Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-12 00:35 UTC.
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| Build time on branch public |
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| Branch public timebuildupdated |
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2026-09-09 19:29 UTC · Community Announcements · Intrepid Marmot
Buggos 2 - Update 1.3.0 Multiplayer Buggos vs Buggos multiplayer is here. Up to 4 players fight it out over Steam, free-for-all or in teams. Host a lobby from the main menu, or join one from the lobby list or a Steam invite. Lobbies can be password protected. Before a match every player drafts their own evolutions and mutations from a point budget the host sets, then locks in. Two maps to start: Duel for 2 players and Crossroads for up to 4. Each player picks a color. Units, buildings and goo all take their owner's color so you can tell whose swarm is whose. Lose your last Hive and you're out,
2026-08-22 16:30 UTC · Community Announcements · Intrepid Marmot
You have spent Buggos 2 as the Hivemind. Evolving the swarm, cracking Human colonies open, eating their worlds one dirty little settlement at a time. Buggos: Death Squad puts you on the other end of it. It is a 4-player co-op horde survival shooter with base building. Customize your loadout on the drop ship, land on a world the Buggos are already eating alive, and raise a fortress of turrets. Then hold it, while the swarm comes at you hundreds at a time and evolves every wave to counter whatever you just built. The swarm adapts to you Stay on top of the nests, watch for the attack waves, and u
2026-05-14 11:19 UTC · Community Announcements · Intrepid Marmot
GameplayAdded a toggle for buildings spawned from other buildings allowing auto rebuildingNew MutationsAdded new mutation Slug Armageddon - +2 Spawn amount,-3 Spawning Speed +15% Mass breeding chance BalanceReduced Boomslug base swarm cost from 10 -> 8Added an additional evolution to reduce Boom Slug swarm cost.Added an additional evolution to increase Boom Slug speed.
2026-05-03 01:47 UTC · Community Announcements · Intrepid Marmot
Fixed a bug with spore turrets getting double evos Fixed a bug with humans getting attack speed upgrades from Buggos. Spawned buildings from other buildings will not have rebuilding.
2026-05-01 15:57 UTC · Community Announcements · Intrepid Marmot
New EvolutionsSpreading Pustules - Nutrient Pustules have a +5% chance to spread every 2.5 seconds. New MutationsImpregnation - Spore turrets launch their eggs into enemy units. If the unit dies a new spore turret spawns from their body. Bursting Brood - When a building is killed, +10 Swarmers burst from its corpse. BugsFixed a large performance bug that was killing FPS and causing a memory leak.Fixed an issue where some levels wouldn't start because of a nav mesh issue on some hardware setups.
2026-04-23 09:30 UTC · Community Announcements · Intrepid Marmot
GeneralAnything that spawns swarmers now can spawn the golden swarmers if you have that mutation unlocked.MutationsNew mutation - Crystal Mothers - Crystals and Fungus now affect Buggos that the Swarm Mother spawns. These effects are 50% less effective on these spawns.BalanceEvolution - Spore Artillery Range - increased range reduced from 150 -> 50. Added another range upgrade in the tree.Reduced the spawn rate of titans from 15 -> 13 seconds.
2026-04-16 08:57 UTC · Community Announcements · Intrepid Marmot
New MutationArtillery Lob - Allows Spore Artillery to shoot over terrain.New Settings OptionStart level paused - allows you to start each level in the paused state. Bug FixesFixed a bug where swarm mothers with mother for all evolution would not spawn swarmers or golden swarmers.Fixed a bug with the display of current bugs not showing bugs spawned by swarm mothers from mother for all
2026-04-15 03:02 UTC · Community Announcements · Intrepid Marmot
Balance changes:Hard + Impossible Upgrade LockingBoth hard and Impossible can now lock 1 more upgrade.Hard can now lock 3 upgrades from being picked, the computer will select 1.Impossible can now lock 2 upgrades from being picked, the computer will select 2.Impossible difficulty upgradesReduced spawn rate upgrade from 4 -> 2.HumanRobotics lab spawn amount decreased from 5 -> 4.Robotics lab spawn rate increased from 14 -> 18. GeneralUpdated the evolution text for negative armor to be more understandable.EngineMore garbage collection and memory checking.Found more places where we needed to conve
2026-04-14 09:26 UTC · Community Announcements · Intrepid Marmot
Balance changes:Human UnitsMech combat rating increased from 450 -> 650. This means less of them will come in attack waves.Mech rocket damage decreased from 40 -> 30.Mech rocket splash range decreased from 50 -> 40.Mech base health decreased from 350 -> 300.Missile Launcher base attack range decreased from 150 -> 110.Missile Launcher base splash range decreased from 60 -> 45.Missile launcher base damage decreased from 30 -> 20.Flamer base health decreased from 50 -> 35.Flamer base attack range increased from 30 -> 40.Flamer base speed increased from 50 -> 70.Flamer base attacks per second decr
2026-04-14 01:30 UTC · Community Announcements · Intrepid Marmot
Fixed an issue with image size for the workshop uploads.
2026-04-13 09:42 UTC · Community Announcements · Intrepid Marmot
Level UpdatesUpdated structural defense institute to have a little more starting space in the spawn area.Updated vehicle processing facility to have more starting space, as well as an additional nutrient fungus. Additionally the starting hive is touching 2 spawning crystals.Impossible Human UpgradesRemoved fire removes goo from the pool (This may come back later as an add on)Removed building repair (this may come back later as an add on)Added human move speed Bug FixesFixed a bug where deleting a production building with mouse over (press delete) would leave the disabled icon on the floor fore
2026-04-13 02:21 UTC · Community Announcements · Intrepid Marmot
Human BalanceSwarm botCombat rating increased from 30 -> 60 - this means they will be put into extra attack groups less often.Base health decreased from 60 -> 40.Base attack range decreased from 10 -> 5.Base attacks per second reduced from 4 -> 2.SniperBase attack range reduced from 250 -> 200.Base attacks per second reduced from .5 -> .4Sniper AOE damage from bullet trail reduced from 30 -> 20. Vehicle BayReduced base spawn amount of attack ships from 2 -> 1.Increased spawn rate from 35 -> 25 seconds. Buggos LeviathanBase supply cost reduced from 16 -> 12.Base max health increased from 100 ->
2026-04-12 08:58 UTC · Community Announcements · Intrepid Marmot
Fixed an issue where burning goo would reduce your max cap by double.
2026-04-11 14:50 UTC · Community Announcements · Intrepid Marmot
Current Patch NotesIn this free DLC update, you will fight on 3 new planets where the humans have built up some new units and defenses for you to deal with. Not to worry though as the Buggos arsenal has also grown. With a brand new evolution tree and three new Buggos units, you will be able to take on the dirty Humans once more. Additionally we have full workshop support and a level editor for sharing your creations. GeneralNew evolution tree layout and many more evolution nodes. Added an “are you sure?” popup so you don’t accidentally go to the overworld, main menu, or quit the game while in
2025-11-11 18:40 UTC · Community Announcements · IntrepidMarmot
Buggos 2 Goes Global: Now Available in Five Languages! We're thrilled to announce that Buggos 2 has been fully localized and is now available in five languages! Our creepy-crawly adventure can now be enjoyed by players around the world in: English Spanish (Español) German (Deutsch) Russian (Русский) Simplified Chinese (简体中文) What This Means for Players Whether you're commanding your insect armies in Berlin, Beijing, or Buenos Aires, you can now experience Buggos 2 in your native language. Every menu, tutorial, story element, and UI component has been carefully translated to ensure the full Bug
Full appinfo as delivered by Steam PICS, changenumber 38809288. Also at /api/app/2908500/raw.
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