Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:26 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2017-09-20 23:18 UTC · Community Announcements · Vermeulen
I have finally released Autocraft out of early access! Along with updating it to fix a few UI issues and reported errors So about Autocraft being on Early Access for the past two and a half years... I understand that many players thought the game was abandoned - like other early access titles that came out with a lot of promises, then failed to meet them and gave up. This didn't happen with Autocraft - the game has been complete for a year. Everything we advertised and originally planned on the game having was finished. The reason we didn't release out of early access is because I still wanted
2017-09-20 23:18 UTC · Community Announcements · Vermeulen
I have finally released Autocraft out of early access! Along with updating it to fix a few UI issues and reported errors So about Autocraft being on Early Access for the past two and a half years... I understand that many players thought the game was abandoned - like other early access titles that came out with a lot of promises, then failed to meet them and gave up. This didn't happen with Autocraft - the game has been complete for a year. Everything we advertised and originally planned on the game having was finished. The reason we didn't release out of early access is because I still wanted
2016-04-17 07:26 UTC · Community Announcements · Vermeulen
- Last update we messed up wheel physics on a number of levels - we've now corrected that - Now also makes more clear when wheels have no power
2016-04-17 07:26 UTC · Community Announcements · Vermeulen
- Last update we messed up wheel physics on a number of levels - we've now corrected that - Now also makes more clear when wheels have no power
2016-04-11 00:55 UTC · Community Announcements · Vermeulen
Based on feedback from our last update we've updated to 0.92 with some fixes / new additions: - Tool tip menu - Added tool tips to the UI to make it less cryptic - Increased wheel friction, less sliding - Stronger creations - Increased the amount of velocity needed to break stuff by about 50% - Fixed weapon firing colliding with own vehicle - Added 'rotate' menu option, to rotate parts besides the middle mouse button Let us know any comments/suggestions! thanks, - Lee
2016-04-11 00:55 UTC · Community Announcements · Vermeulen
Based on feedback from our last update we've updated to 0.92 with some fixes / new additions: - Tool tip menu - Added tool tips to the UI to make it less cryptic - Increased wheel friction, less sliding - Stronger creations - Increased the amount of velocity needed to break stuff by about 50% - Fixed weapon firing colliding with own vehicle - Added 'rotate' menu option, to rotate parts besides the middle mouse button Let us know any comments/suggestions! thanks, - Lee
2016-04-07 16:46 UTC · Community Announcements · Vermeulen
After a long rough road - we have finally updated Autocraft to Unity5, and are now close to release! Big changes: - New wheel physics: a lot more stable, dynamic. Also just faster and more fun. Let us know if any of your creations have problems with the new wheels! - Completely new UI graphics - New shaders / effects - Impact/crash sounds - A LOT of adjustments to the challenge levels. Some taken out based on changes to the physics, others just because people didn't like them - and changed them to new flying challenges / other new stuff - Performance increases (especially during crashes and ex
2016-04-07 16:46 UTC · Community Announcements · Vermeulen
After a long rough road - we have finally updated Autocraft to Unity5, and are now close to release! Big changes: - New wheel physics: a lot more stable, dynamic. Also just faster and more fun. Let us know if any of your creations have problems with the new wheels! - Completely new UI graphics - New shaders / effects - Impact/crash sounds - A LOT of adjustments to the challenge levels. Some taken out based on changes to the physics, others just because people didn't like them - and changed them to new flying challenges / other new stuff - Performance increases (especially during crashes and ex
2015-08-13 18:17 UTC · Community Announcements · Vermeulen
Minor update with a few fixes: - Fixed bug with parts being rotated to last added part rotation - Fixed issue with Ignition Rocket on first play attempt - Inventory disappearing in Sandbox Mode Bug fixed We are still working on a major update with a new physics engine - details here: http://steamcommunity.com/app/287220/discussions/0/535151589886638393/
2015-08-13 18:17 UTC · Community Announcements · Vermeulen
Minor update with a few fixes: - Fixed bug with parts being rotated to last added part rotation - Fixed issue with Ignition Rocket on first play attempt - Inventory disappearing in Sandbox Mode Bug fixed We are still working on a major update with a new physics engine - details here: http://steamcommunity.com/app/287220/discussions/0/535151589886638393/
2015-02-28 19:13 UTC · Community Announcements · Vermeulen
Update 7 is now live! Biggest change we've made is adding Steam workshop support. You can now save to workshop directly from any of the Sandbox levels. http://steamcommunity.com/app/287220/workshop/ We've completely redone the UI. Way better menus, load / save screens, inventory, etc - and a new help screen Besides the UI and Steam interpretation, we've been changing a lot of the game's engine to prepare it for our future plans. We are hoping our next update will include online support, which is still in development. Other changes include: - After reading community feedback, we decided to open
2015-02-28 19:13 UTC · Community Announcements · Vermeulen
Update 7 is now live! Biggest change we've made is adding Steam workshop support. You can now save to workshop directly from any of the Sandbox levels. http://steamcommunity.com/app/287220/workshop/ We've completely redone the UI. Way better menus, load / save screens, inventory, etc - and a new help screen Besides the UI and Steam interpretation, we've been changing a lot of the game's engine to prepare it for our future plans. We are hoping our next update will include online support, which is still in development. Other changes include: - After reading community feedback, we decided to open
2014-12-16 18:14 UTC · Community Announcements · Vermeulen
Very large update! We'll be making more frequent smaller updates going forward. We've added 13 new challenge levels (for a total of 50), and now split the single player challenges into separate 'solar systems'. So if you get stuck in a particularly hard one, you can go to another solar system to pass it's challenges. The challenges selection should also now be a lot easier to navigate. Largest Sandbox change is in addition to a new level, there is now 'Avatar' third person mode. In Avatar mode you can run around the level as the spaceman character, and start creating and piloting your creation
2014-12-16 18:14 UTC · Community Announcements · Vermeulen
Very large update! We'll be making more frequent smaller updates going forward. We've added 13 new challenge levels (for a total of 50), and now split the single player challenges into separate 'solar systems'. So if you get stuck in a particularly hard one, you can go to another solar system to pass it's challenges. The challenges selection should also now be a lot easier to navigate. Largest Sandbox change is in addition to a new level, there is now 'Avatar' third person mode. In Avatar mode you can run around the level as the spaceman character, and start creating and piloting your creation
2014-10-24 20:40 UTC · Community Announcements · Vermeulen
For Mac users this update will be up tomorrow! Large optimizations to Sandbox mode, and editing large creations New Sandbox Level: Galactic park, and Sandbox level selection screen New Sandbox parts: Side Propeller, Wrecking ball, Bouncer, Artillery Cannon, Battle Axe, External batteries/fuel/ammo, Crusher, Phaser Weapon, Grenade Launcher, and more than ten new cosmetic parts and plates Fixed error with more than 2 creations saved in Sandbox Changes to inventory screen in Sandbox
Full appinfo as delivered by Steam PICS, changenumber 36949223. Also at /api/app/287220/raw.
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