Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:05 UTC.
| Change | Old | New |
| Branch public timebuildupdated |
1788568936 |
1789163863 |
| Build time on branch public |
2026-09-05 00:56 UTC |
2026-09-11 22:04 UTC |
| Build on branch public |
25135045 |
25263021 |
| Depot 2880013 download (public) |
6,290,480 B |
6,290,608 B |
| Depot 2880013 manifest (public) |
5688141745501626770 |
8128644974001868019 |
| Depot 2880012 download (public) |
8,288,416 B |
8,280,272 B |
| Depot 2880012 size (public) |
10,350,920 B |
10,351,432 B |
| Depot 2880012 manifest (public) |
7528597445155962562 |
159817485274816755 |
| Depot 2880011 download (public) |
726,250,912 B |
726,264,672 B |
| Depot 2880011 size (public) |
728,310,043 B |
728,330,113 B |
| Depot 2880011 manifest (public) |
1931265776160669850 |
2320950320445349599 |
2026-09-11 22:20 UTC · Community Announcements · Soldak Entertainment
This patch fixes a crash, fixes some incorrect monster level issues, fixes a couple slowdowns, fixes some missing item modifiers, and fixes several other minor issues.1.004 change list:fixed bags in chests sometimes confusing some of the pull resources from nearby chest stuff and crashing (Asha Marie)fixed some unique Winged Rylors not matching level of base versionfixed MonsterVortarRaider2-UniqueRandom use MonsterVortarRaider1 as basefixed MonsterVortarWarlock2 pointing to MonsterVortarWarlock1-UniqueRandomfixed some drakes not matching level of base versionfixed some small spiders not match
2026-09-05 01:52 UTC · Community Announcements · Soldak Entertainment
This patch fixes a crash, fixes fog, fixes NPCs positions after world transitions, improves controller support slightly, adds a min level to ravines and pools, and fixes several other minor issues.1.003 change list:fixed a way that liches could raise dead on the player and cause a crash and other issues (Nekot The Brave)fixed some areas having way too much fogfixed some NPC stay in houses issues across world transitionsfixed player turning sometimes when not supposed to when using a controllernow ravines have a min level of 10now starting liquid pools have a min level of 5now traps and dangero
2026-08-28 18:19 UTC · Community Announcements · Soldak Entertainment
This patch fixes a crash, decreases memory fragmentation, improved controller support slightly, removed a few more quests from no town attack worlds, and fixes several other minor issues.1.002 change list:fixed a crash in Quest::buildSpecificChanceWorld for renegades (rare case that didn't spawn a renegade at all)now NetworkSystem reuses local savedPackedDatas so not allocating/freeing memory as muchnow reserve 20,000,000 bytes for world save structurenow reserve 10000 slots for boneCachereuse PackedDataObject more often (less allocating/freeing memory)fixed another way that hotbar slots could
2026-08-26 23:53 UTC · Community Announcements · Soldak Entertainment
This patch fixes event speed getting out of control, improves machine quests, fixes too many vendors, fixes hunters, fixes a pick axe priority issue, and fixes several other minor issues.1.001 change list:now there is a max speed on new events, so can't get too fast from multiple questsreduced machine quests ModifiedNumberMultCreateQuestSpeed from 3.0 to 1.5now if a pick axe swing damages a block it won't try to pick up an object (Drakaden)increased temporal flux, anti-magic machines MinLevel from 0 to 20increased earthquake machine MinLevel from 0 to 25increased weather and fog machines MinLe
2026-08-25 19:17 UTC · Community Announcements · Soldak Entertainment
After a long Early Access, we finally released Din's Champion! Get it now while it's 20% off during its 2 launch weeks.
2026-08-21 23:04 UTC · Community Announcements · Soldak Entertainment
This patch fixes a skill speed issue, improves NPC usefulness, improves several skills, improves monster digging, adds 2 new code paintings, and fixes several other minor issues.1.000 change list:fixed skills reuse time not counting first half of animationnow NPCs get difficulty bonus multsnow don't let the player move if blocks at player location haven't been received from the server yet (prevents rare case of failing out of the world)monsters should no longer try to attack door blocksfixed monsters not being able to attack doors correctly (door blocks were blocking sight to actual door)fixed
2026-08-14 23:55 UTC · Community Announcements · Soldak Entertainment
This patch fixes generating huge worlds, adds 3 new code paintings, improves multiplayer messages, and fixes several other minor issues.0.991 change list:no longer try to spawn item block of settling loose solids when building world (causes some issues on larger worlds) (Sent Ernit)now town attackers will head towards player lifestone betteradded 3 new code paintingsskills like earthquake now need line of sight to damage entitiescan now only place 1 of unique paintings (per world)now get error message if try to replace a skill on hotbar with an item (have to delete skill first)fixed a way to u
2026-08-08 00:06 UTC · Community Announcements · Soldak Entertainment
This patch reduces memory fragmentation, fixes a crash, makes machine quests much more dangerous, makes items on ground cooler, and fixes several other minor issues.0.990 change list:reduced some new/malloc calls (should be a little faster and fragment memory less)fixed a rare crash in ModelResource::getTagDataearthquake machines much more dangerous now (Hathunter)now ice machines place long blocks at a time and more often (Hathunter)now blight machines place large blocks at a time and more oftennow fog machines start foggy places more often (Hathunter)now anti-magic & temporal flux machines t
2026-07-24 21:07 UTC · Community Announcements · Soldak Entertainment
This patch improves monster sight and movement, adds tree seedling planting, fixes a bunch of skill augments, and fixes several other minor issues.0.914 change list:monster sight now tries to see center, eyes, and feet in sight checksimproved monster sight at really short distances (removed minimum distance check)can now plant seedlingsnow young and mature trees have chance of dropping seedlings (only new trees though)now actors don't try to jump if near goal and goal is belowactors should now jump less when not necessaryfixed weapon masteries not working in augments correctly (Ironclaw)made m
2026-07-17 21:44 UTC · Community Announcements · Soldak Entertainment
This patch increases frequency of block interactions, improves healing spells, improves minion responsiveness, adds grass to background blocks, and fixes several other minor issues.0.913 change list:increased SlowBlockInteractionPerLevelChance from 0.05 to 0.075increased SlowBlockInteractionMinCount from 1 to 3now if a heal spell, that is not an area heal and can cast on self, is cast on someone else, any leftover healing gets applied to caster (Omnislash)no longer lose crafted by tag when modifying item (like arcane extraction) (Sent Ernit)now minions care more about summoner being damagedfix
2026-07-16 19:57 UTC · Community Announcements · Soldak Entertainment
Din's Champion will officially launch out of Early Access on August 24, 2026. Following an extensive and highly successful development cycle featuring over 80 community-driven patches, the game's full 1.0 version will soon be available worldwide for Windows and Linux.
2026-07-10 22:04 UTC · Community Announcements · Soldak Entertainment
This patch improves leather bags, makes sure NPC fights are on purpose, makes traps more deadly, improves shapeshifting, and fixes several other minor issues.0.912 change list:leather bags are now 1 slot larger (except last one which is 2 larger)added another safeguard to keep townspeople from accidentally hurting each other and then getting into a fight (Tuidjy/su-su-supernova)added another check to verify everything ok before saving playertraps and other damage from objects scale now correctly scale with difficulty (like monsters)knockback object damage now goes through combat system instead
2026-07-03 22:58 UTC · Community Announcements · Soldak Entertainment
This patch fixes a bunch of NPC relationship issues, makes knockback more dangerous, makes it easier to build with minions, and fixes several other minor issues.0.911 change list:now NPCs fully remain part of town when they join your party (means they can't transfer to other worlds, but fixes a bunch of issues)now your minions don't get in the way of you placing blocks (Hathunter)now acid left behind from naga AcidBoltSplash skill will disperse slowly over time (HossPorkchops)now if you attack and knock monsters into breakable objects they will breakghost aura damage no longer damages inanimat
2026-06-26 22:46 UTC · Community Announcements · Soldak Entertainment
This patch makes nemesis threats more dangerous, rewards gold from personal & clan quests, improves minions, improves suffercore, and fixes several other minor issues.0.910 change list:now if nemesis/arch-nemesis gets to 100 threat it will start some kind of threat quest very soon instead of next time do eventsnow player minions get a little extra melee reachnow get monetary rewards from personal quests or ones from clansfixed an issue where projectile could start on other side of enemy (Wraith_Magus)now most projectiles don't move the first frame (so they can check collision before they move
2026-06-25 21:35 UTC · Community Announcements · Soldak Entertainment
Din's Champion has now been in early access for over 21 months. As of this post, we've released 81 patches (23 since the last status blog) with 2,418 total changes (794 since the last post), which can be read here. This consists of a ton of small fixes and balance changes, but there have been a bunch of larger changes. Clans: There are 13 new clans including The Circle, Watchers, and Harvesters. Items: We've added 400 new unique & set items, new throwable items (bombs, flaming oil, & ice bombs), sanity potions for NPCs, and ego sparks. There are also now some items that have natural affinities
Full appinfo as delivered by Steam PICS, changenumber 38806966. Also at /api/app/2880010/raw.
{
"appid": "2880010",
"common": {
"name": "Din's Champion",
"type": "Game",
"oslist": "windows,linux",
"osarch": "",
"osextended": "",
"icon": "d40640ec84ecf8cc2756e33e839ac2b1a267a44f",
"clienttga": "1676c97da961ec77aa8b7c4a0f30683dc97809aa",
"clienticon": "bdf19b86ecdee5407c41d3daf76298cf6f0120d6",
"releasestate": "released",
"steam_deck_compatibility": {
"category": "2",
"steamos_compatibility": "2",
"steam_machine_compatibility": "2",
"test_timestamp": "1747267200",
"tested_build_id": "15909172",
"tests": {
"0": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"1": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_ControllerGlyphsDoNotMatchDeckDevice"
},
"2": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
},
"3": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsLegible"
},
"4": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsPerformant"
}
},
"steam_machine_tests": {
"0": {
"display": "3",
"token": "#SteamMachine_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"1": {
"display": "3",
"token": "#SteamMachine_TestResult_ControllerGlyphsDoNotMatchDevice"
},
"2": {
"display": "3",
"token": "#SteamMachine_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
},
"3": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultConfigurationIsPerformant"
}
},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
},
"1": {
"display": "1",
"token": "#SteamOS_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"2": {
"display": "1",
"token": "#SteamOS_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
}
},
"configuration": {
"supported_input": "gamepad",
"requires_manual_keyboard_invoke": "1",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "1",
"small_text": "0",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "proton-9.0-3RC",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"controllertagwizard": "1",
"controller_support": "partial",
"small_capsule": {
"english": "e983a3c6326a9c06e631191dfe3a3d98f7bb60fb/capsule_231x87.jpg"
},
"header_image": {
"english": "e5f22bfed8b800987217dcd6b452e9b5ce32277c/header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_hero_blur": "en",
"library_logo": "en",
"library_header": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "35.82263710618429",
"height_pct": "83.81458809735662"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "a6251b8de069495d4480b1f9967788297ac0c01a/library_capsule.jpg"
},
"image2x": {
"english": "a6251b8de069495d4480b1f9967788297ac0c01a/library_capsule_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "e06b6d81f8e230930bbd4af65a227f697ad44e16/library_hero.jpg"
},
"image2x": {
"english": "e06b6d81f8e230930bbd4af65a227f697ad44e16/library_hero_2x.jpg"
}
},
"library_hero_blur": {
"image": {
"english": "e06b6d81f8e230930bbd4af65a227f697ad44e16/library_hero_blur.jpg"
}
},
"library_logo": {
"image": {
"english": "110c93092e147cced5557a3eb14c69de7049a6a0/logo.png"
},
"image2x": {
"english": "110c93092e147cced5557a3eb14c69de7049a6a0/logo_2x.png"
},
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "35.82263710618429",
"height_pct": "83.81458809735662"
}
},
"library_header": {
"image": {
"english": "701b061d495c07d80e7ee03f8fceb6208461582e/library_header.jpg"
},
"image2x": {
"english": "701b061d495c07d80e7ee03f8fceb6208461582e/library_header_2x.jpg"
}
}
},
"store_asset_mtime": "1787761888",
"associations": {
"0": {
"type": "developer",
"name": "Soldak Entertainment"
},
"1": {
"type": "publisher",
"name": "Soldak Entertainment"
}
},
"primary_genre": "3",
"genres": {
"0": "1",
"1": "23",
"2": "3"
},
"category": {
"category_2": "1",
"category_1": "1",
"category_9": "1",
"category_38": "1",
"category_48": "1",
"category_22": "1",
"category_23": "1",
"category_27": "1",
"category_18": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"full_audio": "true"
}
},
"steam_release_date": "1787590847",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "2880010",
"store_tags": {
"0": "4231",
"1": "1100689",
"2": "3810",
"3": "1702",
"4": "1646",
"5": "1695",
"6": "1720",
"7": "4975",
"8": "3798",
"9": "1684",
"10": "4236",
"11": "7332",
"12": "4747",
"13": "6426",
"14": "4155",
"15": "122",
"16": "3993",
"17": "19",
"18": "5125",
"19": "1685"
},
"review_score": "8",
"review_percentage": "87"
},
"extended": {
"developer": "Soldak Entertainment",
"publisher": "Soldak Entertainment"
},
"config": {
"installdir": "Din's Champion",
"launch": {
"0": {
"executable": "DinsChampion.exe",
"type": "default",
"config": {
"oslist": "windows"
},
"description_loc": {
"english": "Launch"
},
"description": "Launch"
},
"1": {
"executable": "DinsChampion",
"type": "default",
"config": {
"oslist": "linux"
},
"description_loc": {
"english": "Launch"
},
"description": "Launch"
}
}
},
"depots": {
"2880011": {
"manifests": {
"public": {
"gid": "2320950320445349599",
"size": "728330113",
"download": "726264672"
}
}
},
"2880012": {
"config": {
"oslist": "windows"
},
"manifests": {
"public": {
"gid": "159817485274816755",
"size": "10351432",
"download": "8280272"
}
}
},
"2880013": {
"config": {
"oslist": "linux"
},
"manifests": {
"public": {
"gid": "8128644974001868019",
"size": "16029750",
"download": "6290608"
}
}
},
"branches": {
"public": {
"buildid": "25263021",
"timeupdated": "1789164297",
"timebuildupdated": "1789163863"
}
},
"privatebranches": "1"
},
"ufs": {
"quota": "200000000",
"maxnumfiles": "2000",
"savefiles": {
"0": {
"root": "WinAppDataLocal",
"path": "DinsChampion/User/chars",
"pattern": "*"
}
},
"rootoverrides": {
"0": {
"root": "WinAppDataLocal",
"os": "Linux",
"oscompare": "=",
"useinstead": "LinuxHome",
"addpath": ".local/share/"
}
}
}
}