Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:42 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-11-18 19:09 UTC · Community Announcements · .keng
Hey.Yeah okay after 10 months that's a bit short.The (very often mentioned) “coming soon” update is now 10 months in development (and probably longer.) -> Why? Many Unreal Engine problems, many problems that I caused myself. In addition: "Do this one quickly, oh that's still there -> AH, there's something else" That's roughly what the last few months looked like.If it looked like I had left the game hanging: Sorry, 100% my fault.To give a brief overview without spoiling too much: It will probably be the biggest update (which you can expect given the time frame) ever and offers a completely new
2025-02-10 12:08 UTC · Community Announcements · .keng
Fixed: - Jumpscare level 1 - Door level 1 removed - Level Streaming was incorrectly positioned which made it impossible to continue Changed: - Reduced jump height - Adjustments in level 1 - Adjustments in level 2
2025-02-05 15:45 UTC · Community Announcements · .keng
Fixed: - Doors at level 2 Added: - Translations - Door texture Changed: - Vent has been adjusted - Jumpscares have been reworked or moved - Carpet was slightly displaced due to unevenness - Color of the doors changed for better recognition - The alpha walls have been removed for the player's free movement
2025-02-04 21:04 UTC · Community Announcements · .keng
Fixed: - Crawling into the vent is kinda fixed (not final) - Enemy animation - Statue LOD Added: - Your resolution is now recognized and compatible resolutions are automatically displayed - When pressing reset, you must confirm the settings again - You can now move sideways to get through small spaces - When accepting, you are returned to the game - Gamma is now reset when pressing reset - Main menu is now in the in-game menu - The settings in-game are now saved - Sensitivity is now set only in-game - Wall texture is now clearer - Realistic camera - Damage effect - Translations - New Map - Vid
2024-12-19 08:39 UTC · Community Announcements · .keng
**Patch 0.05** Fixed: - You can no longer see the delay of the post-processing - Gamma slider now defaults to the correct level - Mouse slider now defaults to the correct level - Flickering should now be fixed for all players - Players could pass through certain walls - "Setttings" corrected to "Settings" - Many other things Added: - You can now choose your language in the settings > `English (primary language) > German > Russian > Polski > Italiano > Espanol > Francias > Portugues > Indonesia > Türkce > 日本 > 한국어` - There are no more (In Game) loading screens - Charackter legs now adjust to th
2024-10-27 17:08 UTC · Community Announcements · .keng
Fixed: - AI no longer triggers events meant exclusively for the player - Start adjusted to be parallel - Fixed a misplaced lamp - Textures replaced Added: - 2 Documents - “Missions” Changed: - Adjusted flickering light to match the sound - Tweaks for enhanced player experience - Document flashing intensity reduced - Improved elevator sounds - Start level has been reworked - Level 0.01 is now Level 1.10 and has been merged with Level 0.00 - Removed fog from the starting level - Removed grain filter - Text color in game
2024-10-17 08:52 UTC · Community Announcements · .keng
Fixed: - Hitboxes were active that should actually be deactivated Added: - Documents can now be recognized more easily - When turning a page there is now a sound - You can now hear when a door is closed - Door types now have individual sounds - All documents are now animated - Better out of breath sounds - Optimized - Events - Monster - Sound effects - Events Changed: - The particles when the lamp shatters now look better - Document animation is now faster - Underground level structure - Level 1.00 Expanded - Lights reworked - Elevator adjusted Note: 1. It could be that textures are missing du
2024-10-07 08:18 UTC · Community Announcements · .keng
Fixed: - You can no longer look inside yourself Added: - New sound effects - New events - Character now has hair Changed: - The character should now move more smoothly - Changes for a better experience - Running speed slightly reduced - Fog adjusted
2024-10-06 13:50 UTC · Community Announcements · .keng
Fixed: - Cutscenes are now displayed correctly (This time really) Added: - Camera “lag” reduced to the lowest level - Fading effect after falling down - Presets are now named Changed: - A ramp instead of stairs for a better experience - When you open the menu, the game pauses - Light adjusted in all areas - Fog adjusted in all areas
2024-10-04 23:25 UTC · Community Announcements · .keng
Added: - Animation when opening a document - Animation when closing a document - You can now open and close doors - Menu animations - Sound effects - UI Sounds - Tutorial - Events Changed: - Documents must now be picked up manually - Doors must now be opened / closed manually
2024-10-02 13:13 UTC · Community Announcements · .keng
Fixed: - Level 1.1 you can now enter the door - Level 0.0 Objects no longer pop up - Character sprint no longer automatic - Small bugs in the menu fixed Added: - If you have no stamina, you must wait until you have recovered ( ≈ 15%) - Gamma menu added - Menu animations - UI sounds Changed: - Stamina 5% increased
2024-09-26 11:16 UTC · Community Announcements · .keng
Fixed: - The default resolution is now displayed automatically - You can no longer click behind the FSR menu - It was possible to walk through some walls - Level 0.0 Pillars moved Added: - Presets for settings - 3x Documents - 3x Cutscenes - Menu music - Start level - Level 0.01 - Level 1.0 - Enemy - Event Changed: - Jumpscare no longer sends you to the start menu - FPS limiter deleted - Camera lag reduced - Stamina reduced by ≈ 10% - All old documents have been removed - The UI has been reworked - Level order reworked - Level 0.0 Some objects have been adjusted - Level 0.0 Light color has bee
2024-09-07 17:20 UTC · Community Announcements · .keng
Fixed: - FSR Menu Added: - Chapter 1.0 and 1.1 merged - Chapter 1.0 more areas - Story element - Enemy...? - Elevator Changed: - Chapter 0.0 adjusted - Level 0.0B adjusted - FPS counter moved - Chapter 2 removed Note: 1. Chapter 2 will be back soon as this needs to be reworked with the story. 2. Some notes might be missing because they are currently being edited. 3. The FPS display does not work yet, will be fixed in the next updates.
2024-09-04 00:56 UTC · Community Announcements · .keng
Fixed: - Settings are now displayed correctly - Objects pop up less - Lights corrected Added: - Images for chapter selection and removed blur - Chapter 0.0 and 0.0A merged - Menu for FSR - FPS counter - Enemy...? Changed: - Reworked appearance of the settings - Enemy removed from Chapter 2
2024-08-30 22:54 UTC · Community Announcements · .keng
**Patch 0.03** Fixed: - Language selection now equals the in game menu - Shadows should now be rendered correctly - You can no longer see through walls - Translation in the in game menu - The floor in level 0 was uneven - FPS limiter now works better - Documents translation Added: - You can now adjust your mouse speed - V-Sync now activated by default - Images for the loading screen - FSR Frame Generation - Level 0B Changed: Level: - Level 0 New entrances - Level 0 Optimized - Level 1 Underground - Level 1 Optimized - Level 1 Textures Other: - Enemy removed due to revision - GPU memory usage r
Full appinfo as delivered by Steam PICS, changenumber 38740844. Also at /api/app/2880130/raw.
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