2025-12-19 10:59 UTC · Community Announcements · Víctor Ávila [Abylight]
Hi explorers. ScifunGames and Abylight Studios want to thank you for playing Exographer and your positive reviews. Have you discovered the Natitan legacy yet? An exciting journey awaits. We are back to announce our third Exographer patch, version number 58, with bug fixes: General Patched the CVE-2025-59489 Unity security vulnerability Fixed a bug where save files were corrupted by special characters in the Steam user name Character Fixed a bug where the character is unable to teleport to recover from an out-of-bound death World Greenhouse (level): fixed a bug where the puzzle is resolved but
2025-09-30 10:38 UTC · Community Announcements · Víctor Ávila [Abylight]
Developing a metroidvania inevitably brings speedrunning into the picture. While we were building Exographer, we knew some players would be tempted to speedrun it. We even left a few “design flaws” here and there for them, especially regarding the gluonic boots. Our next game, still in the works, won’t be anything like a metroidvania, but it will be just as well-suited for speedrunning. When we created our Discord server, we immediately opened a channel dedicated to speedrunners. That’s how Zaldeeu, our very first PC challenger, found us. It was such a powerful feeling to watch someone persist
2025-07-25 09:55 UTC · Community Announcements · Víctor Ávila [Abylight]
It’s summer — the perfect time to load up some games on our Steam Decks and Switches. Good news: Exographer is fully verified for both devices. But what does it really take for a game to run well on small screens and modest processors? Not much, at least for a 2D game, if you've kept those limitations in mind from the start. In the end, here are the main differences between the lighter (portable) version of Exographer and the standard one. The first two relate to graphical performance, while the last focuses on user experience and interface. The interactions between the character and its envir
2025-03-13 16:48 UTC · Community Announcements · Víctor Ávila [Abylight]
Hi explorers. ScifunGames and Abylight Studios want to thank you for playing Exographer and your positive reviews. We are overwhelmed by the great reception of the game, and these help us to reach new players. Have you discovered the Natitan legacy yet? An exciting journey awaits. We are back to announce our second Exographer patch, with general improvements and bug fixes. Thanks for your feedback, it helps a lot with polishing, and making Exographer an even better game. We also updated our main art, to better communicate the style of gameplay: an exploration puzzle adventure, where players wi
2024-12-19 10:00 UTC · Community Announcements · Víctor Ávila [Abylight]
Exographer is primarily focused on its gameplay mechanics (see devlog #6), and its storyline emerged after all the design was essentially complete. Most of the text is used to solve puzzles, and it is revealed through the pages of a notebook to be decoded. To contextualize the information, each notebook entry is signed and dated by initially-mysterious characters... {STEAM_CLAN_IMAGE}/44899177/1dc4f36e24e4642721504e86cf2f880509514c6c.png In Exographer, the main character walks in the footsteps of nine academicians, rediscovering their discoveries and understanding why they disappeared. There a
2024-10-17 11:31 UTC · Community Announcements · Víctor Ávila [Abylight]
Hi explorers. ScifunGames and Abylight Studios want to thank you for playing Exographer and your positive reviews. Have you discovered the Natitan legacy yet? An exciting journey awaits. We are back to announce our latest Exographer patch, version number 56, with general improvements and bug fixes. Thanks for your feedback, it helps a lot with polishing, and making Exographer an even better game. Please find down here every element we introduced with the latest patch: Character Fixed a bug where the player’s animation is frozen after loading a picture upon a death event. World Initialization:
2024-09-26 12:00 UTC · Community Announcements · Víctor Ávila [Abylight]
In Exographer, two types of character were to be distinguished: the Natitans, repositories of knowledge and inspired by real scientists who discovered elementary particles (see devlog #4), and Ini, the player character, an exographer sent to investigate a mysterious distress signal emitted by the Natitans. Ini's design had to be completely different from that of the Natitans. It was quickly decided that he would be smaller than them, and therefore evolve in a world too big for him. This is both a metaphor for our limit-conscious scientific knowledge, and a reference to the titanic machines bui
2024-09-16 12:16 UTC · Community Announcements · Víctor Ávila [Abylight]
Exographer’s music was scored by Yann van der Cruyssen, author of the Stray and Seasons after Fall soundtracks, among others. Yann confesses that producing a soundtrack for a game with retro graphics is always a tricky business. The sound has to be neither too old school nor too modern. In fact, this isn't the first time Yann has worked on this kind of game. Over the years, he has accumulated a number of tools to meet this goal. For Exographer, he used a mixture of FM synthesizers, emulations of old machines, wavetables from retro games and, sometimes, more HiFi samples passed through effects
2024-09-02 13:27 UTC · Community Announcements · Víctor Ávila [Abylight]
We have good news for all those users of Valve's handheld consoles, Steam Deck or Steam Deck OLED, who want to play Exographer. This 2D exploration adventure game is fully compatible with the Steam device. Enjoy Ini's adventure on an alien planet and discover all the secrets that this science-inspired metroidvania holds on the go, with all the original game's features, controls, text and resolution adapted. Exographer has a 2D gameplay, full of puzzles and platforms, with pixel art graphics and an evocative soundtrack composed by Yann Van der Cruyssen (Stray). The powers we get, the characters
2024-08-26 14:16 UTC · Community Announcements · Víctor Ávila [Abylight]
In Exographer, you'll spend a (small) part of your time searching for new elementary particles in images closely resembling those manipulated by physicists at CERN or elsewhere. And you don't even need any prior knowledge! The game is designed to help you gradually get to grips with these seemingly complex concepts. {STEAM_CLAN_IMAGE}/44899177/657bf53d3a8ac2f99c875cc961a5612d5dd0e7b9.jpg In the example above, a cosmic ray cascade, you'll need to find a muon and an antimuon, thanks to the chain of decay of the pion into a muon and then an electron. But you'll just have to let the visual aspect
2024-08-12 10:59 UTC · Community Announcements · Víctor Ávila [Abylight]
To repair the giant machines of the Exographer world, you'll have to solve puzzles. To design them, our game designer Pierre-Alban Ferrer had to meet various design objectives: simple or advanced learning of a power (see devlog #3), checking players' skills, using the camera, illustrating mechanics specific to science… Puzzles based on ray redirection, for example, meet the latter two objectives. The first (scientific) inspiration are the electromagnets of particle accelerators such as the Large Hadron Collider at CERN. These are used to bend particle tracks as they travel through the tunnels
2024-07-08 14:54 UTC · Community Announcements · AbylightFelix
In Exographer, your enemies are four materials with strange properties. One of our challenges was to represent these so-called "absurd" materials. Inherent to the gameplay, they block progress, and some are even deadly! Progressive mastery of the powers (see Devlog #3) enables you to overcome them. To ensure that they conveyed the right visual message, our graphic designer Thomas Vaulbert had to go through several iterations, striking a balance between "beware, I'm potentially lethal" and "don't hesitate to use me if you want to continue exploring the level". {STEAM_CLAN_IMAGE}/44899177/647858
2024-06-11 16:27 UTC · Community Announcements · Víctor Ávila [Abylight]
In Exographer, you follow in the footsteps of nine enigmatic academics from a forgotten civilisation. These ‘Natitans’ once built colossal machines to discover the inner structure of matter... But they all seem to have disappeared, leaving a kind of testament behind. {STEAM_CLAN_IMAGE}/44899177/ae862da5a07cb1c39e494f21457ebae4aecb53df.png Like absolutely everything else in the game, these characters are directly inspired by science. In this case by real scientists, whose names have been changed. Our Dirca above is a reference to Paul Dirac, feminized for the occasion. Among the hundred or so p
2024-06-05 10:12 UTC · Community Announcements · Víctor Ávila [Abylight]
Watch developers play Exographer, an exploration adventure based on science with beautiful pixel art. Steam Next Fest demo includes the first levels of the game; arriving to an alien planet, discovering new particle physics based powers and solving puzzles to access new areas. Wishlist Exographer now on Steam. Coming 2024. https://store.steampowered.com/app/2834320/Exographer/
2024-06-05 09:12 UTC · Community Announcements · Víctor Ávila [Abylight]
Watch developers play Exographer, an exploration adventure based on science with beautiful pixel art. Steam Next Fest demo includes the first levels of the game; arriving to an alien planet, discovering new particle physics based powers and solving puzzles to access new areas. Wishlist Exographer now on Steam. Coming 2024. https://store.steampowered.com/app/2834320/Exographer/
Full appinfo as delivered by Steam PICS, changenumber 37464588. Also at /api/app/2834320/raw.
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