Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:49 UTC.
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2026-09-01 12:05 UTC · Community Announcements · rebecca
Rogue Flight is currently 35% OFF in our Perp Publisher SalePick up Rogue Flight and jump into 90s-anime-inspired space combat at 35% OFF until September 12th! Sale Price: £9.74 | €12.99 | $12.99 (Was £14.99 | €19.99 | $19.99)View our full Publisher sale here.
2025-04-30 21:06 UTC · Community Announcements · Truant Pixel, LLC
{STEAM_CLAN_IMAGE}/45219989/b6b8ca3064b2ca180dbb205bf3b63ecfe157e939.gif ROGUE FLIGHT has been reviewed by Valve and is has been confirmed as Steam Deck playable! (We are close to being deck 'verified' however there were queries regarding the legibility of certain HUD elements, however we believe these actually concern non-essential text layers that are decorative rather than functional in nature.) The latest build no longer requires any additional user changes to the proton version being used or altering the deck performance settings. The most current stable Proton release, 9.0-5, provides op
2024-11-23 16:03 UTC · Community Announcements · Truant Pixel, LLC
{STEAM_CLAN_IMAGE}/45219989/1689d1727b7ea638d4e17bfef92bfdeee9ba44b8.png We'll be attending Galaxycon in Columbus, OH on December 6-8!. We will be in the Gaming Area - and we'll update this post with specific booth info once that's been finalized. Come find us at the Rogue Flight booth! We, I dunno, might even have some cool stuff to giveaway...Maybe even some new stuff to show! {STEAM_CLAN_IMAGE}/45219989/46eef20c61466d606c09ec053cad8b9fb8071d35.png{STEAM_CLAN_IMAGE}/45219989/1674c87962bcbe5326fa8dc389c1ed2dc780024a.png See you there!
2024-11-20 00:29 UTC · Community Announcements · Truant Pixel, LLC
{STEAM_CLAN_IMAGE}/45219989/0ae12753cc5cb3498e940118e0aeff89a48b80a9.png The 1.2.0 update has been migrated from the beta to the live channel! Here's what's new: ████ █████████ Has been added. Access is restricted to ███████ ███████, with ███████ ██ ███ ██ ! Be sure to follow @PerpGames and @truantpixel on socials for more info! Additional cinematic segments have been added. Nadia's journey through the void continues to take shape, as well the consequences that may result... All boss battles have been revised to allow for additional player strategies. WingTrail attack is now more effective aga
2024-11-14 19:02 UTC · Community Announcements · Truant Pixel, LLC
{STEAM_CLAN_IMAGE}/45219989/5045aa03c580beb8f9b3c62dbd29b39f82d60ace.png We’re still thrilled at the response Rogue Flight has gotten from both STG fans and casual players across the board. The next major update includes some important additions and oft-requested improvements to the overall experience, in ways we feel should continue to hone any rough edges left over from the frenzy of development and release. It's given us time to add ███████ ████████████ █████, and ████ ██ which may shed light on the ███████ ████████ ██ █████. What’s new in 1.2.0 > ████ █████████ Has been added. Access is re
2024-11-05 01:35 UTC · Community Announcements · Truant Pixel, LLC
Version 1.1.2 patch migrated from beta channel build Enemy Variants Updated. -Stage 5 and Stage 7+ now include a variant of the 'monoblade' drone with a radial laser. -Stage 7+ now includes a new drone type with a peripheral laser field. -These enemies were in the concept stage but weren't quite ready in time for the initial release, so have fun dodging / destroying them! -The "Borg" enemy types (bipedal mechs) are less bullet-spongey. This should allow players to maintain combos easier. -The damage area around the Stratos boss type thrusters has been decreased to be slightly more forgiving. T
2024-11-03 15:42 UTC · Community Announcements · Truant Pixel, LLC
{STEAM_CLAN_IMAGE}/45219989/483797d8e583a30ac7f6f11a8eed69d53bf32706.png Hello all! We're excited to announce a publicly available Beta branch for Rogue Flight, to allow users to try out new features before they make their way into the 'official' release channel. This requires opting in through Steam (under the game properties, select beta participation and the beta branch): {STEAM_CLAN_IMAGE}/45219989/47348c84187f66137124ac6c091fe9a364aa505a.png Builds on this branch will include new features that we want to give a little time to simmer, to ensure proper stability before going into the live c
2024-10-31 14:24 UTC · Community Announcements · Truant Pixel, LLC
{STEAM_CLAN_IMAGE}/45219989/d1b4d9ed4323da32c3fe11f3945a96a1470e400d.png Hey All! As we take in all the impressions from launch, I thought it would be a good time to briefly talk about how the save system works in Rogue Flight. This will be good info to reference later in case you encounter any issues down the road! Rogue Flight utilizes an automatic save system that is fairly instantaneous. It saves upon scene load and scene exit in most cases. RF access the C:\Users\ l\AppData\LocalLow\Truant Pixel, LLC\RogueFlight folder. It's also compatible with steam autocloud. This allows you to go back
2024-10-22 05:00 UTC · CGMagazine · Khari Taylor
Rogue Flight’s launch date trailer had me hooked immediately with the VHS scanlines. Those lovingly simulated, telltale signs of age, wear, and tear (and, let’s be honest, bootlegging) of VHS tapes from the ’80s and ’90s are a clear call to action for anime fans of that era. In fact, it’s one of many loaded audiovisual geek references that developer Truant Pixel and publisher Perp Games have lovingly placed into this work. Rogue Flight is a stylized, cel-shaded, arcade-style space combat shooter in the vein of games like StarFox, Galaxy Force II, and SoulStar, as well as anime classics like Gu
2024-10-21 02:03 UTC · Community Announcements · Truant Pixel, LLC
{STEAM_CLAN_IMAGE}/45219989/4e68017ec2f2a5afb49dc0cc443600bd7a9b47ff.jpg Based on the (unexpected, honestly!) popular demand, we've gone and implemented mouselook and keyboard support. This is now available as an alternative launch option through Steam. The caveat here is that, since controller support is still considered the default option, when selecting the M/KB launch option you will need to disconnect your controller before booting the game. This change was implemented in order to allow folks having a hard time with the traditional controls a wider array of options, and to allow for playe
2024-10-11 22:20 UTC · Community Announcements · Truant Pixel, LLC
{STEAM_CLAN_IMAGE}/45219989/216c8741c643c43d3bd40be4cb3d870aa229ea86.png Update 04/30/2025: ROGUE FLIGHT has been reviewed by Valve and is has been confirmed as Steam Deck playable! ROGUE FLIGHT has been built from the ground up for the best possible performance on Steam Deck. (We are close to being deck 'verified' however there were queries regarding the legibility of certain HUD elements, however we believe these actually concern non-essential text layers that are decorative rather than functional in nature.) The latest build no longer requires any additional user changes to the proton versi
Full appinfo as delivered by Steam PICS, changenumber 37518835. Also at /api/app/2784620/raw.
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