Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:23 UTC.
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2026-09-05 00:25 UTC · Community Announcements · suzukiplan
This update includes the following changes:Added FM synthesis (OPN2) versions of the musicAdjusted the sound effect volume balanceChanged the Steam Input integration methodAdded RESET to the pause menuAdded a CONFIG menu to the title screenImproved the CRT filterAdded automatic notch avoidance on macOSWorked around keyboard input issues on macOS/LinuxOverhauled the rendering systemFM Synthesis (OPN2) Versions of the MusicIn addition to the original music (VGS versions), we have added FM synthesis versions using the OPN2 sound chip.Enjoy the game with the rich, immersive sound of the YM2612 (OP
2026-07-22 00:14 UTC · Community Announcements · suzukiplan
The GBA version currently included as a bonus with Battle Marine is coming to Steam as a standalone title: Battle Marine Advance!Battle Marine Advance! uses Dewpoint Advance to connect the GBA game with Steamworks.It preserves the original gameplay experience while adding support for Steam leaderboards and achievements.Key FeaturesReplay-enabled leaderboards that let you watch the runs behind submitted scoresSteam AchievementsPlay the GBA version of Battle Marine directly on SteamPrice and BundleThe planned price is $0.99.We also plan to offer a bundle containing Battle Marine and Battle Marin
2026-02-17 00:05 UTC · Community Announcements · suzukiplan.ys
An issue has been identified in the Windows version of Battle Marine where audio may occasionally stop playing during gameplay.Additionally, when this issue occurs, the game may take longer than expected to fully close.This update implements a fix for the above problem.■ Issue DetailsIn the Windows version, audio may occasionally stop playing during gameplay.When this occurs, the game may take longer to terminate properly.■ CauseThe issue was traced to a Windows-specific audio handling problem related to the DirectSound implementation.■ Affected PlatformsWindows version onlyThe macOS and Linux
2025-12-18 06:34 UTC · Community Announcements · suzukiplan.ys
In this update, we have applied Apple’s official notarization to ensure safe launching on macOS.This helps prevent issues such as the app failing to launch or security warnings appearing after future macOS updates.
2025-12-16 10:43 UTC · Community Announcements · suzukiplan.ys
We have released an update focused on improving compatibility on macOS and Linux.macOSSupport for Intel-based Macs has been discontinued. The game now supports Apple Silicon only.The executable format has been changed from a single binary to a macOS application bundle (.app).Code signing has been applied to the application.Dependency on the shared SDL2 library has been removed and replaced with a statically linked SDL2.The location for log files and configuration files has been moved from the installation directory to Steam’s User Data Folder.As a result of this change, configuration settings
2025-06-08 03:47 UTC · Community Announcements · suzukiplan.ys
Original Sound Tracks for each model version of Battle Marine were created.The tracks are available for free on YouTube.
2025-06-02 07:25 UTC · Community Announcements · suzukiplan.ys
The GBA version is also playable on SteamDeck. {STEAM_CLAN_IMAGE}/44879650/3563d21f91ae4ab3155cd4e55479cfaa6b0842ce.png You need getting the RetroArch from the Steam Store. https://store.steampowered.com/app/1118310/RetroArch Also needed the mGBA core. https://store.steampowered.com/app/1227448/RetroArch__mGBA/ However, you must first copy the ROM files under /home/deck as follows: Switch to desktop mode. Launch the desktop Steam client. Find the ROM file in the “Browse local files” section of Battle Marine. Press Y to copy the ROM file Go to your home document. Press the X button and tap the
2025-05-31 00:53 UTC · Community Announcements · suzukiplan.ys
A GBA version of Battle Marine (ROM file) has been added as a purchase bonus for the Steam version of Battle Marine. The GBA version of Battle Marine can be played on an emulator such as mGBA. https://mgba.io/ If you have a GBXCart RW and the corresponding Flash ROM cartridge (32KB FRAM or SRAM required), you can also play on the actual device. GBA ROM files can be found in the Steam client by opening “Browse local files” under “Manage”. {STEAM_CLAN_IMAGE}/44879650/38e9bc600493efb69a8e9d358cea6dc5f1b45a09.png A detailed description of the GBA version is given in README-en.txt in bmarine_gba.zi
2025-05-23 00:36 UTC · Community Announcements · suzukiplan.ys
We will soon be updating Battle Marine to distribute the ROM file of the GBA version of Battle Marine as a bonus for purchasing the game on Steam. The GBA port is coming along very nicely and is ready for release once the ending and balance adjustments are completed. We will probably be able to update the game by the end of June 2025. The distribution method will be the same as the GBA version of Battle AirForce and will be made available without additional charges. https://store.steampowered.com/news/app/3476490/view/547857372725379988
2025-02-27 06:05 UTC · Community Announcements · suzukiplan.ys
We have confirmed that when playing with SteamDeck, there is line noise on the screen when the screen filter is enabled, so we have made a correction to turn off the screen filter in the default settings on new installations.
2025-01-29 23:42 UTC · Community Announcements · suzukiplan.ys
Battle AirForce, a vertical-scrolling bullet-hell STG set three years after Battle Marine, is scheduled for release in April 2024. https://store.steampowered.com/app/3476490/Battle_AirForce/ This title is an orthodox vertical scrolling barrage STG, but you may find evolution from Battle Marine in many places. We are planning a 40% off release sale for the first week after release, so if you are interested, please register your wish list.
2025-01-18 03:30 UTC · Community Announcements · suzukiplan.ys
Previously, Battle Marine failed to start on Macs with Apple Silicon due to SDL2 runtime dependency issues, but by statically linking SDL2, it can now be started successfully.
2024-04-09 04:30 UTC · Community Announcements · suzukiplan.ys
Support Rapid Auto-Fire (Windows, Linux, macOS) Added shot firing function for keyboard input. The c key is assigned by default. It can be customized to any key with CTRL+K (Windows) or config.json (Linux/macOS). bugfix: Keyboard configuration does not saved (Windows) A bug in the Windows version that caused keyboard assignment settings to be reset to default settings after rebooting, has been addressed. Changed default GPU (Linux) The default GPU at startup has been changed from OpenGL to Vulkan. In environments where Vulkan is not available, OpenGL is used as before. In environments where Op
2024-04-06 13:09 UTC · Community Announcements · suzukiplan.ys
Fixed a problem that could cause rendering errors in some environments. Fixed a problem that could cause a crash during ELF relocation. Fixed a problem that could cause a crash when exiting the game Customization of behavior settings is now supported. How to customize the operation settings When you launch Battle Marine after this update, a configuration file called config.json will be generated. The config.json file is saved under the directory opened by opening the Battle Marine page in the Steam client and selecting "Settings Icon" > "Manage" > "Browse local files". You can customize the fo
2024-03-04 08:54 UTC · Community Announcements · suzukiplan.ys
The following features have been added 1) In-game display of friend score ranking Friend score rankings can now be displayed from "SCORE RANKING" in the title. Note: Non-ASCII code strings will be replaced with "? in the title. 2) Restarting the game when pausing is now possible. When pausing during a game, you can now select RESUME (restart the game) or RESTART (start the game over from the beginning). 3) ON/OFF toggle for scan line screen filter (*on Windows only) It is now possible to toggle the screen scanline filter ON/OFF by pressing CTRL+L or the menu item "Screen" -> "Toggle ScanLine f
Full appinfo as delivered by Steam PICS, changenumber 38618920. Also at /api/app/2824990/raw.
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