Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:00 UTC.
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2024-10-08 19:35 UTC · Community Announcements · AllyProductions
Fixing a bug where moving platforms could get stuck in player enclosures at the start of the match, leading to them being desynced with other moving platforms. Fixing a bug where the coin bar UI indicator could be displayed past max.
2024-09-14 02:48 UTC · Community Announcements · AllyProductions
Now tracking "no damage runs" for all single player levels. Can you complete these challenging levels without getting hit? These are tracked separately from best time, so you don't need to complete both in the same run! Adding dev best times to all Single Player levels. Can you beat my best times? Made some slight tweaks to a few single player levels to make difficult areas a bit easier. Updating the Lightbender's Prism relic to make the player a bit more invisible. Fixing a bug caused by unplugging a controller during single player and then restarting the level. Updating the visuals on the Wi
2024-08-31 17:23 UTC · Community Announcements · AllyProductions
One of the most requested features for the game has been a single player mode, so I decided I'd add not one, but four single player mini-modes! Play as your favorite character as you race against the clock to master relics, prove your platforming prowess, amass treasure, and reclaim stolen relics! {STEAM_CLAN_IMAGE}/44974750/9b4492346757ec3094bcdb7ca3fc21034f473e24.png New Single Player Modes Mage: Relic Mastery - Start with a relic and progress through a (mostly) linear level that's built for that specific relic. Shadow assassin: Parkour Challenge - Progress through a (mostly) linear level wi
2024-08-30 20:06 UTC · Community Announcements · AllyProductions
To celebrate showcasing at Seattle Indies Expo this weekend, Grapplers: Relic Rivals is 20% off until September 6th! Grapple your rivals, collect powerful relics, and save some coins in the process! Oh, and the single player mode releases this weekend too! {STEAM_CLAN_IMAGE}/44974750/ba66ab3e11d8af52804330de7faa4cdd27002752.png
2024-08-29 20:26 UTC · Community Announcements · AllyProductions
Grapplers: Relic Rivals is getting not one, but four single player mini-modes! And what's more, these modes release this weekend! Play as your favorite character as you race against the clock to master relics, prove your platforming prowess, amass treasure, and reclaim stolen relics! {STEAM_CLAN_IMAGE}/44974750/48b2630521d2713b50cd443982eb4ea3392a9060.png
2024-08-21 02:14 UTC · Community Announcements · AllyProductions
Thomas Wilde et al. at Hard Drive wrote a jokey review for Grapplers: Relic Rivals that made me laugh out loud right from the get-go! Check it out! https://hard-drive.net/news-games/the-hard-drive-review-grapplers-relic-rivals/ And some on-the-horizon updates in response to their feedback: I've already got a (local) change to add some short floating text when picking up a relic to help explain what it does (And an option to disable it), so that's coming in the near future. A single player mode is coming very soon! I'm considering also adding "practice bots" with the single player mode update (
2024-08-08 09:54 UTC · Community Announcements · AllyProductions
New Level Intrepid explorers have discovered a new location in the Dunes of Eternity: The Whispering Expanse. {STEAM_CLAN_IMAGE}/44974750/2c80cb0c07ab2f83902d14a9aa6d19f118461a4a.png New Relics Intrepid explorers have discovered some new relics: Cthulhu's Tendril: Increases your max grapple distance. Lightbender's Prism: Makes you more difficult to see. Game Changers Game Changers are new options that, well, change the game - Exploding corpses, exploding grapples, and probably some others that don't involve explosions. Let me know what you think or if you have ideas for new game changers you'd
2024-08-07 19:55 UTC · Community Announcements · AllyProductions
https://pbs.twimg.com/media/GUU2CU_a8AAgISr?format=jpg&name=4096x4096 I'm incredibly excited to announce that Grapplers: Relic Rivals was selected to be a part of Seattle Indies Expo on September 1, 2024! If you're going to SIX or PAX, come say hi, grab some swag, and play the game. Hope to see you there!
2024-07-29 22:07 UTC · Community Announcements · AllyProductions
If you've been on the fence about picking up Grapplers: Relic Rivals, good news! I just released a free demo for the game! Give it a shot - I'm sure you'll love all the chaotic PVP action! You can access the demo from the game's store page: https://store.steampowered.com/app/2906890/Grapplers_Relic_Rivals/
2024-07-20 02:07 UTC · Community Announcements · AllyProductions
Sorry for the double update today, but I just found out that Stumpt will be streaming Grapplers: Relic Rivals tomorrow, July 20th sometime between 10:00 AM and 4:00 PM PDT on Twitch! Come hang out, grab some popcorn for the chaos that's about to unfold, and ask questions in chat. Stream link: https://www.twitch.tv/stumptgamers (They'll play Grapplers: Relic Rivals sometime in that time frame, not the whole duration) {STEAM_CLAN_IMAGE}/44974750/d20cf5a31e63adc43f1b553c2fb04ef9e467f404.png
2024-07-20 00:26 UTC · Community Announcements · AllyProductions
Hey everyone! Now that we're a month post-launch and things have mostly stabilized, I thought I'd recap the updates that have gone into the game and all the exciting things that have happened. Let's dive in! Discord Community https://discord.gg/gPSQvZ24vv We've got a Discord community now! Join to get updates or give feedback on the game, learn about game dev tips and tricks, or just hang out and talk about games. Game Updates Since Launch I've done my best to put in constant game updates while juggling things like marketing and social media, applying for game festivals, and doing non-game wor
2024-07-19 06:16 UTC · Community Announcements · AllyProductions
Displaying the number of coins to win on the UI. Adding VFX and SFX to stalactites when they hit players. Adding effect trails to projectiles to make them easier to see, and to make it easier to tell which character spawned the projectile. Adding a smoke cloud effect when turrets fire for increased visibility. Adding a trail of VFX to players in the lead by a decent amount, or ones that are close to winning. Adding the option to rematch from the win screen. Updating the default match options for slightly quicker, more coinsplosion-y matches. Increasing the max number of coins to win, and makin
2024-07-15 07:06 UTC · Community Announcements · AllyProductions
Intrepid explorers have discovered a new location in Chillwind Ascent!: Astral Terrace. Adding a screenshot of the final frame of the match to the win screen to capture that epic moment you triumphed over your rivals... and for extra bragging rights. This screenshot will also be saved in the screenshot folder (See below), but gets overwritten each time a match is completed. You must copy it elsewhere before completing another match if you wish to immortalize it. Adding Steam screenshot integration - Share some cool pictures! Default Steam hotkey: F12 Default screenshot location: %localappdata%
2024-07-12 21:29 UTC · Community Announcements · AllyProductions
Ivan at IndieGames.eu wrote a review for Grapplers: Relic Rivals! Check it out: https://indie-games.eu/en/grapplers-relic-rivals-review/ I already have plans to add more levels (Already added 3 since launch!), options, and relics, so I'm right on track!
2024-07-07 09:58 UTC · Community Announcements · AllyProductions
Intrepid explorers have discovered a new location in Verdant Thicket!: Temple of Serenity. Intrepid explorers have discovered a new location in Inferno's Edge!: Phoenix's Rise.
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