Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:09 UTC.
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2026-05-07 16:38 UTC · Community Announcements · Sir Moongoose
Let's Talk About Blindfire!It has been about a year since we stopped active development on the project. So why are we talking about it again? Well, we have just released the final update and rebranded the game to Blindfire: Lights Out.We have decided to make it free to play and keep the servers online indefinitely. We are doing this because we believe games are art and they deserve to be preserved. We refuse to bury what we built just because things didn't go perfectly. We are keeping it alive because we are proud of it. You won't see adverts or marketing campaigns trying to drag you back in.
2025-06-02 13:56 UTC · Community Announcements · Rushy
FEATURES A new game mode has been added - Last Man Standing! The last one alive wins the round in this fast paced, round based mode. You can't come back once you are out - but as always, you can let your spite run wild by getting other people in trouble via spectator mode! Players must reach a win count based on the amount of players, as well as reaching a lead of 2 rounds or more, to win the match. If no clear winner is decided after a certain amount of rounds, a Final Round occurs, where the winner takes all, even if you were behind up to that point. Keep fighting even if you fall behind! A
2025-05-07 17:00 UTC · Community Announcements · Rushy
Hello Contestants! Our latest Dev Blog is now live and filled with all the details from the newest update. Make sure to check it out so you stay up to date with all the changes. Link: blindfiregame.com
2025-05-07 16:00 UTC · Community Announcements · Rushy
NEW FEATURES The first rifle has been added - the Cerberus! - This semi-automatic rifle packs a massive punch, but with only 3 rounds per mag, every shot counts. - Unique to this weapon, you can't reload early, and will reload automatically upon the clip emptying. - A couple of skins have been added for the cerberus, with more coming soon! A new match type has been added - Wingman! - Protect each other as you advance in this Best of 5, 2v2 specialised mode. - If your partner dies, hide or protect yourself until they are able to respawn - the round only ends if both players on a team are dead a
2025-04-15 11:46 UTC · Community Announcements · Rushy
A new update is now live for Blindfire! Make sure to check out the changes. NEW FEATURES There should now be new in-game leaderboards for every game mode. Please take a look! They should have animations for eliminations in kill related maps, Overtime, and for scoring in Touchdown. Bots are now capable of responding to activated traps. They are generally less likely to “lock on” unfairly in the darkness. We will continue to improve them as time goes on! We have added some useful information to the loading screens. We have added information about the assigned game mode to the map introduction, t
2025-03-26 16:39 UTC · Community Announcements · Rushy
Hey everyone! The latest Dev Blog is now live! In it, we dive into all the features of the new update and share what’s coming soon for Blindfire. Check it out here:
2025-03-05 11:54 UTC · Community Announcements · Rushy
With the release of our latest content update, we’re thrilled to introduce a brand-new game mode, a fresh progression system, and voice chat! This update brings a ton of exciting features to the table, and we can’t wait to hear what you think about it. Want to learn more? We’ve got the perfect video for you. Check it out below! See you all in the arena! ːsteamhappyː
2025-03-04 12:00 UTC · Community Announcements · w.sharpe
Hello, Contestants! Patch 8 is now available, introducing new features and bug fixes. Check out all the details below! New features New match type - Touchdown Compete for control of our new, most dangerous companion, BOMB.BO, and deliver them to the goal to score points in an explosive fashion! Alternatively, throw it at the goal! A thrown goal will still score points, albeit less than if you deliver it by hand. Use the Goalkeeper spectator interaction to protect your goal even in death, preventing players from reaching it, while delivering a nasty shock. Shocked players are slowed, can't shoo
2025-02-24 15:41 UTC · Community Announcements · Rushy
Hey everyone! We’ve recently added bots to Blindfire, and they’re already making queues faster and helping new players get the hang of the game. If you want to learn more about this awesome new feature, check out our quick Q&A video on the topic—it’s up now on our YouTube channel! Also, the next content update is dropping at the end of this month, so stay tuned for that. You won’t want to miss it!
2025-02-06 15:00 UTC · Community Announcements · w.sharpe
Hello, Contestants! Patch 7 is now available, bringing changes to some of the recently released features as well as high priority bug fixes. Check out all the details below! Features We have enabled Custom Games for single players. This should allow you to generate games of your choice with bots if you just want to get into some action! The only mode you can't Custom Game alone is Spotlight, as that currently requires a human player on each side to pick up BORB.EE. We have enabled the matchmaking server to match you with bots if no one else is available in the queue. The matchmaking server wil
2025-01-30 12:00 UTC · Community Announcements · w.sharpe
Hello, Contestants! Patch 6 is now available, introducing new features and bug fixes. Check out all the details below! New features New match type A new match type - Spotlight - has been added. This match type is Squad based only. The match is a best of 3 rounds. Fight over control of our adorable new companion, BORB.EE, and collect points for your team for each second you hold it in hand. While holding BORB.EE, you cant use your weapons and you are lit up, but you also have infinite sprint and a healing factor to keep you on the move! You can also drop or even throw BORB.EE to one of your tea
2025-01-27 16:02 UTC · Community Announcements · Rushy
Hello everyone, We are just one day away from the release of the new update. Alongside some fantastic quality-of-life improvements, this update introduces an exciting new game mode called Spotlight. If you want to see how this new mode works, we have prepared a special gameplay video for you to check out: The update will be available tomorrow, January 28th, and we look forward to seeing you in the arena very soon. 🔥
2025-01-23 16:08 UTC · Community Announcements · Rushy
Today, join Call, Jack, and Felype as they reveal everything you need to know about the upcoming Blindfire update that’s packed with exciting new features! Release date for our upcoming update: January 28, 2025
2024-12-21 19:17 UTC · Community Announcements · Rushy
Hey everyone! We have something special for you, a Q&A video with our Lead Designer, Matt Dunthorne! Check it out on our Twitter/X page to learn more about the game and get the scoop on the exciting update coming early next year. Don’t miss it! You can find the video here: https://x.com/BlindfireGame/status/1870546925323215298
2024-12-05 16:48 UTC · Community Announcements · Rushy
Today’s the day! We’ve rolled out a mini content update with some nice surprises to spice up your Blindfire gameplay. Think of it as a small box with a big, shiny bow. Except instead of a bow, it’s traps. Lots of traps! Nervous? You should be. Here’s a breakdown of all the new additions to Blindfire: WORKER’S FORGOTTEN LAMP {STEAM_CLAN_IMAGE}/45259657/db0edb3e9d107a5cea4f827083953b9b29f3a986.png The Worker’s Forgotten Lamp is a new illumination trap with a wide area of effect. When triggered, it floods the nearby surroundings with bright white light and emits a distinct sound, making it nearly
Full appinfo as delivered by Steam PICS, changenumber 37981290. Also at /api/app/2854480/raw.
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