Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:05 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-09 16:38 UTC · Community Announcements · Overloaded
Artwork by Momo, one of the artists for v1.2's splash screen artworks.Greetings everyone! We have another Pixelorama update for you! Today we are releasing version 1.2.2 to the world, and with it we bring a highly requested feature, a new dedicated gradient tool! Not only that, but you can now also export Pixelorama projects as Aseprite files, instead of just being able to import them.We also fixed a quite serious bug, which made keyframe IDs conflicting with already existing keyframes when loading a pxo file. If you load a pxo file that has keyframes, you will unfortunately have to re-create
2026-08-19 17:10 UTC · Community Announcements · Overloaded
Artwork by Roroto Sic, one of the artists for v1.2's splash screen artworks.Hey everyone! Version 1.2 got released just a few weeks ago, and it is already time for a newer version, 1.2.1! This is a relatively small update, focusing mostly on bug fixes, quality of life improvements and overall polishing, but we do have some small new features as well.Also, Pixelorama just became 7 years old as of yesterday! It's crazy to think that an experiment we started back in 2019 have evolved into this, and we are extremely grateful to you for all of your support these years. The future looks even brighte
2026-07-29 16:15 UTC · Community Announcements · Overloaded
Artwork by Kellay, one of the artists for v1.2's splash screen artworks.We are happy to announce that the newest version of Pixelorama, 1.2, is finally here! This is another major update, with a lot of new features that can completely change your workflow and haven't been seen in traditional pixel art editing before. It is genuinely exciting to bring something new to the pixel art world, and we hope the community loves these features as much as we do!IMPORTANT: Compatibility breaking changesUnfortunately, every now and then, if we want to move forward and improve, some things have to be remade
2026-04-29 11:33 UTC · Community Announcements · Overloaded
What's this? Two updates in a single month? Today we are releasing version 1.1.10, mostly aimed to fix a very serious bug that corrupts any project with indexed mode that was exported from v1.1.8 and older, along with various other issues. But we also took the opportunity to sneak in a few new small features as well!Version 1.2 enters its beta stageAfter working on the next major version for months, we believe that it's finally time for it to enter its long-awaited beta stage! The main new features include:A brand new keyframe mode for the timeline, that allows you to animate non-destructive l
2026-04-12 13:24 UTC · Community Announcements · Overloaded
Hello everyone, we are alive! I know we haven't had a new update in months, but we have been quietly working on the next version, v1.1.9, as well as the next major version, v1.2. Today is the day we break the silence and finally release v1.1.9! This turned out to be quite a big update, with some new features, quality of life improvements and a series of bug fixes and performance enhancements.Important: Regarding the Android versionWhen we published version 1.1.7, we also released an experimental Android version. Update 1.1.9 brought many improvements to it. However, its future is rather bleak.
2025-12-31 14:15 UTC · Community Announcements · Overloaded
As the year comes to an end, we show up at quite literally the last minute for a new update for you all! Version 1.1.8 is our late Christmas present to close this amazing year, and to welcome the new one. We want to take a moment to thank you all for your continuous support. Pixelorama is going to be 7 years old in 2026, and it would not have lived so long without all of your help. Thank you for the bottom of our hearts, and may the new year be an amazing one for you all!Full changelog of version 1.1.8:AddedAdded support for multi frame/cel swapping! #1393You can now search & rename tilesets i
2025-11-29 15:22 UTC · Community Announcements · Overloaded
Your wishes have finally been granted!🪄🧙 Pixelorama v1.1.7 arrives today, bringing you goodies you have been waiting for, for a long time. Have you been wishing for an Android version? It's finally (almost, experimentally) here! Have you been wishing for a way to import gif files without using FFMPEG? Good news, that's also here! Did you want a quick way to resize brushes by just holding down keys and moving the mouse? Guess what, that's also here! Along with many more stuff, so keep reading to find out more!Experimental Android versionPeople have been asking for an Android version for as lo
2025-10-31 16:21 UTC · Community Announcements · Overloaded
Trick or treat 🎃? Treat for sure, as we bring you a new version of Pixelorama as a Halloween present! Version 1.1.6 comes with various new features, such as diagonal symmetry, font loading, two new color picker shapes, and a lot more bug fixes and quality of life improvements! New websiteWe have launched a new website at https://pixelorama.org! It contains a landing page which briefly explains Pixelorama's features and contains links to download, the documentation you already know, and a blog. Feel free to let us know what you think! Starting from this version, the blog posts will be posted o
2025-09-06 11:25 UTC · Community Announcements · Overloaded
Another maintenance release, Pixelorama v1.1.5 arrives today! As usual, there are some nice quality of change improvements and bug fixes, and some of the new features include project palettes (with undo/redo support!), and support for loading Krita and Piskel files, as well as support for loading animations from Photoshop files and palettes from Aseprite files. Full changelog of version 1.1.5: Added Project palettes have been implemented, with undo/redo support! Implemented loading Krita (.kra) files with animation support. Only projects using RGBA with 8-bit color depth are supported at the m
2025-08-13 11:47 UTC · Community Announcements · Overloaded
Hello everyone, this is a quick hotfix update that fixes a bug introduced in v1.1.3 regarding selection tools making selections in the wrong position after drawing for a while. We've also implemented the ability to set shortcuts for toggling layer visibility and lock from the preferences. There are no default shortcuts for these at the moment. Happy painting, and keep pixelating your dreams! 🎨✨
2025-08-06 14:50 UTC · Community Announcements · Overloaded
Pixelorama v1.1.3 is here! 🎉 Mostly a maintenance release, containing a lot of important bug fixes, but it also comes with a few new features. The most significant change in this update is the fact that the tilemap layer system has been refactored behind the scenes, which affects the behavior of isometric tiles. Make sure to keep backups of your old projects if they contain isometric tiles. Full changelog of version 1.1.3: Added Implemented limited support of Photoshop (.psd) file importing. Added ability to edit individual tiles in tilemap layers even in place only mode. Added support for ba
2025-06-26 12:12 UTC · Community Announcements · Overloaded
Pixelorama v1.1.2 has arrived! 🎉 This is quite a significant update because it comes with a long awaited feature: The ability to rotate and skew selections directly on the canvas! And that’s not the only new feature, keep reading to find out more! 👀 New YouTube video For years people have been requesting tutorials on video format. I finally found the time to film a 30-minute long introductory video to Pixelorama for complete beginners! Please let us know what you think, I am new to making videos and feedback would be greatly appreciated! And don’t forget to subscribe so you won’t miss out on
2025-05-06 14:38 UTC · Community Announcements · Overloaded
Say hello to Pixelorama v1.1.1! 🎉 This is a minor update, mostly containing bug fixes, but it also has some shiny new features. The most notable new feature is the support of isometric & hexagonal tile shapes for tilemap layers! YouTube channel We have made a brand new YouTube channel for Pixelorama! This channel will be used for tutorials, feature showcases, and perhaps even some devlogs. We have a lot of ideas on videos we could make, so please stay tuned and subscribe. The first video is now live, you can watch it here: Changes to the splash screen artwork event The splash screen artwork e
2025-03-28 14:28 UTC · Community Announcements · Overloaded
Pixelorama v1.1 is here, bringing a lot of game-changing new features! 🎉 This release introduces highly anticipated additions like tilemap layers, audio layers, indexed mode, a brand new text tool, and much more! The journey to implement these features in such a short time has been challenging, but your incredible support has kept us going. We’re thrilled to keep improving Pixelorama with the help of this amazing community. Here is an overview of the biggest changes in this version. Tilemap layers It is now possible to create tilemaps in Pixelorama, in the form of tilemap layers. Tilemap laye
2024-11-18 16:02 UTC · Community Announcements · Overloaded
Greetings everyone, a new Pixelorama version just dropped today! Version 1.0.5 is here with some nice fixes and a few new features. While we have been working on this update, we have also been preparing the next big version, v1.1 at the same time! If all goes well, it will be the next update after this one, and it will contain some huge new features, such as a text tool and the long awaited indexed mode! Stay tuned for more information soon. Full changelog of version 1.0.5: Added Add density to the square & circle brushes. 100% density means that the brush gets completely drawn. Anything less
Full appinfo as delivered by Steam PICS, changenumber 38733987. Also at /api/app/2779170/raw.
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