small fix 0713
1 The confirmation dialog in the starting title scene can now be confirmed directly using a controller; previously, it inexplicably required a mouse. 2 Added several missing Simplified Chinese characters to the font library.
A pixel-graphics open world survival craft RPG, where player is locked in a deep dream world, survive in this elusive world, forage, hunt, mine, and build up shelters. Find a way to escape.
| App ID | 2850110 |
|---|---|
| App type | Game |
| Developer | Roaming of Little Hammer |
| Publisher | Roaming of Little Hammer |
| Release date | 2025-01-13 11:40 UTC |
| Release state | released |
| Controller support | partial |
| Localized names | schinese 梦中梦 |
| Store page | store.steampowered.com/app/2850110 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | DreamWithin.exe |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:18 UTC | $6.99 | $6.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 24175324 | 2026-07-12 23:47 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2850111 | 6.78 GB | 384.72 MB | 8445914989686551495 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 24175324 | public | 2026-07-12 23:47 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:17 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
1 The confirmation dialog in the starting title scene can now be confirmed directly using a controller; previously, it inexplicably required a mouse. 2 Added several missing Simplified Chinese characters to the font library.
After being released for over a year, the game has finally become eligible for community items. I'm absolutely thrilled!The game has many shortcomings, from combat design to a lack of proper guidance. Even though it didn't become a huge success, I'm truly grateful that so many players are willing to give my game a try despite these issues. Thank you, everyone!The current community items include 3 exclusive profile backgrounds, 6 trading cards, 6 badges, and 6 exclusive emoticons. I hope you can enjoy them!Also, there's a small update today: In the Cocoon Altar UI, the tooltip for unlocked tale
1 Added a simple map for the forsaken base, when at the base, click on the region map to open it. 2 Some monsters' death animations have been sped up, previously they died too slowly. 3 Modified some descriptive text.
Adjusted the trigger condition for the achievement "Lucky": The boss that triggers the achievement will now appear with a certain probability when harvesting spider cocoons in the Spider Cave. Once defeated, it will no longer appear in the future.In the Black Dream, the nightmare countdown will stop when player is in the Dark Forest.
The game has been updated.1.The final region has been added. This is a relatively small area with little content for character development or crafting, featuring only a few final scenes and the final boss battle, which provides an explanation for the game's story plot.2.A windowed mode setting has been added. In windowed mode, the minimum game resolution is 1920x1080 (apologies, as UI issues may occur at lower resolutions).
Fixed an issue where buildings such as the Milk Fountain would drop item stacks exceeding the stack limit when performing large-scale tasks. Although the numbers were correct, these over-limit item stacks could cause errors under certain circumstances. Products will now be reasonably split according to the stack limit. Thank you to the keen-eyed players who discovered this issue.When arranging inventory, if the items exceed the container's capacity after sorting, the excess items will now be dropped onto the ground.Slightly increased the brightness of the butterfly following you—it now have a
If the character gets stuck due to excessive keyboard input and displays "You are too busy right now," you can now click the teleport button on the upper panel to resolve it.
Added a new item: Stone of Equilibrium, which permanently decreases the highest attribute by 1 point and increases the lowest attribute by 1 point. Yes, it is used for balancing your attributes. Dropped by some boss-level monsters in the game, available in limited quantities. Please do not abuse.Fixed the prompt for unlocking the recipe of Dawn Breaker. These ultimate weapon recipes are obtained after defeating the Boss Fear, but previously, the prompt was incorrectly triggered after obtaining the Death's Blade by defeating the Nightmare tyrant, causing confusion.
1 Unity new fix 2 Slightly decreased the hitbox of farm trees, allowing them to be planted slightly more densely now. 3 Fixed the issue when the quest panel cant show properly on ultra wide screens
Two Major Announcements!Steam Autumn Sale: the game will join the sale tomorrow!Story Finale: With the sequel ready, a new chapter and the ultimate boss are coming soon to complete the saga.
To all the heroes striving in the world of The Dreams Within, based on the same world setting, I have created a casual desktop idle game, which will be released next month. A free demo is now available, and anyone interested are welcome to try it out. :)
1 Simple Mode (Easier): Enemy HP decreased, enemy attack decreased, parry cost reduced, stun duration slightly shortened, enemy knockdown threshold reduced. 2 Normal Difficulty: Enemy HP slightly decreased, enemy attack slightly decreased. 3 Hard Difficulty: Enemy HP slightly decreased.
In the base, a Tutorial NPC has been added, providing some basic guidance for new players.
cocoon portal marked on region maps now
fix an issue when controller pointer has a dead zone under high resolution
Full appinfo as delivered by Steam PICS, changenumber 38054107. Also at /api/app/2850110/raw.
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