2025-10-21 15:29 UTC · Community Announcements · Zephyr
Another small update. This patch is focused on bug fixes and internal cleanups. 1.0.2.2- Fixed a DPI zoom issue when using multiple monitors. - Fixed a salt transfer bug. - Fixed a level-up transfer bug. - Fixed a bell teleport transfer bug. - Fixed menu lock after death. - Fixed a rare issue with boss data. - Fixed challenges not always saving properly. - Adjusted NPC dialog triggers. - Gunblade now benefits from speed adjustments. - Adjusted a grab issue with Spindlebeasts. - Fixed a doublehit bug with Carsejaw. - Fixed an issue with thorns damage. - Fixed an issue with poison gas. - Fixed a
2024-08-16 15:44 UTC · Community Announcements · Zephyr
Another update -- Now that the dust has settled on the last patch, it's time for some cleanup. This cleanup patch arrives with many bugs squashed and some wrinkles ironed out. 1.0.2.1 Bugs General - Fixed a crash with Exit to Desktop. - Fixed an issue with Dedicated Fullscreen mode. - Game now defaults to Windowed or Borderless on first boot. - Fixed an issue with Borderless Fullscreen sometimes being out of focus or behind the start bar. - Fixed an issue with Poison Gas hit checking. - Fixed some throwing daggers not dealing physical damage in Enhanced. Bugs Randomizer - Fixed boss hp bar not
2024-08-02 16:15 UTC · PCGamesN · editor@pcgamesn.com
What's the hardest game you've ever played? Ninja Gaiden always used to top the list, but now my mind immediately goes to Dark Souls and the upper difficulties of XCOM 2. Elden Ring has its moments, especially Shadow of the Erdtree, and Dwarf Fortress can definitely catch you out. But don't forget old Salt and Sanctuary. Originally released back in 2016, the soulslike RPG with bags of visual flair may look a little lighter than FromSoft's creations, but if you don't take its 2D combat seriously, it can rip you to pieces. Eight years since it first arrived, Salt and Sanctuary is suddenly a lot
2024-08-01 18:28 UTC · Community Announcements · Zephyr
Highlights A momentous moment has arrived! A storm of chaos settles on the Isle of Salt with the addition of a Randomizer. Choose from three options how you wish to tackle this new challenge mode. Feed it a seed or let it select one for you. You can even take on such worlds with a friend in couch coop when using the same seed. Tired of playing in English or another boring old language? There's newly added Turkish localization! Also featured in this build is a shift from XNA to MonoGame as well as higher resolution support for 4K/UHD users. 1.0.2.0 Bugs & Misc. - Fixed Wyrm sometimes not findin
2023-11-05 15:43 UTC · Community Announcements · James
Wishlist Salt and Sacrifice now! A once-peaceful kingdom is plunged into chaos by encroaching tides of Mages: merciless embodiments of elemental chaos. The Marked Inquisitors, a doomed force of the condemned, once again mobilizes to stand against the existential threat of Magic. A buried secret threatens to bring an ancient empire to utter ruin. Team up with a fellow Inquisitor for full online co-op and drop-in quickplay online co-op, or engage in fast and chaotic PvP through various factions. Explore a large and labyrinthine world filled with scavengers, secrets, traps, and powerful guardians
2023-05-26 23:11 UTC · Community Announcements · Zephyr
1.0.1.1 Bugs - Sanctuary place icon prompt crash fixed. - Particle limit reached crash fixed. - Max resolution on Windows adjusted. - Witch of the Lake has a tighter leash to her arena. - Dried King is now less pushable. - Hide Helmet option properly shows hair when using a mask. - Hide Helmet option properly shows beards. - Added more vertigo cancels to red hall thief area. - Healing prayers now correctly split between classic and enhanced. - Fixed some localization strings. - Fixed some UI issues with changing languages. Other - Players can now leave certain NPC menus with the cancel button.
2023-04-15 13:57 UTC · Community Announcements · Zephyr
Another update has arrived! Patch 10 (v1.0.1.0) includes many bug fixes and code cleanups. It also is the release of a new game mode: Enhanced Combat. The patch notes are a bit long for this one and are linked at the bottom. Notable Changes: Players can now quit to desktop. Logos are now skippable. Hide helmet option added. Classic Mode: All existing characters are Classic and you can choose your mode on character creation. Enhanced Mode added. It has some mechanics and numbers changes to give an alternative balance and feel to the game. Coop players in Enhanced mode now receive their own sanc
2022-11-14 11:26 UTC · GamingOnLinux
Salt and Sanctuary has seen an update recently which brings with it Cloud Saves, along with better Steam Deck support. Read the full article here: https://www.gamingonlinux.com/2022/11/salt-and-sanctuary-gets-cloud-saves-and-osk-support-for-steam-deck
2022-11-13 19:53 UTC · Community Announcements · flibitijibibo
A quick follow-up for the Linux version; Windows and macOS were not affected! This update makes a small update to SDL that was added today, to fix Steam Deck OSK support: https://github.com/libsdl-org/SDL/commit/c4b9f621649d4e2ddb05e7f396e43e2d9e0402cc With this change, the name entry screen should now automatically bring up Steam Deck's built-in keyboard! Aside from the SDL binary, all other files in the installation were untouched. We're hoping that this is the version that will get us a fully Verified rating! Enjoy!
2022-11-11 15:11 UTC · Community Announcements · flibitijibibo
Hi everyone! This is just a quick update from the game's Linux porter to bring the 1.0.0.9 update to Linux and macOS - this was important to preserve save compatibility across all three OSes, which is needed to pass Deck Verified cert. As soon as I finish writing this I'll be resubmitting the game to Valve so that we can get Deck support fixed! If you're playing on Deck right now, I strongly recommend forcing SteamLinuxRuntime in Properties > Compatibility > Force Compatibility Tool. Once our Deck status is updated it will likely end up doing this anyway, so better to be early than too late! T
2022-10-29 02:07 UTC · Community Announcements · Zephyr
The recent public beta is now over and the patch has been released. As previously noted, major patches will now be preserved in Steam Beta branches. The previous patch is still accessible as it was when it was live. 1.0.0.9 Saves - Moved save data, config file, and log files to User Documents (Windows Only). - Existing saves and config file are copied to the same folder. - Added cloud saves for Steam (Windows Only). - Player inventory size has been increased, saves are no longer backwards compatible. Input Glitches - Fixed double inputs for long jump. - Fixed double inputs for weapon swapping/
2022-08-20 15:21 UTC · Community Announcements · Zephyr
Here's what's happening: - The 1.0.0.9 beta will run for 1-2 months. This build is limited to Windows. - The majority of changes are done and will be monitored. Other changes are still ongoing. - The patch includes a save location migration and cloud sync to that location. - There are new menu options in English. Further language localization will be implemented for the release version. Instructions and patch notes in Discussions. I will also be around in there. -- Zephyr ːsteamsaltyː :thethree:
2022-07-25 23:57 UTC · Community Announcements · Zephyr
Hello again! We have been hard at work preparing a new patch for you. Patch 1.0.0.9 is coming soon. Bugs are getting squashed and quality of life features are being added, including cloud saves! As a precaution and for testing, the patch will be released as an opt-in beta sometime in late August. When we are confident that the patch is what was intended, it will go live to all of Steam. We will also be preserving the previous patch as it has lasted a while, and many may want to preserve former ‘features’. Through the same process as Steam opt-in betas, you will be allowed to down-patch to 1.0.
2022-05-20 18:20 UTC · Community Announcements · James
Support this campaign now at MakeShip! {STEAM_CLAN_IMAGE}/24985008/2b721620460d25cd889bceb497aa62d2dd7bad28.png Designed by Ska Studios, The Sodden Knight Plush is made with an Ultra Soft Fleece exterior that feels amazing! The interior is stuffed with fluffy Polypropylene cotton filling to keep its shape for years to come. Each Plush is tagged to show exactly how many were created, making your limited edition plush even more special. The Sodden Knight Plush arrives in a reusable drawstring bag and shipped in a compostable mailer to limit environmental impact. Support Ska Studios by pre-orderi
2020-10-14 21:16 UTC · Community Announcements · James
Vigil: The Longest Night is out now, and I'm pleased to announce that not only does that game feature some sweet crossover Salt and Sanctuary content, but that owners of Salt and Sanctuary also receive a 10% discount! Official release from Glass Heart Studios: Vigil: The Longest Night will be available on Steam and Switch for on October 14 th 2020 and we are proud to announce that, thanks to the wonderful people at Ska Studios, we will be including some exciting Salt and Sanctuary content! This content includes a unique questline, exciting battle against a familiar enemy, and a “unique” weapon
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