Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:25 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-03-09 21:13 UTC · Community Announcements · MLY
The last incremental updates brought the following changes:- improved monster animations- improved 2D graphics- fixed a number of text errors- fixed a number spell effects which were rendering incorrectly- fixed an issue with the arrow keys and tab regarding viewport and UI navigation. The arrow keys and tab can now be assigned again in the keys assignment menu. The beta build which had been made to work around the now fixed issue will be removed again.
2025-03-13 19:54 UTC · Community Announcements · MLY
Small Update: - increased visibility of item "glimmer" when "Visual Effects" settings are below "Epic" - removed a few test items which were accidently left behind in the last patch
2025-01-08 03:53 UTC · Community Announcements · MLY
The last incremental updates brought the following changes: - large mouse cursor option is now available in the options menu - Final Bastion 2 puzzles now work as intended to be more challenging - Haunted Depths imprisoned skeletons ambush now works as intended - fixed a number of dialogue errors (spelling, wrong portraits) - fixed an issue where several SFX sounds were not affected by the audio slider volume setting - changed the way spells which grant constitution work, so that the player does not end up with less hp than they should after the spell expires - fixed an issue with other monste
2024-12-04 01:57 UTC · Community Announcements · MLY
Patch 1.5 brings the following changes: - changed a number of encounters throughout the game to make them more challenging and unique - reworked monsters stats and modificators, making the game a bit harder on higher difficulty - changed some riddle texts for more clarity - replaced abilities of a number of items and added a new archetype - changed dialogues to make it more clear when you failed a Personality check Fixes: - Waterfall Cave riddle fixed - Haunted Depths 1 fireball plates riddle now works as intended - fixed some map glitches and blocked items
2024-11-27 01:40 UTC · Community Announcements · MLY
The last couple of incremental updates brought the following changes: Changes It is now possible to load the quicksave from the main menu. Fixes - changed the labels and names for "Path" and "Stat" points to make them more distinguishable - fixed endless looping sounds for certain spells - fixed an issue which would prevent correct hotkey assignment in the option menu - fixed the ending screen to show correct XP amount - adjusted damage modifications on higher difficulty to prevent weapon damage behaving confusingly in edge cases when using low damage weapons against certain monsters - bows ar
2024-11-15 11:56 UTC · Community Announcements · MLY
Patch 1.3 brings the following changes: - reworked item collision to make it less likely for them to clip through obstacles (further improvements will follow) - fixed some non-functioning passive skills - reworked skill balancing for warrior, making mana builds more viable - fixed various map glitches (clip-through, level changes) - fixed desynchronisation issue between hand-slots and inventory, allowing players to use stacked and charged items endlessly - fixed arrow keypad overlapping inventory - made the second secret easier to achieve Past Patches: 1.2 Added option to disable the tooltips
2024-11-10 19:30 UTC · Community Announcements · MLY
This patch adds an option to disable the tooltips for the handslots in the bottom right corner. It can be toggled in the option menu. Other fixes: - UI improvements to prevent items from "falling" or "vanishing" through the inventory, character sheets or other UI elements - fixed an issue which would make players "get stuck" in the inn levels at various locations under certain conditions - fixed some secrets - some balancing changes
2024-11-08 19:17 UTC · Community Announcements · MLY
Fixed a number of Bugs: - "Freezes" occuring after incorrect handling of the main menu - various skill tree, ability and item fixes - corrected spelling mistakes - incorrect reset of characters after entering character generation and then loading a game - items of characters who had not yet joined the party could be used with hotkeys Note: I am still investigating possible issues of "getting stuck" mostly after a loading. If this happens to you, there are possible workarounds: waiting until the level has loaded fully; save/loading on the spot; don't alt-tab, especially not during loading.
2024-11-07 22:15 UTC · Community Announcements · MLY
Fixed bug when going back from character generation into a saved game which led to a replacement of the main character.
2024-10-23 19:07 UTC · Community Announcements · MLY
Hello everyone! I haven't written much in the past, but there are some good news: The development of the game is finally coming to a conclusion. Release date will be 7 November this year (in about 2 weeks). For the occasion, I also made a short gameplay trailer. Have fun!
Full appinfo as delivered by Steam PICS, changenumber 38351004. Also at /api/app/2809820/raw.
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