Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:24 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-06-29 05:41 UTC · Community Announcements · [Frostzone] Fred
Hello everyone,Here's a hotfix addressing a bug discovered after the release of update 0.22.Also, keep in mind that custom fonts installed on the OS must be installed for all users, otherwise they might not be exposed by the OS when system fonts are requested. (In Windows 11: Right click the font file -> show more options -> Install for all users)Fixes Fixed a rendering issue where certain custom fonts would fail to render and would display the default font instead.
2026-06-29 00:00 UTC · Community Announcements · [Frostzone] Fred
Hello everyone,Update 0.22 is now live 🎉This update focuses on a number of major technical challenges that have been postponed throughout Early Access due to the time and complexity required to address them. Unfortunately, by the time I got to them, I had also reached a stage where I could no longer sustain working full-time on the project. The combination of these factors pushed back the consistent monthly update schedule that I’ve maintained throughout Early Access significantly.I’m still figuring out the best approach for future updates. There are two main options: smaller, more frequent m
2026-03-12 21:05 UTC · Community Announcements · [Frostzone] Fred
Hello everyone,Update 0.21 is now live 🎉A large portion of recent work has gone into building the core systems required for localization support across the entire application. The underlying architecture that will drive localization is now complete, but the actual translation work is only just beginning.As a result, this update focuses mostly on suggestions, fixes, and continued polishing of existing systems. This includes quality-of-life improvements, UI adjustments, and tackling some of the more time-consuming bugs that had previously been postponed due to the amount of work required to pro
2026-01-19 23:37 UTC · Community Announcements · [Frostzone] Fred
Hello everyone,Update 0.20 is now live 🎉An exporter issue was reported after the December update, but I couldn't hotfix it earlier because I forgot to create a clean v0.19 snapshot before the holidays, so the focus shifted to finalizing and releasing 0.20 earlier than planned.A large part of this update focuses on under the hood improvements, especially around database performance, memory usage, and responsiveness. Asset loading times should be faster, memory spikes reduced, and some workflows are now smoother. See the full patch notes for details.It also includes some user requests, alongsid
2025-12-18 18:00 UTC · Community Announcements · [Frostzone] Fred
{STEAM_CLAN_IMAGE}/44962110/48b7dd25dbe9ee2942e0d2d557b6dd64696f0b29.jpg Tis the season for deals! Don't miss your chance to get Card Engine 15% off! https://store.steampowered.com/app/2899310/Card_Engine/
2025-12-17 12:37 UTC · Community Announcements · [Frostzone] Fred
Hello everyone, Update 0.19 is now officially LIVE! 🎉 This update introduces a wide range of improvements across Card Engine, with a strong focus on workflow flexibility, editor usability, and quality-of-life refinements. Highlights include customizable project file paths, a major overhaul of the text icon widget, more standard-assets, upgrades to the template system, and several editor enhancements aimed at faster iteration and better control. This will serve as the final update of the year, and I would like to say thank you to everyone who has shared their ideas, suggestions and bug reports
2025-11-01 17:34 UTC · Community Announcements · [Frostzone] Fred
Hello everyone,Here's another hotfix for some issues that came up after update 0.18As always, thank you for your continued feedback and support, keep sharing your ideas and bug reports on the Card Engine Discord or Community Hub!FixesFixed incorrect anchor for the top-left navigation barFixed the preview texts in the variables window not rendering text icons when using the formatting
2025-10-30 18:08 UTC · Community Announcements · [Frostzone] Fred
Hello everyone,Here's a hotfix for some issues that came up after update 0.18As always, thank you for your continued feedback and support, keep sharing your ideas and bug reports on the Card Engine Discord or Community Hub!FixesFixed shadow data not getting pasted when copying and pasting individual objectsFixed the layer UI list disappearing after changing the card size in the project card size window with the editor openFixed the grid not updating to match other card sizes
2025-10-30 09:39 UTC · Community Announcements · [Frostzone] Fred
Hello everyone,This update brings a highly requested feature, the ability to set quantities for each card in the editor and through CSV imports. The exporter will add the additional cards to the page, or flow to additional pages if needed.Alongside this, the editing experience has received major improvements, including a fully reworked grid system and viewport system with smoother zooming, sharper visuals, and better overall performance. The font selection menu, editing controls, and general UI have also been refined to make designing and managing cards faster and more intuitive.CSV NOTE: Ever
2025-09-28 01:29 UTC · Community Announcements · [Frostzone] Fred
Hello everyone,This update focuses on improving usability and control within the editor, introducing built-in variables with special behavior, a complete overhaul of the Layer UI for a more powerful workflow, and a series of quality-of-life changes. These improvements aim to make the editor more intuitive and flexible, while also addressing several issues introduced with the recent database update.As always, please continue to post your bug reports and feedback in the Card Engine discord server or the Community Hub.Patch NotesVariablesAdded some built in variables with special behaviour:{name}
2025-09-06 16:39 UTC · Community Announcements · [Frostzone] Fred
Hello everyone, This update focuses on deep memory and performance improvements following continued work on the new database and recent backend changes. The goal is to deliver a smoother, more stable experience across all hardware, reducing overhead on lower-end systems while making better use of resources on powerful PCs. These improvements also free up system resources for future features. The biggest improvement most users will notice is that opening categories in the asset browser is now drastically faster after the first initial load, and that Card Engine will use much less memory in proj
2025-08-29 15:49 UTC · Community Announcements · [Frostzone] Fred
Hello everyone, Here is a small update fixing some issues that have come up recently. General Fixed an issue where the new database system failed to retrieve built-in fonts when using the lite formatting system Font selection dropdown menu The filter input now clears when the menu is reopened Fixed an issue where the list of fonts could wrap around if opened in quick succession Fixed an issue where the input text cursor would not show when hovering the filter input As always, please continue to post your bug reports and feedback in the Card Engine discord server or the Community Hub.
2025-08-18 16:19 UTC · Community Announcements · [Frostzone] Fred
Hello everyone, Here is a hotfix to address some issues that has come up recently. Bug reports and feedback are always welcome, either on the Community Hub or our official Discord server. Fred, The Developer Fixes Fixed an issue where empty files (containing only headers with no data) could incorrectly be flagged as corrupted in the log files Fixed an error that could happen during the open category process if there were unsupported file formats in the custom assets Removed log entries that was only intended for internal testing of update 0.15 Added version information to log files to clarify
2025-08-07 16:13 UTC · Community Announcements · [Frostzone] Fred
Hello everyone, update 0.15 is now live.This update has taken quite a bit longer than usual, which is primarily due to some massive changes to critical systems that also required a lot of testing to prevent bugs.This update brings major improvements to memory usage, saving, and overall stability to meet new requirements and expectations. A significant portion of the backend has been reworked to support these changes.Backup Reminder: Creating backups periodically is always a good practice, especially with early access software. Your projects can be found in your Documents folder:(E.g. C:\\Users
2025-06-02 08:56 UTC · Community Announcements · [Frostzone] Fred
Hello everyone, Here is a hotfix to address some recent issues. Bug reports and feedback are always welcome, either on the Community Hub or our official Discord server. Fred, The Developer Fixes Fixed an issue where changes were not saved when project files were on non-OS drives (e.g. external or network-mapped) Frame_19 has been updated to be symmetrical. This change should hopefully not negatively impact existing designs, as the fix corrects a visual inconsistency
Full appinfo as delivered by Steam PICS, changenumber 38567594. Also at /api/app/2899310/raw.
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