Patch #9
Changelog :- Massively decreased game size from 36.4 GB to 18.5 GBThis will help in making future updates for BF:RI easier.
BF:RI is a military tactical shooter and a work of historical fiction set in war-torn Burkina Faso. You are a CIA SAC Tier 1 operator, assigned to Operation Sahel Dominion, a covert manhunt targeting the Leader of the Sahel Caliphate responsible for an act of terrorism on American soil.
| App ID | 2812380 |
|---|---|
| App type | Game |
| Developer | Blackridge Entertainment |
| Publisher | Octorian Studios |
| Release date | 2025-12-25 00:00 UTC |
| Release state | released |
| Content descriptors | Some Nudity or Sexual Content, Frequent Violence or Gore, General Mature Content |
| Store page | store.steampowered.com/app/2812380 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | BFRI.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:59 UTC | $7.99 | $19.99 | -60% |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 22969491 | 2026-04-27 05:00 UTC | ||
| communitybranchtest | 20867916 | (CBT) Access for WIP early builds of upcoming updates | 2025-11-20 02:21 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228989 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 2812381 | windows | 17.62 GB | 17.20 GB | 6833709489536932347 | branches: communitybranchtest |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 22969491 | public | 2026-04-27 05:00 UTC | 3 hours ago |
| 20867916 | communitybranchtest | 2025-11-20 02:21 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:58 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Changelog :- Massively decreased game size from 36.4 GB to 18.5 GBThis will help in making future updates for BF:RI easier.
Changelog :- Fixed bug shotgun dealing no damage when buckshot ammo type was chosen- Fixed bug when pressing C you would perform jump even if keybind was not that- Fixed bug AI holding an LMG in base had missing barrel- Fixed bug JWI Type 64's Handguard sometimes fully disappears- Fixed bug John 357.SNUB muzzle attachments were off floating- When using PIP Scopes bullets are now more centered towards center of scope
Changelog: - New Side Mission "Supply Depot"- New Weapon "Havran-II" - Enemy AI Tab Advanced Settings- New Profile Slots Save System - Added Swap Weapon 1 Keybind- Added Swap Weapon 2 Keybind- Added AI Command UI Keybind- Added AI Command 1 Keybind- Added AI Command 2 Keybind- Added AI Command 3 Keybind- Added AI Command 4 Keybind- New Incremental Walk Speed Keybind (You must hold this key to enable adjust walking speed by scrolling)- You can now switch weapons by using scroll wheel- New Prone stance- You can now disable campaign progression when creating a new save- You can now skip Prologue
Hello there everyone, here is the roadmap for post 1.0 BF:RI in 2026! Planned of 6 updates across the year, and each update will have a guaranteed new side mission (like a normal campaign mission but without the story element and not needed for the progression of the campaign) and a new gun, though this won't be the full main focus of these updates QoL features and improvements that didn't make it in the 1.0 version will be added, examples out of many: save slot system, more in depth AI difficulty and behavioral settings tab/sliders, player being able to suppress enemy AI with their shots, pro
Changelog :- New weapon quickswap keybind- Added restart mission button in pause menu- Added return to base button in pause menu- Changed flashlight cone radius to be bigger and intensity lower- Removed flickering cloth window from Stronghold Sweep
Changelog :- New frame limiter setting - The big rocks in Stronghold Sweep now have accurate collision's- Increased player footsteps attentuation range
Changelog :- Increased Squad Teammate movement speed- Increased Squad Teammate damage dealt, health & lowered reaction times.- Fixed pressing ESC or P while in glove customization screen would softlock you- Slightly reduced enemy reaction times on "Easy" & "Normal" Difficulties- Added attachment decorations to the gunsmith wall as visual cue- Removed unnecessary collisions on many rocks in Stronghold Sweep- Removed unnecessary collisions on many foliage in Hunter to Hunted I have seen footage and reports of gun going completely missing and not being able to do anything else effectively softloc
Changelog :- Fixed when flashlight is on enemy there is a sphere casting shadow- Fixed reset keybinds making reload button to be Y instead of R- Jumping action is now rebindable- Interact action is now rebindable- Increased bounds scale on window cloth's in Stronghold Sweep to combat the black flickering
Changelog :- Fixed 2 instances where you can fall down and get softlocked in Hunter to Hunted- You are now able to pick up the same weapon while having it in your inventory - Removed Deprecated "Show Objectives" Keybind - Fixed DBS physics asset
Changelog :- Fixed Stronghold Sweep ending voicelines overlapping- Fixed Enemy skin being silver when Visual Effects setting was on Epic- Fixed M16A4 magazine attachments clipping- Dying in base will no longer trigger permadeath delete progress- Fixed Commands UI appearing in Return to sender on lone wolf- Fixed Commands UI appearing in Vacancy on lone wolf - Fixed Commands UI appearing in The Wolf At The End on lone wolf - Fixed objectives being empty in tablet on The Wolf At The End- Fixed objectives being empty in tablet on Vacancy- Fixed L3.762mm physics asset- Dust Tunnels enemy spawns is
Changelog :- Fixed pressing escape does not close Weapon Locker and stun locks the player - Fixed being able to unpause in skydiving sequence and control the player- Fixed Hauer 17C having the wrong low ready and high ready stance pose- Fixed not being able to move when applying Soviet Wood/Poly Stock Attachment- Fixed teammate AI Running into JLTV and not avoiding it- Fixed The Wolf At The End mission having wrong mission parameters- Fixed NPC Voices volume slider not working, 178 voicelines have been properly assigned soundclasses- Fixed Sniper Rifles weirdly scaling down when jumping and la
Changelog: - New Mission "The Wolf At The End"- New Mission "Dead Line"- New Mission "Stronghold Sweep"- New Mission "Hunter To Hunted"- New Prologue Mission "Ground Zero"- New Campaign Cutscenes & Story- New JLTV Infil Cutscene- New Weapon "Maverick MGL.40"- New Weapon "NX9"- New Weapon "XM177"- Weapon Remastered "Mosswell 590"- New Taclink-7 PDA Equipment- New Attachment "AIM-P2"- New Attachment "AIM-P1 + G7M"- New Attachment "HOLO GEN0"- New Attachment "Handstop Grip"- New Attachment "60 RND Soviet Mag"- New Attachment "VSX-18"- Attachment Remastered "XPAL-16"- New Jumping Movement- New Sig
Operations Base Remake, 1 New Map, & 3 New Weapons, Voice Acted Mission Briefings, New Enemy & Protagonist Voice Actors. Changelog: - New Mission "Vacancy"- Map Remake "Operations Base"- New Main Menu Scene- New Main Theme Song- New Weapon "Wick Sniper"- New Weapon "R720 Sniper"- New Weapon "XSR Sniper"- Weapon Remastered "XM4"- New Weapon UI Select Locker- New Mission Briefing Voicelines- New Protagonist Voice Actor- New Insurgent Voice Acting- New Player HUD Paper Doll- Improved Mission Map Select UI- Improved Mission Intermission UI- Added Randomized Enemy Spawns For "Hornet's Nest" Mission
Changelog :- Game Performance Greatly Optimized - Fixed ISR Tamar Canted Sight ADS- Fixed M11. 45 ACP Wrong Leaning Direction- Fixed JWI P9 Wrong Leaning Direction
Changelog :- Fixed Hostile Takeover Map Collisions - Fixed Hornet's Nest Map AI Sightlines- Fixed M9 Tac Reflex Instant ADS- Fixed Return to Sender Softlock Spot- Fixed AI UI & Commands Still Appearing When Solo- Fixed Health Stimming Regen Would Still Apply After Dying- Fixed Laser Pointer Still Appearing When Gun Is Out Of Screen- Fixed Enemy Bullet Impact Particle Doesn't Land Accurately- Fixed AI Sliding When Moving After Playing Firing- Fixed Player Interact Animation Will Bug Out If Spammed - Suppression Effect Fixed & Overhauled - Player Sprint & Tac Sprint Speed Is Faster- Ammo Box Int
Full appinfo as delivered by Steam PICS, changenumber 38554353. Also at /api/app/2812380/raw.
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