06/04/2025 ODDROOM Patch
Resource Update Visual and sound resources for the following monsters have been updated: · Jar Monster · Martial Artist · Smile Man
Tricked by a shady ad, a cat’s owner signs a contract! Now they must fight through a wild dream to wake up. Crazy weapons, swappable limbs, aerial combat! A roguelite shooting frenzy with spicy difficulty — this is ODDRooM!
| App ID | 2795230 |
|---|---|
| App type | Game |
| Developer | TEAM ODD |
| Publisher | IGGYMOB |
| Release date | 2025-05-21 02:38 UTC |
| Release state | released |
| Controller support | partial |
| Content descriptors | General Mature Content |
| Store page | store.steampowered.com/app/2795230 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | OddRoom.exe |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:26 UTC | $14.99 | $14.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 18727045 | 2025-06-04 02:10 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228989 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 2795231 | windows · 64 | 4.62 GB | 4.32 GB | 1613879523071386495 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 18727045 | public | 2025-06-04 02:10 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:26 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Resource Update Visual and sound resources for the following monsters have been updated: · Jar Monster · Martial Artist · Smile Man
Control Updates - Added options to invert horizontal and vertical mouse aiming.
Balance - Increased headshot hitbox size for certain monsters. Controls & View - Reduced the amount of camera sensitivity decrease when aiming. - Reduced the amount of FOV reduction when aiming. - Adjusted the default FOV value. - Added an option to customize the FOV value.
We are excited to announce a update as we transition into the full release of the game! This patch brings a wide range of improvements to gameplay balance, controls, story content, and more. ⚔ Game Balance Adjustments Increased skill damage multipliers, especially for kick-based skills. Increased coin drop rates from monsters. Increased level-clear rewards. Reduced HP for certain monsters to improve combat pacing. Greatly increased drop rate for costumes. Reduced recharge time for Time Gimmick system. Dash skill improved with enhanced camera effects. 🎮 Control Improvements Partial gamepad sup
We are excited to announce a major update as we transition into the full release of the game! This patch brings a wide range of improvements to gameplay balance, controls, story content, and more. Game Balance Adjustments Increased skill damage multipliers, especially for kick-based skills. Increased coin drop rates from monsters. Increased level-clear rewards. Reduced HP for certain monsters to improve combat pacing. Greatly increased drop rate for costumes. Reduced recharge time for Time gauge system. Dash skill improved with enhanced camera effects. Control Improvements Partial gamepad supp
Scheduled for Full Release in May Storyline Expansion New storylines added for each room, gradually revealing the true nature of ODDRooM as you play. Room 20 Added The final room to escape the dream, featuring new monsters and challenges. Difficulty Rebalancing Early Access statistics show that only 3% of players have cleared the game. Early stages will be rebalanced for a smoother experience. Controller Support Partial in-game controller support added.
Developer Gameplay
This week we released a free DLC for ODDRooM, a demo and a soundtrack. Please feel free to enjoy them Team ODD
Balance - Change skill reset cost to free (Feel free to play around with changing skills) Add an opening video - Added an opening that explains the relationship between the main character and the cat.
Optimization - Game Sound Overall Volume Balance, Optimization Bug fix - Fixed a bug where adjusting sound effects would not adjust the volume of environmental sounds - Fix background collision error in Room 8 - Removed the “1000” voice that used to play when triggering Room 13 Etc - Fixed output sound when picking up an item with a full item slot
Optimization - Optimized main character's legs, replaced pants texture Bug fix - Fixed bug where tilted screen does not return when sliding Language - Fix Room1 Japanese translation error Etc - Fixed Room 10 Foliage Error, Fixed Background Collision - Fixing Room 17 Foliage Errors
Full appinfo as delivered by Steam PICS, changenumber 34920295. Also at /api/app/2795230/raw.
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