Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:06 UTC.
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2021-04-23 20:39 UTC · Community Announcements · coldricegames
I'm excited to bring you a nice big patch for you space game lovers. Interstellaria is, and always will be, my baby and I just can't walk away from it. I have a huge vision for what I wish Interstellaria could be - and until I can see that vision come true I'll keep slow-boating updates to this game where I can. This patch covers several things: Additional Pirate corvette/weapons (cheap upgrade from starter) on a Pirate planet Adjustments to the UI in several places Optimization of asset loading/unload and pathfinding SEVERAL bug fixes for a number of various crashes people were experiencing.
2020-02-25 08:08 UTC · Community Announcements · coldricegames
Good evening, Captains. I come to you with a meaty update. This is the second in a series of a planned patches that will address critical bugs and playability issues. With the Coldrice Games discord in full swing, I have been able to continue to push on development for the game with updates to the optimizations of the game as well as several quality of life needs. I have some new smaller projects on the horizon as well which I hope will bring in funds to further push Interstellaria. Without extra comment, I will also add that Interestellaria is no longer being published by Chucklefish. WHATS N
2019-01-05 17:28 UTC · Community Announcements · coldricegames
Holidays are over, back to work! I have a few minor bugs to clear up from the last patch. More as time goes on. -Fixed a bug where png/sprites weren't loading from mod folder -Fixed a bug where the stats of a crewmen were being swapped in the UI -Fixed a bug where tooltips were displayed for ships not on screen
2018-12-20 05:58 UTC · Community Announcements · coldricegames
I bring to you the first of a series of patches for Interstellaria. This initial patch will allow for the basic modding and editing of the game, as well as several critical bug fixes. I set out updating interstellaria for the first year and a half after release. Sadly, the games faults were too much and it didn't perform very well. I was not generating income to continue work in game development, and I had to instead focus on my full time job. I had failed, and was considering giving up. I put together some little small demos here and there to try to get back into game development, but ultimat
2016-12-22 07:45 UTC · Community Announcements · coldricegames
Only some bug fixes for today! -fixed issue where menus could go up past top of screen -fix an issue where items could stack more than their max stack -fixed and issue where clicking menu buttons didn't close that menu -fixed a bug where releasing shift when naming a ship or a crewmen will cause a double letter to show up -slightly adjusted the efficiency of pathfinding in preparation for a future update -fixed a bug where items might be invisible when selling a ship, making it unclickable/usable
2016-12-22 07:45 UTC · Community Announcements · coldricegames
Only some bug fixes for today! -fixed issue where menus could go up past top of screen -fix an issue where items could stack more than their max stack -fixed and issue where clicking menu buttons didn't close that menu -fixed a bug where releasing shift when naming a ship or a crewmen will cause a double letter to show up -slightly adjusted the efficiency of pathfinding in preparation for a future update -fixed a bug where items might be invisible when selling a ship, making it unclickable/usable
2016-08-29 08:13 UTC · Community Announcements · coldricegames
It's been worth the wait folks! Promise! new Interstellaria patch is live! http://i.imgur.com/O2qghRF.png The new UI should be a LOT easier to work with for everyone. Things are much more clear, multiple menus can be opened at once, and more importantly the UI behaves better with different resolutions than the previous version. In addition to the new UI, there should be a few new NPC's to talk to, some new items hiding throughout the game, as well as a new ship purchasable early on. It's all very exciting! As the developer I would also like to address and apologize for the length of time it to
2016-08-29 08:13 UTC · Community Announcements · coldricegames
It's been worth the wait folks! Promise! new Interstellaria patch is live! http://i.imgur.com/O2qghRF.png The new UI should be a LOT easier to work with for everyone. Things are much more clear, multiple menus can be opened at once, and more importantly the UI behaves better with different resolutions than the previous version. In addition to the new UI, there should be a few new NPC's to talk to, some new items hiding throughout the game, as well as a new ship purchasable early on. It's all very exciting! As the developer I would also like to address and apologize for the length of time it to
2016-05-16 05:15 UTC · Community Announcements · coldricegames
I'll keep it short and sweet for ya'all - new beta build uploaded! Should address a large swath of issues people found in the previous build. This also brings us incredibly close to deployment! Hooray! If you're eager to try out the new UI you can opt into the beta at any time from your steam library. PLEASE BE AWARE - opting into beta can have your settings or save files DELETED. I would recommend either backing up your save files if you are interested in trying the new build!
2016-05-16 05:15 UTC · Community Announcements · coldricegames
I'll keep it short and sweet for ya'all - new beta build uploaded! Should address a large swath of issues people found in the previous build. This also brings us incredibly close to deployment! Hooray! If you're eager to try out the new UI you can opt into the beta at any time from your steam library. PLEASE BE AWARE - opting into beta can have your settings or save files DELETED. I would recommend either backing up your save files if you are interested in trying the new build!
2016-03-30 06:24 UTC · Community Announcements · coldricegames
For those of you guys who have been waiting for an update - well it's here! There is a new beta build uploaded and ready to test. You can opt into beta at any time. BE WARNED - OPTING INTO BETA MAY WIPE YOUR SAVE FILES!! There is a slew of bug fixes, as well a few new features. There is still more underway, but it should feel a lot more stable than the previous build. Apologies for the delay, between a few game development related events stretching from FEB - MAR it was difficult to get anything uploaded to you guys!
2016-03-30 06:24 UTC · Community Announcements · coldricegames
For those of you guys who have been waiting for an update - well it's here! There is a new beta build uploaded and ready to test. You can opt into beta at any time. BE WARNED - OPTING INTO BETA MAY WIPE YOUR SAVE FILES!! There is a slew of bug fixes, as well a few new features. There is still more underway, but it should feel a lot more stable than the previous build. Apologies for the delay, between a few game development related events stretching from FEB - MAR it was difficult to get anything uploaded to you guys!
2016-02-01 09:17 UTC · Community Announcements · coldricegames
Coldrice here! I wanted to fill everyone in on the progress towards the next Interstellaria patch. Last update I mentioned it'd take a while. It's actually taken longer than expected. Let me fill you in on why, and how to test it today! Originally the next patch was planned as a UI reskin, and focus a bit more on other areas. As we began delving into the reskin we instead decided to TOTALLY renovate the UI and the way it functions. This renovation should allow for easier and more intuitive use AS WELL as making bug fixes and future additions a lot easier. I am very excited with how things have
2016-02-01 09:17 UTC · Community Announcements · coldricegames
Coldrice here! I wanted to fill everyone in on the progress towards the next Interstellaria patch. Last update I mentioned it'd take a while. It's actually taken longer than expected. Let me fill you in on why, and how to test it today! Originally the next patch was planned as a UI reskin, and focus a bit more on other areas. As we began delving into the reskin we instead decided to TOTALLY renovate the UI and the way it functions. This renovation should allow for easier and more intuitive use AS WELL as making bug fixes and future additions a lot easier. I am very excited with how things have
2015-09-28 00:02 UTC · Community Announcements · coldricegames
Very excited to bring you guys another build. Remember, I do my best to read/consider feedback regularly so don't be afraid to post in the steam forums! I may not be able to implement all ideas due to conflicts, scope, or balance, but I do read them all! PLANET PROGRESS SAVE/RESPAWN -This is a bit more of a bigger mechanic. Levels you visit will now stay saved for 20 minutes, and will respawn after that. It may increase in the future, but I'd like to see it played first before I change it. NEW CREW GUNS -Bashien Flash Gun -Suna Seed Dart -Kaidun Dynamite -Kursha Stun Prod Several maps will cha
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