Production on Chapter 3 Starts Monday!
Chapter 3 begins production Monday. We are excited to start on the next chapter in the series, as Cal chases strange lights around the Nevada desert. Thrills, spills and pills await.
Majestic Nights is an episodic action-adventure-thriller set in an alternate 1980s where all conspiracy theories, past and present are True. It’s the bright and brash 1980s; a world crammed with hidden intrigue and sinister plots, government cover-ups and alien sightings, CIA experiments and the Truth.
| App ID | 284140 |
|---|---|
| App type | Game |
| Developer | Epiphany Games |
| Publisher | Epiphany Games |
| Homepage | http://www.majesticnights.com/ |
| Release date | 2014-10-30 18:25 UTC |
| Original release | 2014-10-30 07:00 UTC |
| Release state | released |
| Controller support | full |
| DLC list (appinfo) | 322690,327460,327461,330430,330440,332110 |
| Store page | store.steampowered.com/app/284140 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | MajesticNights.exe | windows | Launch | |
| 1 | MajesticNights.app | macos | Launch | |
| 2 | MajesticNights | linux | Launch |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:24 UTC | $4.99 | $4.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 855228 |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228983 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 284141 | windows | 1.35 GB | 392.63 MB | 2179870049138511476 | ||
| 284142 | linux | 1.32 GB | 393.08 MB | 4078669645344107578 | ||
| 284144 | macos | 1.33 GB | 393.15 MB | 9025175491270220976 | ||
| 322690 | DLC 322690 | |||||
| 327460 | windows | 0 B | 0 B | 5450492739278722754 | DLC 327460 | |
| 327461 | windows | 0 B | 0 B | 3071155398252784831 | DLC 327461 | |
| 330430 | macos | 0 B | 0 B | 7997684857861449517 | DLC 330430 | |
| 330440 | macos | 0 B | 0 B | 2281896730665319031 | DLC 330440 | |
| 332110 | 339.55 MB | 340.45 MB | 1405347211023593904 | DLC 332110 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 855228 | public | 2026-09-11 21:25 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:25 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Chapter 3 begins production Monday. We are excited to start on the next chapter in the series, as Cal chases strange lights around the Nevada desert. Thrills, spills and pills await.
Chapter 3 begins production Monday. We are excited to start on the next chapter in the series, as Cal chases strange lights around the Nevada desert. Thrills, spills and pills await.
Minor Fixes Applied including Achievements. Thanks for Playing.
Minor Fixes Applied including Achievements. Thanks for Playing.
So the mystical Valve engineers have fixed the problem, I hope if anyone has an issue let me know. I hope you all like Chapter 2, I think it’s a really awesome Chapter. I was really sad when I couldn't release it on the day we finally finished it, our team put in some serious hours at the end to get it done. Enjoy and once again problems, I'm here. Wall Papers will be done hopefully next week, new tracks for sound track will take longer as there is many tracks to be mastered. Everyone at the Epiphany Studio is hoping you like this chapter and enjoy this quickly eclectic game as much as we do.
So the mystical Valve engineers have fixed the problem, I hope if anyone has an issue let me know. I hope you all like Chapter 2, I think it’s a really awesome Chapter. I was really sad when I couldn't release it on the day we finally finished it, our team put in some serious hours at the end to get it done. Enjoy and once again problems, I'm here. Wall Papers will be done hopefully next week, new tracks for sound track will take longer as there is many tracks to be mastered. Everyone at the Epiphany Studio is hoping you like this chapter and enjoy this quickly eclectic game as much as we do.
After much hard work we have completed Chapter 2, journey to deepest darkest Africa and thwart an evil plot. Find new evidence most occult and learn something of Cardholders Past. To all those who bought season passes, thanks for waiting for this Chapter, it did take a huge amount of time because it is larger but more importantly has less bugs (we hope) and the game is more stable as a result. If there are any problems with the download post post to the technical forum. See you tomorrow! The Director
After much hard work we have completed Chapter 2, journey to deepest darkest Africa and thwart an evil plot. Find new evidence most occult and learn something of Cardholders Past. To all those who bought season passes, thanks for waiting for this Chapter, it did take a huge amount of time because it is larger but more importantly has less bugs (we hope) and the game is more stable as a result. If there are any problems with the download post post to the technical forum. See you tomorrow! The Director
Exciting news! After a long, and arduous road, we are just about to release Majestic Nights Chapter 2! It's been a long time coming, and we have been as frustrated as our wonderful community - if not more - that it has taken this long to get to release. However, we're now in testing and bugfixing after our amazing art team has completed their art pass over the chapter, and we have a nice, large chapter packed with puzzles, evidence, Suits, rampaging elephants, and of course capital-T Truth. Plus of course, even more new songs to add to our banging soundtrack!
Exciting news! After a long, and arduous road, we are just about to release Majestic Nights Chapter 2! It's been a long time coming, and we have been as frustrated as our wonderful community - if not more - that it has taken this long to get to release. However, we're now in testing and bugfixing after our amazing art team has completed their art pass over the chapter, and we have a nice, large chapter packed with puzzles, evidence, Suits, rampaging elephants, and of course capital-T Truth. Plus of course, even more new songs to add to our banging soundtrack!
Epiphany are happy to say, we have put up some screen shots for Chapter 2. Many of the Chapter 2 levels are looking really great and we will announce next week a release date for Chapter 2. Its been a big year for us and we are sorry it took so long - sometimes things just don't go according to plan, no matter how hard you work. But we have been very busy, and have made a massive number of changes and fixes to not only improve the game but provide more content in chapter 2. Chapter 2 is larger than Chapter One, and we hope you enjoy it.
Epiphany are happy to say, we have put up some screen shots for Chapter 2. Many of the Chapter 2 levels are looking really great and we will announce next week a release date for Chapter 2. Its been a big year for us and we are sorry it took so long - sometimes things just don't go according to plan, no matter how hard you work. But we have been very busy, and have made a massive number of changes and fixes to not only improve the game but provide more content in chapter 2. Chapter 2 is larger than Chapter One, and we hope you enjoy it.
Hello once again everyone, welcome to July, and another Majestic Nights patch! We’ve spent most of our time working on the upcoming Chapter 2, but we’ve managed to bring some new features, including a couple of highly-classified experimental features, and some bug fixes to existing chapters… Point & Click / Touch Controls (Beta) We’ve received many requests for a more traditional Point & Click interface and turn-based combat, so we’ve introduced this feature in beta today. With Point & Click mode enabled, movement is controlled by selecting a destination with a pointing device (mouse / touch s
Hello once again everyone, welcome to July, and another Majestic Nights patch! We’ve spent most of our time working on the upcoming Chapter 2, but we’ve managed to bring some new features, including a couple of highly-classified experimental features, and some bug fixes to existing chapters… Point & Click / Touch Controls (Beta) We’ve received many requests for a more traditional Point & Click interface and turn-based combat, so we’ve introduced this feature in beta today. With Point & Click mode enabled, movement is controlled by selecting a destination with a pointing device (mouse / touch s
Build Version: 22061 Majestic Nights is now available for the Linux platform. If you have problems please check the forums for solutions. You may experience un-expected behaviour when not using Native Linux libraries. We have also found restarting has helped with this same problem. We are happy to provide this game on Linux, and all Episodes from now on will be available on the Linux platform. If you experience any problems please let us know.
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/284140/raw.
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