Small update
Just a little juice & effects added to kills, points, UI, etc When entering the final stage, enemies keep spawning, so the more psychotic players can choose to farm Ending sequence is cooler Coffin destroyed = 1000pts
DEATHTRIP is an ultra-violent max-difficulty 1 HP movement shooter with a competitive arcade scoring system.
| App ID | 2909010 |
|---|---|
| App type | Game |
| Developer | Smoked Dev |
| Publisher | Smoked Dev |
| Release date | 2024-09-02 17:50 UTC |
| Release state | released |
| Content descriptors | Frequent Violence or Gore, General Mature Content |
| Store page | store.steampowered.com/app/2909010 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | DEATHTRIP.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:18 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 19717690 | 2025-08-24 20:35 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2909011 | windows | 624.74 MB | 424.17 MB | 1403324302866244960 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 19717690 | public | 2025-08-24 20:35 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:17 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Just a little juice & effects added to kills, points, UI, etc When entering the final stage, enemies keep spawning, so the more psychotic players can choose to farm Ending sequence is cooler Coffin destroyed = 1000pts
Added a movement tutorial thing to the main menu
- Adjusted falling objects spawn rate - Added an achievment - Slightly better collision detection
THE PERFECT DRUG UPDATEMore destruction, more movement, more damage. This centuries update makes the game world a living playground of carnage. With barely an in-place block to stand on, you'll need to rely on quick thinking and even quicker feet to avoid sinking into the v̴͍̐̈́̍̅͝o̸͉͕̥̼͌͠i̷̯̗̟̘͋̇ď̶̢͈͐.All bullshit aside, here's the actual patch-notes:New rare weaponAdded an ending cutsceneAdded Stage 2 sequel baitAdded falling stuffs that demolish the game worldWeapon sounds no longer inflict ear-rape (as much)Rockets do more direct hit damageRage mode, health pickups create more distinct vis
Fixed a rare bug where world elements will spawn inside other world elements Blazingly fast gif loading and an ultra-responsive UI overhaul thanks to vleue_kinetoscope
{STEAM_CLAN_IMAGE}/44973527/b6f651e261d143e11c007c09d6be3a43df0694ff.png Evil Corporation™ has arrived to peddle junk food, monster energy drinks and other Weapons of Mass Destruction to unsuspecting trick-or-treaters. Fashionably late for halloween (6 months), Evil Corp executives couldn't give less of a heck as they only care about profit margins and lining their own pockets, even if it means poisoning literal children. If you ask me, they went way too far with this one.. New stuff: RAGE SNAX - The totally not evil food and beverage company bringing you MEGA DAMAGE, available through vending
Attempting to fix recent AMD driver crashes by disabling legacy fullscreen by default. If you have a recent AMD GPU, borderless fullscreen will give you zero input lag, however fullscreen will crash. For older Nvidia and Intel, legacy fullscreen may reduce input lag. The game will always start in windowed mode for the time being. Fullscreen can be toggled in the options menu.
Crash reporting - The game crashes on startup on a small minority of systems, to combat this, crash logs are now properly stored into a log.txt in the game folder, and a crash report prompt will appear Decals! Blood splatters everywhere! Enjoy! More blood particles The player is now taller Movement speed has been increased Not yet implemented Need to fix darkness enemies spawning too close to the player Comets will soon be replaced with something more fun Credits sequence has not yet been made
Patch a common windowing bug that causes the app to crash on startup
Offline mode - Players can now play the game without an internet connection. In order to curb cheating, score will be lost in this mode! Fixed a bug where sounds kept playing after removal Fixed leaderboard interface. Leaderboards are now updated live.
General Added leaderboards; DEATHTRIP is now competitive! Tested gamepad support. Works with Steam Input mapper, which you can find by pressing Shift + Tab to bring up Steam Overlay. Tested on an Xbox controller. Gyro controls are heavily recommended for precise strafing Added a stage select menu Changed window mode to AutoNoVsync to support more systems Gameplay New darkness enemy that slows down time in proximity to it, functions as a safe-haven for the player Lowered difficulty in beginning stages New "Love" power-up that doubles your fire-rate Mystery boxes are slightly more common Rocket
Fixed a bug where hallucinations stay on long after percs have worn off.
Window can now be resized to any resolution Percs(or pills) give you temporary hallucinations Death menu now shows your score and an optional press R to quick restart Coffins debuffed
Switched from BorderlessFullscreen to Fullscreen since it was causing input lag, causing everything to feel "slow". Vsync is now off, inputs are now probably more responsive than most other Steam games The rust compiler was throwing allot of useless files into the game. Games filesize has been reduced from a whopping 3.9 GB to about 800 Mb.
All resolutions, incl 4k and ultra wide screen now supported! Volume sliders fixed Sensitivity slider fixed Audio levels adjusted
Full appinfo as delivered by Steam PICS, changenumber 37393157. Also at /api/app/2909010/raw.
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