Refreshing new title screen and some fixes
BIg plans coming in future but small updates as we start that journey! heres the new title screen -Caffeineline
NineHells is a psychological horror first person single player, with an unraveling mystery, enriched with voice acting, and has virtual haunted attraction feeling. You play as Davie a man trying to remember his past while traveling though Hell. Play and find out what in the Ninehells is going on!
| App ID | 2860410 |
|---|---|
| App type | Game |
| Developer | caffeineline |
| Publisher | caffeineline |
| Release date | 2024-11-09 02:29 UTC |
| Release state | released |
| Content descriptors | General Mature Content |
| DLC list (appinfo) | 4750280 |
| Store page | store.steampowered.com/app/2860410 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | ninehellsfinal.exe |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:59 UTC | $0.99 | $0.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 25217391 | 2026-09-09 20:56 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228989 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 2860412 | windows | 5.03 GB | 4.66 GB | 4972431219818829909 | ||
| 4750280 | windows · 64 · english | 512.58 MB | 237.99 MB | 2733005866833552447 | DLC 4750280 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 25217391 | public | 2026-09-09 20:56 UTC | 5 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:41 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
BIg plans coming in future but small updates as we start that journey! heres the new title screen -Caffeineline
new fixes will be worked out in time, major gameplay has been fixed at this time.files can now be picked up effortlessly by walking over them. loading screens will need to be fixed better in future or perhaps just made into fade in and fade out.doors open away from play so no stutter.walking is now more traditional and less head bob.Thanks so much for playing and being apart of the community -Caffeineline
Here is a link to wishlist: Rage Bait 2130+ wishlist so far.You can try out the demo.With the game releasing next Wednesday, I'll work on patching any bugs for NineHells shortly after. The end goal would be going full indie dev. Then I would have more time to patch and fix.Keeping Ninehells in mind I plan to patch notable bugs, while clearing up the confusion. Loading screens and clear instructions will be implemented better. And door fixes. I also open the discussion to others here. What would you like added, fixed or addressed?Thanks so much for playing and supporting -Caffeineline
TBH sometimes the problems are as apparent till you fix a few other things. I tried 3-4 different fixes just to realize it was just about npcs triggering the next lv. to fix This is a Huge Win So thankful to fix it. Thanks for playing -Caffeineline
Doors were missing collison, everytime i fixed it didnt save, replaced door mesh to solve issues. found a work around to easily add same attack to jester. this will make level more difficult so good luck! Thanks for playing -Caffeineline
Link to demo -> RAGEBAIT DEMO
Link to store page -> Magical Ascent
Wanted to prioritize fixing Audio as it can be unsettling, now you can adjust volume. music is background sound & SFX will be everything else including voice lines must click apply to change settings. Leave a review if you like the game let me know what else you guys would like fixed asap. Thanks so much hope you enjoy playing -caffeineline
I will be working on this periodically. I Plan to make the audio adjustable in near future as well as fixing npcs that dont attack. adding new enemy character models and new maps in future updates. Hope you all enjoy playing and thank you for the feedback and support -caffeineline
Im very Excited to be working on this as more of a passion project. I was in a very busy chaotic mindset 2 years ago when i first made this game. I lost my original files for the first build of the game and had several problems after fixing with little to no interest. That being said I will also be working on my future game Ragebait as well as tidying up Ninehells for those who like the game. Im more than thriled! I like to think of this as my starting point in my Game devlopment journey. This is a fun and creative journey I wish I had more time to invest in, to create more outstanding games.
Full appinfo as delivered by Steam PICS, changenumber 38740262. Also at /api/app/2860410/raw.
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