Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:22 UTC.
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2024-12-20 01:00 UTC · Community Announcements · sunsoft-*****
{STEAM_CLAN_IMAGE}/44898504/5796f020d710aebbc28bbb5638605ca089fa9279.jpg We are participating in the Winter Sale with a 50% discount! Additionally, a language update has been released, and the following languages are now supported: Brazilian Portuguese French German Mexican Spanish Russian Thank you so much for playing Ark of Charon.
2024-12-03 01:49 UTC · Community Announcements · sunsoft-*****
Fixed a bug where summoned enemies of a certain boss fight stayed overlapped with the boss and kept attacking.
2024-11-12 05:38 UTC · Community Announcements · sunsoft-*****
Update v1.0.1 which includes an important bug fix for a critical bug has been uploaded. Please update your game if it hasn't already! The version shown in the right bottom corner of the main menu should say "1.0.1". Patch Notes: Fixed an issue where offensive structures consumed more than the correct amount of ammunition during attacks. Fixed an issue where some fuel was lost when Golems added fuel. Fixed an issue where Golems' work priorities were not applied to ongoing tasks. Other minor fixes and adjustments. Thank you for all the reports of these bugs and more. The first bug in particular
2024-11-07 02:09 UTC · Community Announcements · sunsoft-*****
{STEAM_CLAN_IMAGE}/44898504/4ea20eb1a310e14a26db1b17bb53935cfbced386.png V1.0.0 has just now been released! With this, Ark of Charon has now left Early Access, and has officially launched. Thank you again to everyone who played during Early Access and helped us shape the game. Below are highlights from the update, and lastly the patch notes. I wish you all a wonderful journey through Ark of Charon! Update Highlights Addition of the final stretch of the journey {STEAM_CLAN_IMAGE}/44898504/d45a9da2004d78d06a28a9c25430a56958bfefd1.jpg The journey is finally complete, and you can now play through
2024-11-05 05:46 UTC · Community Announcements · sunsoft-*****
{STEAM_CLAN_IMAGE}/44898504/2305f2cce6e9920f5bd3f2aded2b0a5a3a1d601a.png Ark of Charon is officially launching this Thursday on November 7 (JST)! We're planning a major v1.0.0 update and a launch sale. While we’ll reveal full details of the update on the day, here are a few highlights: Update Highlights Addition of the final stretch of the journey {STEAM_CLAN_IMAGE}/44898504/d45a9da2004d78d06a28a9c25430a56958bfefd1.jpg The journey is finally complete, and you can now play through to the ending. Gather new resources, face new enemies, and head toward the World Tree's nursery to bring new life t
2024-10-30 01:33 UTC · Community Announcements · sunsoft-*****
Hello hello. Today's news is a little bittersweet. We started Early Access with a plan in place to finish creating the game, but also a lot of hope for what we could achieve beyond that plan. We still have a lot of ideas and things we want to try with Ark of Charon that's been growing and growing with your feedback. But we have to and want to have a cutoff point for Early Access development where we can be sure to be able deliver a fully finished game. Realistically, we believe that point is about now. So we are leaving Early Access soon, sometime next month. There is some disappointment there
2024-09-25 04:27 UTC · Community Announcements · sunsoft-*****
We're currently doing a Tokyo Game Show celebration sale! There's a lot to celebrate! A dynamic industry, a limitless medium, an unifying interest, and much more. Neither Sunsoft or Angoo Inc. have a booth this year at TGS unfortunately, but a few of us will be there. I'm excited to see what comes out at TGS, and being a part of the hype. Til next time!
2024-09-20 07:52 UTC · Community Announcements · sunsoft-*****
Hello! We’ve decided to make our first demo we created for the June Next Fest this year available again. The main game has been updated and improved quite a bit since the demo, but it should still be a fun first taste of the game. I hope you have fun with it. For those of you who have only played the full game before, it might be interesting to check it out, too. We originally took the demo down because ideally, we wanted the demo to be up to date with the full version. In hindsight though, we’d rather more people get to try. Also, it's been harder than we expected to find the time to make an
2024-09-13 08:20 UTC · Community Announcements · sunsoft-*****
Hello hello. We've got a new update up today! Mostly QoL features and bug fixes, but there's some interesting things there. First off, finally we have a food restriction features. Thank you to everyone who's requested this! Also, we've decided to let you do something interesting...you can now actually choose to go back left on the World Map! Only in Normal Mode for now. Please let us know how you feel about this new feature, and how it affected the game for you. And another one that's important but a little less glamorous...we've got a fix in for performance issues that can start from around m
2024-09-11 11:25 UTC · Community Announcements · sunsoft-*****
(Survey will close at 2024/9/19 9AM UTC) Hello! It’s been a little while since our last update. It’s been just over two months (and a few days) since "Ark of Charon" began Early Access. We're still here, hammering away at the game, while the World Tree travels many miles on all your computers! It's an encouraging thought. Today I have a request for you. I'd like to ask for your participation in our first Player Survey. If you could take a moment to help us out, it would be greatly appreciated. The survey takes about 15 minutes. Speaking of feedback, I know that some of you have already written
2024-08-26 06:38 UTC · Community Announcements · sunsoft-*****
This hotfix contains the following updates: Fixed an issue where carrying multiple coal generators in Roguelike mode would cause them to stop functioning. Fixed an issue where the number of bosses defeated in Roguelike mode might not be counted.
2024-08-20 12:30 UTC · Community Announcements · sunsoft-*****
This hotfix contains the following updates: Fixed an issue where launching certain weapons caused high CPU load Replaced some sound effects Reduced the weight of projectile effects
2024-08-16 09:06 UTC · Community Announcements · sunsoft-*****
{STEAM_CLAN_IMAGE}/44898504/675551609780036c7eb1a6e64dd84847675bd650.jpg Hello hello! I’m very excited to finally have this content update up for you all, and to commemorate, we’ll also have the game on sale for a week! There’s a new game mode that we’re excited for you to try; the Rogue-like Mode. It’s a little more fast paced than the normal mode, and also higher in difficulty when you first start out. However! You can earn points from each of your runs, and level up your colony for your next runs. Do try it out, and tell us how it goes. Also, we’ve added a lot of QoL content additions, fixe
2024-07-22 02:06 UTC · Community Announcements · sunsoft-*****
Hotfix for the following changes (changes based on player feedback will be marked with 📫 mailbox symbol): 📫 Measures have been taken to address the CPU load caused by the increasing number of items (we will continue to address the load) 📫 Information on the maximum harvest amount of plant items has been added to the descriptive text
2024-07-19 02:36 UTC · Community Announcements · sunsoft-*****
Hello! It's been over a week since Early Access started. Did you notice that we hid a wallpaper bonus for Early Access players in the game files? {STEAM_CLAN_IMAGE}/44898504/90021a4427029b2014ca2269a9b114dc3612429e.jpg {STEAM_CLAN_IMAGE}/44898504/77aac2b46c14a3320597209de2d02d74de620711.jpg You can find it in the following location in the game files: C:\Program Files (x86)\Steam\steamapps\common\Ark of Charon\EarlyAccessWallpaper Alternatively, you can easily open the local files by right-clicking on the game in the Steam app and navigating through the menu. We are very happy to have you all p
Full appinfo as delivered by Steam PICS, changenumber 38623698. Also at /api/app/2827810/raw.
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