomes visible as a separate memory is found. New content added: Added Dimension #4. Added a new album page. Added a drawing tool in the main menu so players can express their creative side. Some visual changes have been made. Thank you for playing, dragons!
2024-06-30 19:00 UTC · Community Announcements · ir0nbe11y
The following bugs have been fixed: The memory in the first house of the first biome in the first dimension was not moving and was black instead of blue. Now, it is as it should be. When dying on the saws in the third house of the first biome in the first dimension, the player would end up in the same house. Now, they will start at the beginning of the biome. After the player passed ALL the portals in the third biome of the first dimension, they would activate FOREVER. This was intended, but a recent update broke this mechanic. Now, everything works correctly. Memories from the fourth dimensio
2024-06-05 10:23 UTC · Community Announcements · ir0nbe11y
Read the update details below. First, I want to remind you that the war in Ukraine is still ongoing. Due to ruzzia's terrorist actions, specifically their destruction of our country's energy system, my home had electricity for only 4 hours yesterday. This situation is the same across Ukraine. Therefore, support Ukraine. We are not asking you to save us. We are asking you to help us save ourselves and, in the long run, your safety too. Help with your voice if you have one, with your money if you have it, and with your heart. Now, regarding the game. The following bugs have been fixed: In the th
2024-05-24 09:34 UTC · Community Announcements · ir0nbe11y
Tesseract once again sends our little skeleton to another dimension, one related to creativity. Or not? {STEAM_CLAN_IMAGE}/44831618/3d27e6bb8b585cf00038f536aa2111d28e51f04b.png The following bugs have been fixed: The achievement for collecting all memories in the second biome did not activate. Now, for players who haven't received it yet, it will activate correctly, and those who haven't received it despite collecting all memories will receive it after entering the "Album" section. Fixed a bug that caused no delay in player movement at the beginning of the scene of the last building in the fir
2024-04-10 08:23 UTC · Community Announcements · ir0nbe11y
Changes have been made: turned off 3d rendering Thank you for being with us, dragons!
2024-04-08 10:04 UTC · Community Announcements · ir0nbe11y
Added: New dimension (enhanced storyline. The game will continue in platformer style (20 levels) until the next major update) New painting (in each new dimension, players are offered to collect new memories to paint new pictures and remember more about their past) New achievement related to the new painting. Localization errors fixed: Several expressions in Traditional Chinese language have been corrected. Thank you for playing, dragons!ːhappystar2022ː
Full appinfo as delivered by Steam PICS, changenumber 38260717. Also at /api/app/2772380/raw.
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