Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:12 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-09-14 13:21 UTC · Community Announcements · desuno(ですNO)
→ver1.03b ・Fixed 12W boss altercation where the altercation would appear in a hard to beat location. ・Modified 12-4 to make it easier to play. ・Fixed a problem with the scrolling position sometimes being incorrect when starting again after clearing a 2-player game. We would appreciate it if you could let us know if the strange thing still happens.
2024-08-10 14:41 UTC · Community Announcements · desuno(ですNO)
ver1.03a ・Fixed a problem where the door that you enter after defeating all the enemies had been entered before defeating them. ・The decision was widened by one dot because it was rare to get through the gap between the red spikes. ・Fixed a problem in which the state did not change easily when trying to move off-screen with "Hook" that could not be scrolled when playing with two players.
2024-08-08 06:43 UTC · Community Announcements · desuno(ですNO)
ver1.03 Only the normal mode will be changed. There will be no effect on the Challenge mode. ・The red spikes were meant to be a kind of roadblock, but since it was possible to get out of them by operating in the return state, we made the action to return to the original position when touched. (Inoperable return status.) ・Damage from red spikes has been powered up to 2. It is not something that can be forced out! It is a dangerous thing to do.
2024-08-07 03:23 UTC · Community Announcements · desuno(ですNO)
・The power to move when returning from a damaged state has been made to remain. Entering the opposite direction of the original during the time it is stopped due to damage will reduce the speed. ・The point of return and the point of contact with the other player have been shifted to the upper side to make it more difficult to get stuck on the ground when two players are in the return state. ・Blocks with resurrection attributes, which break when touched, are now resurrected even if they are far from the screen range.
2024-08-06 12:45 UTC · Community Announcements · desuno(ですNO)
The change in the return process had affected the 9-3 moving block, so we have made an immediate correction, though only for the time being. It mainly affected me greatly when I was playing with two people. We apologize for the inconvenience....... ・Other Fixs Fixed a phenomenon in which the game does not go over when two players are playing in the "Challenge" mode.
2024-08-05 15:41 UTC · Community Announcements · desuno(ですNO)
This is something that does not affect normal play, The return state has been enhanced and the freedom has been increased, returning from the return state in the wall! If the optimal move is a looped move, the game's ideal move is not as cool as we want it to be. There is no particular impact on the use of exiting difficult areas. We would like to make a good drop-off point with a sense of play. Thank you for trying all of this! Since the hard work mode also makes the stages with a large amount of material more difficult indeed, the initial life will remain the same, but the MAX life will be e
2024-08-05 08:01 UTC · Community Announcements · desuno(ですNO)
After 9W, the Extra World! So it is difficult to do, Since there were a few comments about the difficulty of the game, we will strengthen Alice-chan in normal mode a little. Thank you for playing along so quickly....... We are of course glad that you are willing to try, but it would be sad if you feel that the difficulty is not fun... ・The initial life was enhanced by 1 to 5 and the max life by 6. ・The return process when falling into a hole, etc., was to return to the final landing point, --When there is no operation, it goes to the final landing point as before and returns at that point. -
2024-08-04 13:55 UTC · Community Announcements · desuno(ですNO)
→1.00 Extra World! of 8W is added for a total of 16W. We are happy if you can play without any difficulty as we have added some hard and fun levels! The condition on the Extra World is that you must have completed 8-4 & obtained at least 32 magic books. You do not have to have cleared the additional stages that open up with your score item. Thank you for your interest from Early Access! Although we have set the version as ver 1.00, we will continue to make adjustments based on the feedback we receive from players. We will make this a fun game and look forward to working with you in the future!
2024-08-01 06:04 UTC · Community Announcements · desuno(ですNO)
Thank you for staying with us from Early Access. We plan to update to the finalized version on 8/5. Add 8W on the extra side for a total of 16W. We hope you will fight for more dangerous and fun stages! It is treated as a completed version, but we are adding achievements for the first time, so we have not been able to test that area yet. We will test it after release, so please understand that there may be some glitches. We have been fixing bugs and making adjustments since Early Access, Some of the additional stages can be quite challenging. If you play with the game and find that there are m
2024-05-18 14:52 UTC · Community Announcements · desuno(ですNO)
→0.84a ・Fixed a situation where only sound effects were heard and nothing was happening at the 8W boss. ・When scrolling becomes possible during a boss fight, if the scroller is near the right edge, the scroller is now moved to the right.
2024-05-18 12:32 UTC · Community Announcements · desuno(ですNO)
→0.84 ・The processing when scrolling the screen with the right stick input was incomplete, so it has been corrected again. ・There were a few objects that were reacting in a restored state, which have been corrected. ・Fixed a problem where the acceleration on a downhill slope when moving to the left was not riding properly. ・The condition for returning off-screen on a lift that falls when stepped on has been accelerated. ・I adjusted the attack on the 2W boss a bit. ・Adjustments were made to the 4W boss. ・I changed the attack of the 6W boss. ・Several stages were corrected.
2024-05-11 06:12 UTC · Community Announcements · desuno(ですNO)
・When scrolling the screen by pressing and holding the up/down directional buttons or inputting the right stick, the scrolling did not stop cleanly at the end of the screen. ・Because the flag for achievements is only checked when a stage is cleared, Fixed a problem where the timing of unlocking achievements for which a book was acquired could be off. ・Fixed that some messages were out of frame in English.
2024-05-09 14:44 UTC · Community Announcements · desuno(ですNO)
・The normal mode had been designed so that the remaining lives would not be reduced, but we changed the specification so that the remaining lives would be reduced but the game would not be over. ・Some stages were renovated.
2024-05-05 11:37 UTC · Community Announcements · desuno(ですNO)
Thankfully, English-speaking people are also playing the game, so we have made it possible to play it in English as well, although we have used a tool to translate the game. It is not yet complete but may be at least playable. I am sure there are many oddities and I would be happy to learn about them. →ver0.82 ・We have used tools to translate, but once in-game short messages, etc., are now also in English. You can choose the language you want to use from the SUPER ALICE DOLLS properties of the Steam client. ・Fixed Alice getting stuck when she ran out of stretch puppets in certain situations.
2024-05-05 03:06 UTC · Community Announcements · desuno(ですNO)
I would like to implement English short-messages as well, although I think it will be a tool translation for now. →ver0.81 ・Fixed a situation where a red spike would hit a red spike even during a resurrection move. ・Fixed a reaction of the block that appeared when passing by while doing a resurrection move. ・When two players are playing, when they are doing a resurrection move, they can press the jump button to return to the game. It is also somewhat easier to maneuver when the move is entered. ・Some stages have been modified to make them easier to play. ・Fixed a problem where it was sometimes
Full appinfo as delivered by Steam PICS, changenumber 37464588. Also at /api/app/2887260/raw.
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