Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:34 UTC.
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2025-07-18 10:13 UTC · Community Announcements · verdugo
Today, we’re launching our very first console game. A simple sentence — but for us, it’s anything but simple.It all started with a ridiculous story we found in a forgotten corner of the internet: a student getting back at the school bully… with pineapples. Literal pineapples.It felt absurd, honest, and strangely perfect. So we turned it into a video game. Short, funny, and with something to say.Today, that game is real. And you can now play it in Spanish, English, French, German, and Catalan.We’re not sure if this is an achievement, a miracle, or just a well-orchestrated coincidence. But here
2025-07-16 15:13 UTC · Community Announcements · verdugo
🍍 Bones notícies: la venjança més tropical ja parla català! A partir d’avui, PINEAPPLE: A Bittersweet Revenge està disponible en català!Hem traduït tot el joc perquè puguis gaudir de la seva història, l’humor absurd i les escenes dibuixades a mà en la teva pròpia llengua. Si t’agraden les aventures breus, plenes de personalitat i amb pinyes inesperades… aquesta és la teva.🎉 Ara el joc està disponible en 5 idiomes: anglès, castellà, francès, alemany… i català!Moltes gràcies per jugar. I recorda: de vegades, una pinya val més que mil paraules.
2025-07-16 15:12 UTC · Community Announcements · verdugo
🍍 La revanche a un goût encore meilleur en français ! Bonne nouvelle : PINEAPPLE: A Bittersweet Revenge est maintenant intégralement jouable en français !Les dialogues, les jeux de mots, les scènes absurdes et le ton piquant de l’histoire ont été traduits avec soin pour que tu puisses savourer chaque seconde dans ta langue. C’est le moment parfait pour (re)découvrir cette aventure sucrée, salée et pleine d’ananas.🎉 Le jeu est désormais disponible en 5 langues : anglais, espagnol, allemand, catalan… et français !Merci de jouer – et n’oublie pas : une bonne blague vaut parfois mieux qu’un coup
2025-07-16 15:03 UTC · Community Announcements · verdugo
🍍 Gute Nachrichten für alle deutschsprachigen Früchteliebhaber! Ab sofort ist PINEAPPLE: A Bittersweet Revenge vollständig auf Deutsch spielbar!Jetzt kannst du die Geschichte dieser herrlich absurden Rache mit all ihren Witzen, Anspielungen und handgezeichneten Szenen in deiner eigenen Sprache erleben. Egal ob du gerade Piñen in Spinde versteckst oder moralische Entscheidungen triffst – alles kommt jetzt noch besser rüber.🎉 Das Spiel ist jetzt in 5 Sprachen verfügbar: Englisch, Spanisch, Französisch, Katalanisch… und natürlich Deutsch!Viel Spaß – und denk dran: Rache ist süß. Und manchmal au
2025-07-16 14:52 UTC · Community Announcements · verdugo
Hey everyone! We’ve got some juicy news: PINEAPPLE: A Bittersweet Revenge is now officially playable in German, French, and Catalan! That means the game is now available in five languages: English, Spanish, German, French and Catalan. 🎉Whether you're planning pranks in Berlin, Lyon or Barcelona — you can now enjoy every absurd twist, clever pun, and bittersweet moment in your own language.🧠 A short, hand-drawn story about teen revenge (and fruit)In case you’re new here: PINEAPPLE is a weird little narrative game where a bullied teenager decides to fight back using nothing but creativity, det
2025-07-01 15:18 UTC · Community Announcements · verdugo
Summer is here, and you know what that means: Sun’s out. Piñas out.To celebrate the Steam Summer Sale, PINEAPPLE: A Bittersweet Revenge is now 40% off! That’s almost half price for 100% ridiculous, fruity revenge.What’s PINEAPPLE again?A hand-drawn narrative adventure where a teenager takes on a school bully with nothing but creativity, questionable ideas… and an unhealthy amount of pineapples. It’s short, weird, surprisingly emotional—and now even cheaper than a poolside smoothie.The offer won’t last forever. Just like summer break, this deal melts away soon.👉 So grab your sunscreen, your se
2025-03-04 08:40 UTC · Community Announcements · verdugo
Hey, Pineapple: A Bittersweet Revenge fans! If you love twisting narratives, unexpected discoveries, and unraveling secrets hidden in plain sight, then we have something special for you. 🔎 The new demo is live—are you ready to play? https://store.steampowered.com/app/3309260/YOUR_HOUSE_Demo/ 👉 YOUR HOUSE - Home Is Where the Secrets Are 👈 A game you can read, a book you can play—YOUR HOUSE is a text-driven puzzle thriller where every word, every object, and every choice pulls you deeper into a story about truth, betrayal, and self-discovery. Why should you play? A Unique Narrative Format – L
2024-11-07 09:29 UTC · Community Announcements · verdugo
We’re beyond excited to share that Pineapple: A Bittersweet Revenge has been nominated for the prestigious Impact Spotlight Award at this year’s IndieCade Festival! To celebrate, we’ll be playing the game live, diving into its story, gameplay, and unique twists. This is your chance to experience the game with us in real time, ask questions, and see what makes Pineapple such a special project for our team. {STEAM_CLAN_IMAGE}/44899498/bd90ce78778cecb6f1e3b825d9aa7efed03b9951.gif We’re honored to be recognized by IndieCade and can’t wait to showcase what makes Pineapple an unforgettable experienc
2024-10-31 15:45 UTC · Community Announcements · verdugo
We’re thrilled to bits to announce that PINEAPPLE: A Bittersweet Revenge has snagged a nomination for the Impact Spotlight award at IndieCade 2024! This is huge for us, as the award celebrates games that break boundaries and spark thought. At Patrones & Escondites, we’re all about creating stories that resonate, inspire, and maybe even make you laugh or cry a little. So seeing PINEAPPLE nominated for its social message? There might have been some high-fiving and awkward dance moves. Thank you to everyone who’s cheered us on! We’re beyond grateful to be part of a community of creators and playe
2024-09-26 09:03 UTC · Community Announcements · verdugo
A story told in a unique way. A playful narrative artifact. Short, mischievous, but with a deeper message. We hope it brings a smile to your face. We hope it sparks a thought or two. Now it’s your turn. Enjoy every moment. And if you play it and like it - only if you like it - don’t forget to leave a review. Dani & Bea
2024-09-10 07:33 UTC · Community Announcements · verdugo
Of all the moments in the process of creating a video game, there’s one we absolutely love: choosing the visual style. It’s difficult to articulate how we make that choice because it’s shaped by personal taste, references we’ve seen, certain affinities… and, of course, the clear objective of what we want the art to achieve. For PINEAPPLE, we set out to create a visually unique style—something distinctive, something that truly stands out, with our signature touch. Our vision was to draw inspiration from the world of comics and cartoons—vibrant and colorful—but with one crucial detail: it had to
2024-09-10 07:32 UTC · Community Announcements · verdugo
Music and sound design have always been key to our projects, but this time, they were more crucial than ever. The soundtrack needed to be accessible, fun, and a bit rebellious—without sounding childish. Collaborating with Xavier Paradis, our go-to sound designer and composer, we drew inspiration from an eclectic mix: the Jackass intro, "Corona" by The Minutemen, the SpongeBob SquarePants theme, Jonathan Richman’s laid-back vibe, and the wild energy of the Toy Dolls. It was no easy task, but Xavi worked his magic again, pulling off what seemed impossible. Xavi also crafted all the game’s sound
2024-09-02 08:12 UTC · Community Announcements · verdugo
How did the original idea for PINEAPPLE come about? The original idea stemmed from a Reddit post over 10 years ago. An anonymous user shared a revenge story about a new kid at school who gets harassed by a bully for months. One day, he decides to put a stop to it by buying a pineapple. He then starts secretly placing pineapples in the bully's personal spaces, driving the bully insane. This story resonated with us because of our own experiences with bullying and the way it used humor to address a serious issue. It also presented a moral dilemma: seeking revenge risks turning you into a bully yo
2024-09-02 08:11 UTC · Community Announcements · verdugo
To make Pineapple happen, we've teamed up with the best crew out there. As always. Indie studios like ours might not have a lot of luxuries, but one thing we love is picking our team. From the get-go, we knew we wanted to work with our pals at Devilish Games. They don't just make cool, original games—they're also some of the best people around. Seriously, they know their stuff and are super pro. And to this awesome crew, we got to bring in the skills of David Octane (Art), Xavi Paradis (Music), and Rocío (Marketing). Anaïs Anaïs Salla, who holds a degree in game production and design, has quic
2024-08-22 11:31 UTC · Community Announcements · verdugo
Although we’ve only published two games, fans of UNMEMORY and DELETE AFTER READING already know that fun facts are a staple of our studio. We love to include nods to pieces of popular culture that have inspired us or been part of our lives. Sharing these fun facts is a way to connect with anyone who might have enjoyed these cultural gems as well. If you haven't, there's still time! Wooly Bully - Sam The Sham & The PharaohsThis famous, catchy, and rambunctious song inspired the final song in Pineapple. The idea of having a song at the end of each level to summarize the moral of the joke came fr
Full appinfo as delivered by Steam PICS, changenumber 35946075. Also at /api/app/2791360/raw.
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