Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:51 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-12-11 10:38 UTC · Community Announcements · incinious
An update in time for the new year!Greetings Dungeon explorers! I am happy to be able to share a new update for Dungeon Deck, just in time for the end of the year. This update does not bring a significant amount of new content, but I am excited about the various quality of life and graphics improvements; hopefully this leads to a more enjoyable experience for everyone!CardsNew Card: Haunted HouseNew Card: TomahawkNew Card: Fake MessCardboard Suit: Rarity increased to Legendary. Now adds 1 Defense for every card in your deckBow Glove: Category changed to ring. Will draw a bow from the deck into
2025-05-07 07:49 UTC · Community Announcements · incinious
This update is a small patch to fix bugs / improve quality of life: Improved Defense UI readability Disables unlocking achievements when completing custom deck challenges Hides value of status effects on darkness rounds Makes it more obvious when a card is about to be discarded Bug Fix: Hot Rock now has a properly set card back on Stealth Enemies challenge
2025-05-04 05:06 UTC · Community Announcements · incinious
{STEAM_CLAN_IMAGE}/44938185/34a0f55a1a90a7236c72b38af80af6afa52eae6e.gif Introducting the Challenges update Thank you all for your patience this year, it has finally paid off with the arrival of the newest update to Dungeon Deck! This update brings new ways to play Dungeon Deck. Choose from a list of challenging modifiers, and try to win the game! There are fun challenges such as Hot Potato, where cards can only stay in your hand for one round, or more difficult ones such as Boss Rush, where you have to beat all bosses in the game in a row! {STEAM_CLAN_IMAGE}/44938185/40444b227ee88ef88ef931cbf
2025-01-15 11:20 UTC · Community Announcements · infernobomb
I am back with the first patch of 2025, removing a few more bugs. Now work begins on the next update! Change Log Cards are sorted when using Hidden Sight Cards are sorted for the stamp event Improves how Blunt Steel combines with whetstone No longer resets damage of Blunt Steel on use Bug Fix: Swooping Owl will no longer trigger action once killed
2024-12-21 07:26 UTC · Community Announcements · infernobomb
This is the final patch of the year! I will be taking some time off over Christmas and New Years. Thank you for all your support since the release of Dungeon Deck, I already have some "Challenging" update ideas for next year, so stay tuned! Change Log Baton: Increases rarity Stops damage particles hurting the player after the round has ended Improves how cards are sorted in shops and the end game screen Stops enemies with no damage (e.g. Kelp) from animating each turn Crash Fix: Kelp will no longer crash the game when clearing
2024-12-08 12:22 UTC · Community Announcements · infernobomb
This update is another patch for various bugs that have been reported through the Discord: Bug Fix: Lion Bouncer will no longer stop empty plots from reducing move count on death Bug Fix: Attacking a Guilty Lizard with daggers no longer has the chance to summon multiple enemies Bug Fix: Makes discard hand behavior more predictable when rings are in your hand Bug Fix: Fixed several weapons not triggering ice and fire rings when attacking Bug Fix: Scabbard now properly ignores swords when drawing a new hand Bug Fix: Controllers can no longer ignore targeted enemies when there is only one targete
2024-12-04 13:47 UTC · Community Announcements · infernobomb
This update includes various fixes for the game: Danger Dagger: Now deals 4 damage instead of a random value between 3 and 5 Danger Dagger: Improves formatting of text Rage Powder: Improves formatting of text Summons will now be highlighted if holding a card which can be used on them Added environment coins Crash Fix: Danger Dagger will no longer crash the game Bug Fix: Header text no longer shown while viewing settings Bug Fix: Spell cards can no longer be targeted by summon consumables Bug Fix: Environment elements properly created when continuing an existing game
2024-12-03 12:09 UTC · Community Announcements · infernobomb
Hey everyone, The launch week has been super encouraging, hearing all of your feedback has given me so much motivation to continue improving Dungeon Deck, and make it as fun of an experience as possible. Thank for you bearing with me as I iron out any issues, it is really helpful whenever they are reported on Discord alongside screenshots or videos, as it means I will likely be able to patch them quicker! This is another small patch with various fixes, but also includes a leaderboard functionality! You can now see your time when you win a run, with your best time being shared on the global Win
2024-12-01 10:18 UTC · Community Announcements · infernobomb
Stops cardboard suit needing a summon to target No longer removes save states after small updates Kelp is automatically removed if no enemies remain Bug Fix: Choosing a card in lucky draw will no longer zoom in instead and not select Bug Fix: Daggers drawn from the discard can now be used in the same turn Bug Fix: Bone Club will no longer be accidentally duplicated Crash Fix: Clicking on a card while playing it can no longer crash the game
2024-11-29 12:39 UTC · Community Announcements · infernobomb
A small patch to fix issues related to steam: Bug Fix: Steam Achievements will now unlock alongside in game achievements Bug Fix: Torn knife cards will no longer work infinitely Bug Fix: Stamped Bows now correctly calculate their damage Unlocks steam achievement for any already unlocked in-game achievement Shy Dagger: Bonus damage increased from 2 to 8 Fixes text going off of some cards in Chinese translation
Full appinfo as delivered by Steam PICS, changenumber 35084791. Also at /api/app/2895110/raw.
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