Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:03 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-07 06:31 UTC · Community Announcements · bgproductionsoffical
Patch Notes V7.3: - Small performance gains - Bullets blocked by UFOs, Playable Enemy, dead or alive Head Spiders fixed (This bug occurred when you killed a enemy, then a Head Spider would spawn in and lets say you killed the Head Spider. Some of your bullets would be blocked by the Head Spider's radius and the bullet impact FX would spawn in front of the camera)
2026-08-26 23:46 UTC · Community Announcements · bgproductionsoffical
Patch Notes V7.2: - Fixed an issue with shooting weapons not registering nearby classifieds and grenades (caused by V7.1)
2026-08-25 01:52 UTC · Community Announcements · bgproductionsoffical
Nuclear Nightmare — Patch Notes (V7.1): Improved shooting responsiveness and hit detection — Shooting now uses client-side prediction, making weapons feel significantly more responsive and accurate, especially for players with higher ping. Improved enemy attack interactions — Enemies can now be killed during their attack animation, allowing you to save teammates before the attack finishes. Fixed elevator desync — Fixed an issue that could cause elevators to appear in different positions for different players, particularly when an elevator was called while a player was on the other side of the
2026-07-24 23:40 UTC · Community Announcements · bgproductionsoffical
Nuclear Nightmare - The Crevasse UpdateNew Map - The CrevasseA brand new Antarctic location has been added. Fight your way through massive ice crevasses, abandoned facilities and use the new elevator system to move between different sections of the map.Enemy Spawn Pool SelectionServer hosts can now choose exactly which enemies are allowed to spawn on a map through the World Settings. Want the Slug Queen on Low Island? A match with nothing but Mimics? Go for it. The choice is yours.3D Main Menu ReturnsThe main menu once again features unique 3D backgrounds based on the map you currently have se
2026-07-16 05:59 UTC · Community Announcements · bgproductionsoffical
2026-05-22 06:02 UTC · Community Announcements · bgproductionsoffical
Patch Notes (V6.5): - Improved atmospheric lighting & fog (restoring original version's grittiness while respecting remaster) - Missing playable enemy model caused by rag doll deaths fixed - Grenade replication improved - Grenade death causing camera to fall through ground fixed - Grenade physics smoother on client - Spectating snowmobile driver camera position fixed - Improved player rag doll deaths - Apex predator kill results in rag doll - Acrobatic Instructor landing animation not playing fixed - Minor UI improvements - Monsters clip through the door while breaking it down fixed - Cant sho
2026-05-07 07:37 UTC · Community Announcements · bgproductionsoffical
NUCLEAR NIGHTMARE V6.4UI REMASTER/OVERHAULNew map UINew menu screensNew perk menuNew in-game HUDNew settings menu UIFixes for UI elements getting cut off screen for different resolution sizesSnowmobile RemasteredMore performant modelRandomized color variantsIncreased fidelity
2026-04-08 10:35 UTC · Community Announcements · bgproductionsoffical
Patch Notes (V6.3) Major Improvements Major performance optimizations: all areas now load when you first spawn in. This removes mid-game stuttering from level streaming and results in more consistent frame rates throughout the match. More realistic ragdoll physics for improved character reactions and immersion. New gore system: explosions can now dismember limbs with visible bone detail. Gameplay & Mechanics Snowcats can now run over and kill players or enemies at high speed. Helicopter blades are now lethal on contact. Improved helicopter damage detection for more reliable interactions. New d
2026-03-30 21:44 UTC · Community Announcements · bgproductionsoffical
Patch Notes V6.2:Match start up logic moved to authority only (Should fix clients crashing when loading into a match or rare crash occurring when start with radios are selected, as well as improving overall networking and desync)Snowmobile Physics Overhaul (Snowmobiles now have more realistic collision, handle better, and have improved steering)Camera lock bug fixed (This occurred if for example you were attacked while playing an animation and then did not die your camera would become locked in place)Imposter mode can be played with two players now (This is fun if you are playing with a friend
2026-03-24 02:53 UTC · Community Announcements · bgproductionsoffical
Patch Notes (V6.1): - Imposter can see objectives - Ability to move during attack and death sequences fixed - Imposter and enemy attacks not exiting victim from tasks/events (includes generators, lasers, computers, etc) - Camera no longer lags behind mesh during a ragdoll death - Deprecated old start up load level stream (may have caused client crash on start of match) - Fixed issues with spawn points for big lobbies starting the match - Scanner says uncontaminated when done by imposter on tower island fixed - Player ragdolls falling through map fixed - Major post process improvements - Motion
2026-03-21 00:01 UTC · Community Announcements · bgproductionsoffical
Patch Notes: - Temperature dropping in lobby helicopter fixed - Fixed crashes occurring during matches
2026-03-20 09:37 UTC · Community Announcements · bgproductionsoffical
Nuclear Nightmare — Imposter Mode Update (v6.0) 🧬 Imposter Mode (NEW)One player is secretly selected as the ImposterMimic other players — including their appearance and usernamesAssimilate the entire team to winBlend in, deceive, and strike when no one is watchingVaccines will temporarily mask positive test results ⚙️ Major Performance & Optimization ImprovementsSignificant FPS and stability improvements across the gameOptimizations include:Texture resolution balancingVirtual Shadow Map memory tuningPSO (Pipeline State Object) cachingRendering improvements🌐 Major Networking ImprovementsImpro
2026-03-08 23:23 UTC · Community Announcements · bgproductionsoffical
2026-02-16 01:51 UTC · Community Announcements · bgproductionsoffical
2026-01-19 21:28 UTC · Community Announcements · bgproductionsoffical
V5.2.1 Patch Notes: - Barricade Rework, now requires an enemy to hit the door 8 times, if the enemy runs away in the middle of this the barricade and door will stay intact. Additionally enemies play an animation when trying to break open the door. (Barricades should be worth using now) - Players receiving random fire damage fixed - Leech attack get up camera animation not playing fixed - Exiting vehicles on a slope caused camera to become stuck in a tilted position fixed - Driver now exits vehicle in forward direction - Monster footsteps slightly increased in volume - Removal of raytracing pro
Full appinfo as delivered by Steam PICS, changenumber 38658576. Also at /api/app/2909110/raw.
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