2017-01-11 18:00 UTC · Announcement · Valve
Today's Deal: Save 75% on Pandora: First Contact!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Friday at 10AM Pacific Time
2016-06-08 11:48 UTC · Community Announcements · Rok
This update primarily deals with the overopportunistic dogpiling behaviour AI empires used to show in the past. AIs will be much friendlier towards players who pose no threat and now need an actual reason to attack you other than seeing you already are troubled with other factions. Please see below for the full list of changes. Changed: * AI no longer considers standings and war status of other factions when deciding its diplomatic actions. * AI will be far less aggressive towards weak players they like and more aggressive towards players they dislike, even if those are really dangerous. * Ren
2016-06-08 11:48 UTC · Community Announcements · SephiRok
This update primarily deals with the overopportunistic dogpiling behaviour AI empires used to show in the past. AIs will be much friendlier towards players who pose no threat and now need an actual reason to attack you other than seeing you already are troubled with other factions. Please see below for the full list of changes. Changed: * AI no longer considers standings and war status of other factions when deciding its diplomatic actions. * AI will be far less aggressive towards weak players they like and more aggressive towards players they dislike, even if those are really dangerous. * Ren
2016-05-23 20:44 UTC · Community Announcements · Rok
Opt-in to the beta version by right-clicking on Pandora in your Steam library, choosing Properties and selecting the beta under the Betas tab. Changed: * Names of the difficulty levels now fit what they feel like for new players instead of what they felt like before the AI improvements. * New easy AI can now once again declare war on the player. But they will not consider other players relations and they will never declare war on the player when he already is at war. * New medium AI no longer has dramatically reduced chance to declare war on the player. But they will not consider other players
2016-05-23 20:44 UTC · Community Announcements · SephiRok
Opt-in to the beta version by right-clicking on Pandora in your Steam library, choosing Properties and selecting the beta under the Betas tab. Changed: * Names of the difficulty levels now fit what they feel like for new players instead of what they felt like before the AI improvements. * New easy AI can now once again declare war on the player. But they will not consider other players relations and they will never declare war on the player when he already is at war. * New medium AI no longer has dramatically reduced chance to declare war on the player. But they will not consider other players
2016-05-04 15:18 UTC · Community Announcements · Alberto
Amazing news! We are happy to announce that Slitherine lands on Bundle Stars! Starting from today a number of our games will be sold on the Bundle Stars store at a very special discount price! If you are of a mind to save don’t miss this amazing offer. A whole Slitherine bundle comprising of three different tiers with so many titles at an incredibly cheap price. Three games for 1.99$, seven for 3.99$ and eight for 7.99$! https://www.bundlestars.com/en/bundle/slitherine-bundle The details of the bundle are as follow: Tier 1: $1.99 - Battle of the Bulge - Time of Fury - Pride of Nations Tier 2:
2016-05-04 15:18 UTC · Community Announcements · Alberto
Amazing news! We are happy to announce that Slitherine lands on Bundle Stars! Starting from today a number of our games will be sold on the Bundle Stars store at a very special discount price! If you are of a mind to save don’t miss this amazing offer. A whole Slitherine bundle comprising of three different tiers with so many titles at an incredibly cheap price. Three games for 1.99$, seven for 3.99$ and eight for 7.99$! https://www.bundlestars.com/en/bundle/slitherine-bundle The details of the bundle are as follow: Tier 1: $1.99 - Battle of the Bulge - Time of Fury - Pride of Nations Tier 2:
2016-02-29 11:23 UTC · Community Announcements · SephiRok
Improvements to the AI across the board and its focus to play to win have have made it frustrating to play on easier difficulties. Today's update should be a good start to make easy and very easy difficulties more manageable and enjoyable. Changed: * AI will no longer embark land units when they are seen by an enemy. * AI formers will now cancel their action when they stand an in ion storm. * AI will now be much nicer to other players on very easy and easy difficulties. * AI will now be less aggressive on very easy and easy difficulties. * AI will no longer declare war on human players on very
2016-02-29 11:23 UTC · Community Announcements · Rok
Improvements to the AI across the board and its focus to play to win have have made it frustrating to play on easier difficulties. Today's update should be a good start to make easy and very easy difficulties more manageable and enjoyable. Changed: * AI will no longer embark land units when they are seen by an enemy. * AI formers will now cancel their action when they stand an in ion storm. * AI will now be much nicer to other players on very easy and easy difficulties. * AI will now be less aggressive on very easy and easy difficulties. * AI will no longer declare war on human players on very
2016-02-19 10:50 UTC · Community Announcements · SlithFox
This update speeds up turn times, further improves the AI and fixes some inconsistencies. Please see below for the full list of changes. Changed: * AI will now lower their population growth if they suffer from overpopulation while at war. * AI will now take aliens much more seriously and design more units in order to counter them early on. * AI will briefly pause defending their formers while they have a colonizer so they can make sure the location they want to found their new city in will be properly defended. * When a city is under siege and the attacker has enough cities to shut down healin
2016-02-19 10:50 UTC · Community Announcements · Rok
This update speeds up turn times, further improves the AI and fixes some inconsistencies. Please see below for the full list of changes. Changed: * AI will now lower their population growth if they suffer from overpopulation while at war. * AI will now take aliens much more seriously and design more units in order to counter them early on. * AI will briefly pause defending their formers while they have a colonizer so they can make sure the location they want to found their new city in will be properly defended. * When a city is under siege and the attacker has enough cities to shut down healin
2016-02-12 13:47 UTC · Community Announcements · SephiRok
Opt-in to the beta version by right-clicking on Pandora in your Steam library, choosing Properties and selecting the beta under the Betas tab. Changed: * AI will now lower their population growth if they suffer from overpopulation while at war. * AI will now take aliens much more seriously and design more units in order to counter them early on. * AI will briefly pause defending their formers while they have a colonizer so they can make sure the location they want to found their new city in will be properly defended. * When a city is under siege and the attacker has enough cities to shut down
2016-02-12 13:47 UTC · Community Announcements · Rok
Opt-in to the beta version by right-clicking on Pandora in your Steam library, choosing Properties and selecting the beta under the Betas tab. Changed: * AI will now lower their population growth if they suffer from overpopulation while at war. * AI will now take aliens much more seriously and design more units in order to counter them early on. * AI will briefly pause defending their formers while they have a colonizer so they can make sure the location they want to found their new city in will be properly defended. * When a city is under siege and the attacker has enough cities to shut down
2015-12-21 19:48 UTC · Community Announcements · SephiRok
This larger community update focuses on improving the AI's diplomatic behavior as well as both economic and militaristic thinking. These are fruits of labor of Alexander Stumpp and the rest of the community. Thank you! The AI's diplomatic behaviour is now less selfish and preventing someone else from getting too strong now has a higher priority than trying to exploit someone weak. There is also more distinction in the behaviour between different factions. The AI will now use a completely new algorithm that considers the return of investment to determine whether to build units or buildings. Thi
2015-12-21 19:48 UTC · Community Announcements · Rok
This larger community update focuses on improving the AI's diplomatic behavior as well as both economic and militaristic thinking. These are fruits of labor of Alexander Stumpp and the rest of the community. Thank you! The AI's diplomatic behaviour is now less selfish and preventing someone else from getting too strong now has a higher priority than trying to exploit someone weak. There is also more distinction in the behaviour between different factions. The AI will now use a completely new algorithm that considers the return of investment to determine whether to build units or buildings. Thi
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