Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:33 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-06-08 13:40 UTC · Community Announcements · Malinho
New Features & Enhancements Tower Slots Overhaul: Removed slot limitations for specific tower tiers. All 6 tower slots can now be used for any tower. Tower Swapping: You can now claim different tower rewards even when your slots are full. Doing so will prompt you to choose an existing tower to replace. Luck Tooltip: Hovering over the Luck icon and text in the rewards screen now displays a tooltip showing your exact current drop chances for each rarity tier. Smart Reroll: Rerolling is now guaranteed to give you a fresh set of rewards, preventing the exact same options from appearing consecutive
2026-04-19 19:05 UTC · Community Announcements · Malinho
**New Features** * **Multiplayer AI:** PvP matches with empty slots will now automatically include AI bots to fill the game. * **Auto-Send System (PvP):** You can now enable Auto-Send. The system will automatically deploy the most cost-effective invaders right before the income tick. * **New Faction Selections:** Added two new options for PvP modes: * **Random:** Assigns a random faction. * **Chaos:** Randomly mixes towers and invaders from all available factions. **Adjustments** * Reduced Co-op match start timer to 10 seconds. **Bug Fixes** * Fixed a 2v2 bug where towers would fail to target
2026-03-15 23:26 UTC · Community Announcements · Malinho
Co-op Fix: Fixed a bug where towers sometimes dealt no damage in cooperative modes. Siege Engine: Fixed an issue where health could spawn below zero.
2026-03-11 00:14 UTC · Community Announcements · Malinho
Fixed a bug that caused the slow aura to not work.
2026-03-08 18:36 UTC · Community Announcements · Malinho
Welcome to Update 0.8.5! This patch brings exciting new late-game power to your defenses with the introduction of Tower Ascensions, a significant overhaul to the Defense Mode economy, and some much-needed UI improvements. 🛡️ Defense Mode ChangesIntroducing Tower Ascensions Take your defenses to the next level! Most towers have received an "Ascension"—a brand-new, powerful upgrade that can be unlocked dynamically during Defense Mode.Economy Overhaul We are shifting how you earn your wealth to reward strategic saving and scale better with difficulty:Dynamic Bounties: The gold bounty from slayin
2025-12-07 16:52 UTC · Community Announcements · Malinho
0.7.9 Patch NotesNew Tower: Treasure FrogBalance:Shooting Sagui, Tower Range:Lv2: 10 => 11Lv3: 10 => 12Sacrifice Pillar, Base DamageLv2: 1500 => 150Lv3: 40000 => 10000Dark Knight:Now has Imunity only while has Spectral ShieldDefense Mode:New Epic Reward Promotion:One of yours random placed Tier I Towers receive 1000% bonus damage and 100% bonus attack speed.New Legendary Rewards:The Cost of Annihilation:Spend all your gold; For each 1.000 gold spent this way, a tower receive 1% additional damage.Bounty of killed invaders reduced by halfIn cooperative defense mode, after a player chooses their
2025-09-25 02:47 UTC · Community Announcements · Malinho
Epic rewards introduced between rares and legendaries Rewards Moved to Epic: Metal Melter Special Armor Destruction Critical Point Splash Damage 100 Lives 50% Attack Speed 50% Damage New Epic reward: Double Luck New Legendary reward aura: Armor Extinguisher: Every 10 seconds reduces all armor types of all invaders by 10 Rewards Change: Common Luck 1% => 2% Production Boom: Additional charge speed : 20% => 50% Freezing Gate: 50% => 99% Slow Current luck amount now appears at the top of the rewards screen
2025-08-24 19:24 UTC · Community Announcements · Malinho
2 New Towers: Steam Charger and Soup PumperNew 2v2 and Coop Map: Chess BoardNew Defense Mode Legendary Reward: Production BoomGame Balance:Mimic:Hp 922.730 => 851.750Battle Owl:Damage 3 => 4Lumem Drone:Damage 6 => 7
2025-05-05 22:50 UTC · Community Announcements · Malinho
Defense Mode Fixes Fixed bug that caused critical bonuses not to be passed on to tower upgrades Fixed instant reward synchronization bug in Co-op Invader hats now appear correctly for both players in Co-op
2025-04-07 19:22 UTC · Community Announcements · Malinho
New Hat drop for Easter UI improvements More functional in-game settings Fixed bug that caused tower focus changes to get out of sync in multiplayer matches Defense Mode: 3 New Legendary Rewards Invaders can no longer get stuck in defense mode infinitely, instead gaining additional crowd control reductions 5 minutes after the wave is fully deployed.
2025-03-28 00:02 UTC · Community Announcements · Malinho
New Tower: Shooting Sagui Balance Changes: Emergency Tower: Now deals Pure damage Damage 15000 > 20000 Attack Speed: 1.67 > 2 Parasites Nest: Now deals Pure damage on first contact Parasites' damage is now always equal to the tower's damage Crystal Dragon: HP: 5,000,000 > 1,700,000 Pierce Armor: 100 > 200 Special Armor: 400 > 500 Defense mode: New reward: Charge Speed Charge rewards now only appear after selecting a charge tower for the first time Visual improvements to reward selection
2025-03-21 20:09 UTC · Community Announcements · Malinho
{STEAM_CLAN_IMAGE}/44900879/772243ef3b941f134a8c7565e57822f7483e1097.png Game progression, with towers and invaders unlocked by achievements New achievements New invader: Casca Grossa Balance Changes: Smoker Lv1: HP% Damage Cap: 100 Slow: 10% Lv2: Damage 20 > 12 HP% Damage Cap: 1,000 Slow: 15% Lv3: Damage 100 > 20 HP% Damage Cap: 10,000 Slow: 20% Photon Cannon Lv5: Splash Damage 250,000 > 375,000 Defense Mode Changes: Rewards now have their rarities individually calculated Reward rerolls, every 10 waves 1 reroll is added New legendary tower: Crystal Breaker Echo Freezer Charge Rate 0.2 > 0.3 D
2025-02-28 02:17 UTC · Community Announcements · Malinho
Global Defense Mode Leaderboards Invaders changes Crystal Dragon Pierce Armor: 200 > 100 Ectoplasm HP: 130 > 150
2025-01-28 20:02 UTC · Community Announcements · Malinho
{STEAM_CLAN_IMAGE}/44900879/e7a3fe5fa9cf2eeb88d46ebb57c19cabf8fa6a1f.png New Neutral Invader: Immortal Spectre 5 new hats Defense Mode Changes: Leaderboards showing friends' rankings Rewards screen now shows previously made choices Two towers exclusive to Defense Mode as Legendary rewards Detailed reward information when hovering over Fixed bug that made waves skip before the previous one ended
2024-12-02 17:04 UTC · Community Announcements · Malinho
Improved effects rendering Added color to damage numbers, referring to damage types Fixed wave synchronization bugs in co-op defense mode
Full appinfo as delivered by Steam PICS, changenumber 36621956. Also at /api/app/2826540/raw.
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