2026-07-30 18:01 UTC · Community Announcements · BeamNG_FluffyPanda
Greetings everyone, We've deployed several hotfixes to address the most critical and urgent issues reported with version 0.39. You can find all the details in the changelogs below: v0.39.3 & v0.39.4 (August/7, 2026) Vehicles Cherrier ArdenteFixed rear fog light not breakingFixed tailgate not always closing depending on which sub-parts are fitted to itFixed the wrong ESC part on the Carminsport configAdded sport exhaust and upgraded brake pads to top trim configsFixed missing transfer case and driveshaft meshes for the RWD transfer caseAdded anti-lag and passenger seats to rally configsFixed ha
2026-07-30 03:12 UTC · PC Gamer · Jody Macgregor
BeamNG.drive, a mainstay of our list of the best racing games thanks to its dedication to being a vehicular sandbox for soft-body crash-damage enthusiasts, as well as its PvP and modability, just had its biggest update. The patch includes "massive graphics changes", which means shadows should be more stable, there's HDR output support on Vulkan and Direct3D 12, physically correct light attenuation, and dynamic ambient lighting... Read more.
2026-07-29 16:31 UTC · Community Announcements · BeamNG_FluffyPanda
It's alive!!! Hello drivers, and thanks for your patience while we put together the biggest update we’ve ever delivered! Version 0.39 comes jam-packed with features, including massive graphics changes, a full UI overhaul, a new vehicle, and a ton of quality of life features. Graphics Let’s start with shadows, which have received a massive overhaul. We’ve improved the stability of shadows while driving and moving the camera. Shadows should no longer detach or float away from objects like wheels and car bodies (Peter Pan will be so pleased). We’ve fixed VR shadows as well. They should now align
2025-12-15 16:56 UTC · Community Announcements · BeamNG_Leeloo
Greetings everyone, We've deployed several hotfixes to address the most critical and urgent issues reported with version 0.38. You can find all the details in the changelogs below: v0.38.6 (May/18, 2026) Game Engine Various security fixes and improvementsNOTE: This hotfix contains routine security improvements that are part of our continued efforts to keep BeamNG as stable and safe as we can. These changes are preventative, not a reaction to a specific incident, and no further action is needed beyond installing the update. As a reminder, please make sure to keep your OS up-to-date and antiviru
2025-12-10 11:25 UTC · Community Announcements · BeamNG_Leeloo
Greetings, drivers, and welcome to our heavyweight holiday haul! Get ready to steel the season’s joy with, not one, but two brand-new vehicles, complimentary props and loads, Italy map expansion, continued user interface revamp, as well as a truck-load of optimizations, fixes, and general improvements. Hirochi HT-55 First up, meet the Hirochi HT-55 - a haul truck designed for durability and long shifts running up and down the quarry roads. Built to efficiently handle any hauling predicament you may bring upon it, this rigid-frame off-highway dump truck boasts an impressive 55-ton load capacity
2025-09-19 14:08 UTC · Community Announcements · BeamNG_Leeloo
Greetings everyone, We’ve released several hotfixes to address the most critical and urgent issues reported with version 0.37. You can find all the details in the changelogs below: Note Following the rollout of version 0.37, we've identified several mods that were impacted by unforeseen compatibility issues. Given that modding is essential to the BeamNG experience, we always aim for rigorous testing ahead of each release, but the sheer scope of creativity, variety, and complexity of community-made content makes comprehensive coverage increasingly challenging. We're prioritizing delivering the
2025-09-16 10:09 UTC · Community Announcements · BeamNG_Leeloo
Hello, drivers, and welcome to our Version 0.37 Fall Update! We've got a bunch of features, improvements, and fixes for you this time. Let's dive in! Important - User Folder Changes First up, we have an important announcement regarding changes to the User Folder. The main thing you need to know is that the default User Folder location has been slightly changed (from appdata/local/BeamNG.drive/0.36/ to appdata/local/BeamNG/BeamNG.drive/current/), but you will be able to open it using the Manage User Folder option from the Launcher, as you've always been able to. For more information about the c
2025-06-19 15:21 UTC · Community Announcements · BeamNG_Leeloo
Greetings everyone, We’ve released several hotfixes to address the reported issues with version 0.36. You can find all the details in the changelogs below: v0.36.4 (July/8, 2025) Vehicles Burnside Special Fixed various typos and mistakes in config info files Civetta Bolide Fixed an issue with all gauges using different material setups Gavril MD-Series Fixed inaccurate tachometer on the school bus Fixed mesh breaking on school bus safety cushion Fixed engine clipping into the body upon high speed impacts Fixed instability with some combinations of rear axle parts Fixed rear axle being unable to
2025-06-17 11:39 UTC · Community Announcements · BeamNG_Leeloo
Hello, drivers, and welcome to our 0.36 summer update! We're turning up the heat this season with several vehicle refreshes, new missions, and a ton of optimizations.New School Bus and Armored Truck“MD-Series was so much fun to make” we thought, “we should show off its full potential!” So in the spirit of innovation and taking advantage of all the Gavril MD platform has to offer, we've added several fun new options to its lineup.The MD-Series now offers new armored truck and school bus bodies, complete with unique liveries for the armored version - police and bank, as well as prison, off-road,
2025-04-03 13:46 UTC · Community Announcements · BeamNG_Leeloo
Greetings everyone, We’ve released several hotfixes to address the reported issues with version 0.35. You can find all the details in the changelogs below: v0.35.5 (April/10, 2025) Game Engine Fixed a crash when closing the application Input and Force Feedback Improved force feedback in several steering wheels by reducing the refresh rate In recent releases the Automatic update rate was allowed to use up to 2000Hz, instead of the safer 400Hz that was used in the past. An excessive update rate will be detrimental for some steering wheels, resulting in poor force feedback. This hotfix reverts Au
2025-04-02 12:47 UTC · Community Announcements · BeamNG_Leeloo
Greetings, drivers, and welcome to our first update of 2025! Version 0.35 shifts into high gear and delivers a long-awaited vehicle remaster, several revamped user interface components, brand-new missions, expanded modding tools lineup, and countless other optimizations, fixes, and quality-of-life improvements. REMASTERED VEHICLE: Hirochi Sunburst First up on the vehicle side, we’ve fully remastered the Hirochi Sunburst! The community has been requesting this one for a while, and we couldn’t be happier to unveil it at last. The makeover comes with a bunch of features, including a Flat-4 drivet
2025-03-12 15:34 UTC · Community Announcements · BeamNG_FluffyPanda
Dear BeamNG.drive community, We're committed to continuously improving BeamNG.drive and bringing you the best experience possible. As part of this commitment, we'll soon need to end support for some older operating systems. With BeamNG.drive version 0.35 arriving soon, support for Windows 7, Windows 8, and Windows 8.1 will be discontinued. This change affects less than 0.06% of our community. Additionally, with the upcoming BeamNG.drive version 0.36 later this year, we will also discontinue support for Ubuntu 20.04. What does this mean for you? If you're already using Windows 10/11 or Ubuntu 2
2024-12-12 13:52 UTC · Community Announcements · BeamNG_Leeloo
Greetings everyone, We’ve released several hotfixes to tackle a number of reported issues with version 0.34. See all the details in the changelog below: v0.34.2 (December/17, 2024) Vehicles Autobello Stambecco Fixed conflicting beacon light colors when different colored beacons were equipped at the same time Bruckell Nine Added front hotrod license plate Fixed an issue with 3.27 diff ratio not being a 3.27 diff ratio Fixed painted front shocks not being painted Fixed several configurations having wrong traffic roles Fixed right base pickup turn signal not working correctly Tweaked strength of
2024-12-10 13:32 UTC · Community Announcements · BeamNG_Leeloo
Season's greetings, drivers, and welcome to the highlights blog for our 0.34 update! This release introduces a highly anticipated new vehicle, expands the selection of vehicle parts, delivers a set of fresh gameplay challenges, as well as numerous fixes and improvements. So follow along while we chaperon you through all the details. NEW VEHICLE: Bruckell Nine Headlining this season's lineup is the Bruckell Nine, a highly anticipated pre-war vehicle. Carefully crafted to reflect the era's iconic design and historical authenticity, it's a perfect fusion of vintage sophistication and practical fu
2024-09-19 14:14 UTC · Community Announcements · BeamNG_Leeloo
Greetings everyone, We’ve deployed several hotfixes to address a number of reported issues after the release of version 0.33. You can find all the details in the changelog below: v0.33.3 (October/07, 2024) Vehicles Gavril T-Series Fixed cabover extended cab frame cab mounts not working correctly on the rear Fixed cabover cape console warnings Fixed exhaust attach nodes clipping with cape Fixed wrong breaking behavior for conventional 8 inch exhaust stacks Fixed wrong node groups on rear twin steer tires Gavril MD-Series Fixed wrong name of rear final drive in parts selector Fixed extended cab
Full appinfo as delivered by Steam PICS, changenumber 38803598. Also at /api/app/284160/raw.
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