Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-02 13:51 UTC · Community Announcements · FunDogChuji
Hotfix 0.9.5.3 is now live.Version 0.9.5.3 HotfixHello Scavs!This hotfix focuses on two specific changes.Hope the week has been amazing so far! Stay frosty.- Fundog OutChanges / Update Details:AI HearingAI now have less information about the exact location they hear if they aren’t already aware of the noise-maker. The further away the nose, the less specific the location knowledge.Player KnockdownSome enemy weaponry has been modified so they require multiple hits within a window of time to knock the player down.Other weapons / impacts still can knock the player down instantly (usually the larg
2026-08-31 18:54 UTC · Community Announcements · FunDogChuji
Hotfix 0.9.5.2 is now live.Version 0.9.5.2 HotfixHello Scavs!More quality feedback keeps coming in from many players. This hotfix addresses these specific issues. Stay frosty out there. - Fundog OutChanges / Update Details:NetworkFixed an issue where selecting a host that displayed “-” for ping could potentially cause a crash or bad connection.AIFixed issue where some vfx could potentially block AI vision in specific levels.Fixed issue where mechs / mech weaponry could potentially become aware of the player prematurely.GunheadFixed an issue where Gunhead’s head could potentially gimbal lock; d
2026-08-28 20:45 UTC · Community Announcements · FunDogChuji
Hotfix 0.9.5.1 is now live.Version 0.9.5.1 HotfixHello Scavs!Already got some good feedback from many players. As such, here is a quick day-of hotfix for today’s release. - Fundog OutChanges / Update Details:WEAPONRYFix an issue where firing one weapon could cause many of the recoil systems in the other weapon to become disabled.Fixed issue preventing the firing audio for the PM-9 from playing if the weapon is equipped with a suppressor.AIAI will now notice near-miss shots as well as damaging shots.If the AI is looking at the player and the player shoots at them (but misses):The AI will go fro
2026-08-28 12:06 UTC · Community Announcements · FunDogChuji
Hello Scavs!This QOL patch is a little more experimental.We've been working for some time on new state machine systems for the AI, and we're putting a much larger piece of that work into your hands with this update.The immediate changes are things you'll be able to see: squads suppressing positions, flanking, maintaining a front, investigating sounds, searching after losing contact, and eventually standing down when they can't find what they're looking for.But the more important part for us is what's underneath.This system gives us a better foundation for how AI understands and communicates it
2026-08-03 18:51 UTC · Community Announcements · FunDogChuji
Hotfix 0.9.4.2 is now live.Version 0.9.4.2 HotfixHello Scavs!Here are some more adjustments and fixes for the latest update. Onwards to the next battle!- Fundog OutChanges / Update Details:WEAPONRYAn improvement was made to make sure that all weapons have adjustments for height over bore. Note that the weapon’s accuracy and recoil still appliesThe 3rd person crosshair will now consistently react appropriately to player shots / accuracy when fired by both server / solo players and clients in multiplayerWEAPONRY STATSA change was made to the DISPLAY of recoil and stability statsThis did NOT chan
2026-07-31 22:22 UTC · Community Announcements · FunDogChuji
Hi Scavs! Hotfix 0.9.4.1 is now live.Version 0.9.4.1 HotfixHello Scavs!Thanks to everyone who has checked out the firearm update so far! This hotfix addresses some specific issues and concerns that we have seen. Also, if you love thermite (and who doesn’t?) this hotfix has a change you should appreciate as well.Have an amazing weekend!- Fundog OutChanges / Update Details:FirearmsFixed an issue where the damage statistic for weaponry would sometimes show an incorrect damage numberAdjusted wording for shotgun damage stat to “MAX Damage” (since it shows the point blank damage & changes depending
2026-07-30 20:13 UTC · Community Announcements · FunDogChuji
Hello Scavs,Here is a big one: a comprehensive overhaul of the weaponry systems focused on the issues and wants that you asked for via various communication channels such as Discord and the weapon survey we sent out a few months back. We got a TON of useful, tangible feedback and want to thank you for all of it.As we said in a previous update, the focus on the weapon improvements were focused primarily on the following:Recoil & Bloom. (the most common thread in the survey).Weapon Class Identity. (Pistols, SMGs, Rifles, Shotguns, and heavier weapons having clear roles).ADS Responsiveness & Weap
2026-07-07 20:32 UTC · Community Announcements · FunDogChuji
Hi Scavs! Hotfix 0.9.3.9.2 is now live.Version 0.9.3.9.2 HotfixHello Scavs!This hotfix addresses two specific issues:Addresses an issue where some players were not able to collect Mother Courage’s head.Addresses a specific issue where some players would see a Mother Courage / Octogirl dialogue prematurely (and access Octogirl as a quest giver prematurely as well).It's been a rough week for a lot of the hommies; hang in there guys.- Fundog Out
2026-07-04 18:58 UTC · Community Announcements · FunDogChuji
Hi Scavs! Hotfix 0.9.3.9.1 is now live.Version 0.9.3.9.1 HotfixHello Scavs!This hotfix resolves an issue where some players couldn’t properly access the new Octogirl / Mother Courage questline.Everyone have an amazing weekend!- Fundog Out
2026-07-03 20:44 UTC · Community Announcements · FunDog
Hello Scavs,Here is our latest update!Before we get into the details of this update: We want to thank everyone who has been filling out the weapon survey. There is a LOT to digest there! As we stated before, we are not going to be implementing changes to the weapon systems until we have taken the time to know exactly what will yield the desired results. Measure 100x, cut 1x as it were.Here's a high-level sneak peek at what we're investigating based on the weaponry feedback:Recoil & bloom across all weapon classes. This was the most common thread in the survey. We're taking a deep look at weapo
2026-05-27 13:56 UTC · Community Announcements · FunDogChuji
Hi Scavs! Hotfix 0.9.3.8.3 is now live.Version 0.9.3.8.3 HotfixHello Scavs,Another week begins, and another quick hotfix for 0938x is deployed.- Fundog OutBUG FIXES & ADJUSTMENTSAddressed issue where Scav Girl’s new skin wouldn't always display its lights near the eyes (or would display the lights near the eyes when it was not supposed to).Addressed an issue with the quest "Data Heist" that would occasionally make it not complete correctly in specific circumstances.
2026-05-22 22:09 UTC · Community Announcements · FunDogChuji
Hi Scavs! Hotfix 0.9.3.8.2 is now live.Version 0.9.3.8.2 HotfixHello Scavs,Another quick hotfix for 0938x.- Fundog OutBUG FIXES & ADJUSTMENTSAddressed issue where Scav Girl’s rig would sometimes not orient correctly on her back depending on the rig and skin being used.Removed Lordoss from the bar. He can still be found in his usual spot in the Innards proper. Work on where Lordoss appears will continue.
2026-05-21 12:40 UTC · Community Announcements · FunDogChuji
Hi Scavs! Hotfix 0.9.3.8.1 is now live.Version 0.9.3.8.1 HotfixHello Scavs,A quick hotfix to address some outstanding issues.- Fundog OutBUG FIXES & ADJUSTMENTSAddressed multiple attachments for weaponry that were not available for the correct firearm.Increased the turning radius for mechs such as the Shield Officer.Adjustments to areas of the tunnels where larger AI spawn.Adjustments to where and how Kotleta spawns.Removed an incorrect menu option from the Mother Courage interface.
2026-05-19 19:44 UTC · Community Announcements · FunDogChuji
Hello Scavs,The next QOL update (0938) is now available!Below is a list of everything that went into this release. The primary focus was on player movement, bug fixing, and general housekeeping. IMPORTANT NOTE: Due to weapon functionality & inventory improvements / bug fixes: all weapon presets will be deleted when you launch this update. You will receive a pop-up notification in game (in the Innards) when this happens. This will not remove any of your items. It does require you to re-customize your weapons and re-save the presets.The next push is gonna be a ton of weapon tuning, and some more
2026-04-20 17:16 UTC · Community Announcements · FunDog
Hey Scavs! We’ve teamed up with Dark Horse to bring you The Art of The Forever Winter—a deeper look into the world behind the game. Weapons, rigs, machines, factions, and the systems that keep everything running long after meaning has collapsed. It's built as a record of the world as it exists: layered, broken, and still seething. Still grinding. Alongside that, we’re launching Soundtrack Volume 2—expanding the soundscape of the world above and below. New transmissions pulled from the frontlines, the tunnels, and the dead air between. These tracks carry the weight of systems still running long
Full appinfo as delivered by Steam PICS, changenumber 38541693. Also at /api/app/2828860/raw.
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