Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
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2026-08-27 00:34 UTC · Community Announcements · XRIO
Hey everyone,3D Cursor module is done and in the beta!We're now working on the final level. It brings together everything you've learned across all the modules into one big challenge that leads to a face-off with DUBE. We're really happy with how it's shaping up.There's still polish work to do on sound effects, music, and overall feel. We'll be reaching out to a few playtesters soon to get some fresh eyes on the experience before launch.Thank you all for your continued support. We're getting there.– The XRIO Team
2026-07-25 02:14 UTC · Community Announcements · XRIO
Hey everyone,Here's what we're working on right now.We're building a reward system that gives players Creator Cards for excelling in lessons, plus new cursor skins you can unlock as achievements. More reasons to replay and push for those high scores!We've also been adding sound effects across the game. Everything just feels better with proper audio feedback.New content in progress: 3D Cursor and Setting the Origin Point are both being built now.One honest note on Vertices/Edges/Faces... It's been giving us serious problems. Lots of bugs, lots of headaches. We're not giving up on it, but it may
2026-06-26 21:00 UTC · Community Announcements · XRIO
Hey everyone,We've been quiet, but we haven't been idle. A batch of new content is about to hit the Early Access build:New lesson modules and mini games for View Selected and Camera Render. New mini games for Move/Rotate/Scale and Add/Delete. That's a big chunk of new Blender skills to play through.We're also actively building the Object & Edit Mode lesson module and the ability to unlock Creator Cards as you progress. Those are next.It's been a while. And with a team this small, there's nowhere to hide when life happens. But we kept building, and we're excited to show you what's coming.Thanks
2026-05-29 22:24 UTC · Community Announcements · XRIO
Hey everyone,Quick update from the team. We're alive, we promise.The past several months have been rough on a personal level, and with a small team, when life hits, development feels it. We don't have a big studio backing us. It's just us, being very human.Good news: we're aiming to get new lessons and modules out by June. More Blender skills, more content, more reasons to come back.We see your feedback and we appreciate every one of you who's stuck around. Your patience and kindness mean everything to a tiny team trying to make something cool.More soon. Be good to each other out there.– The X
2025-08-25 23:21 UTC · Community Announcements · XRIO
NEW Level Select Screen implemented - players can now jump directly into tutorials and give us focused feedback.We’re shifting development to prioritize the Crash Course version of the game. The overworld/story mode isn’t gone forever. Just on hold while we refine the tutorial-driven crash course. Thanks so much for continuing to test & share feedback with us! It helps us a ton! Best way to share feedback is on our Discord https://discord.com/invite/CdWJGApR3S
2025-08-15 22:16 UTC · Community Announcements · XRIO
Hey everyone! Thank you to those of you who jumped into our Early Access and took the time to share feedback. We’ve read your comments and wanted to provide some context and an update on what’s changing. A quick reality checkWe’re currently a 2-person team (not a giant studio) building 3D Skills Start Here that believes learning 3D can be fun. Early Access isn’t a finished product; it’s a way for us to involve you, gather feedback and improve before a full release. Your patience and understanding are hugely appreciated! How to share feedbackJoin our Discord and drop bug reports or suggestions
Full appinfo as delivered by Steam PICS, changenumber 38804414. Also at /api/app/2836300/raw.
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