Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:33 UTC.
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2025-04-06 10:34 UTC · Community Announcements · Whale
It’s hard to believe, but Stellar Plans has already been out for nearly a month. I want to sincerely thank everyone who’s played and supported the game. I know the game isn’t perfect—right now, it’s probably a 3-star experience. And I’m fully aware of its flaws. The journey didn’t begin on March 7th—back on July 17th last year, I released version 1.0 of the PC version on Steam. My goal was to gather feedback and improve the game’s quality. I also hoped it might generate enough income to bring on artists, animators, and others to help grow the project. Unfortunately, it earned very little money
2025-03-21 06:05 UTC · Community Announcements · Whale
Dear Players, Thank you for playing our game! Based on the feedback we’ve gathered from the community, we’re rolling out a new update to enhance your gaming experience. Here’s what’s new in this version: 1.Mission Progress Tracking We’ve noticed that many players are unsure whether they’ve completed a mission before leaving the level. To address this, we’ve added a Mission Tab in the game settings. Now, when you press the settings button during a mission, you’ll find a new mission section located below the Talents menu. This will allow you to check your progress at any time. 2.Improved Early G
2025-03-07 08:54 UTC · Community Announcements · Whale
Great news, Steam players! The StellarPlans 2.0 update is now live on Steam, bringing a massive upgrade to your PC VR experience! Back on July 17th, we launched the Steam version, which we called 1.0, focused primarily on shooting. Now, with 2.0, we’ve taken it far beyond that. This update introduces bows, arrows, and melee weapons, adding depth and variety to the gameplay. Plus, you’ll face 6 epic bosses ready to test your skills. Compared to 1.0, we’ve revamped the experience with improved tutorials, clearer path guidance, new maps, talents, and so much more. Priced at just $7, this reflects
2025-02-17 09:13 UTC · Community Announcements · Whale
Dear players, After a week of Beta testing, StellarPlans 2.0 is finally taking shape! While it's not perfect yet, we believe it has reached a solid level of quality. We are still working on fixing the reported bugs and refining the gameplay based on your feedback. If everything goes as planned, StellarPlans 2.0 will officially launch on March 7 (Pacific Time)! 🔥 Thank you all for your support and patience! We can't wait for you to experience the improvements and new content. Stay tuned! 💫
2024-12-25 02:45 UTC · Community Announcements · Whale
Dear players, StellarPlans wishes each and every one of you a Merry Christmas! 🎄✨ May you enjoy the holiday season to the fullest, surrounded by joy, warmth, and great adventures. Your support and enthusiasm have been the brightest stars in our journey, and we can’t wait to bring you even more excitement in the future. The key message is this: we’ve been working tirelessly on the development of version 2.0, and I am always here. You can always find me. Connect with me anytime: Discord: https://discord.gg/yhC7CmXQqQ X (Twitter): https://x.com/StellarPlansVR Happy holidays, and see you soon in
2024-10-31 04:06 UTC · Community Announcements · Whale
Hello everyone, and Happy Halloween! 🎃 As the creator of StellarPlans, I want to take this opportunity to thank each of you for your support and let you know that if you enjoy StellarPlans, please consider adding it to your wishlist. It makes a huge difference and keeps us motivated! Thank you all! Now, here’s a bit of an update on the development progress for version 2.0, which I’ve been working diligently to bring to life. I’d like to explain why it’s been a while since our last content update: 1.Currently, we haven't received significant new feedback. 2.Since I’m building version 2.0 direc
2024-09-06 02:12 UTC · Community Announcements · Whale
Due to the recent decrease in feedback, we are optimizing the map and preparing for version 2.0. From now on, regular updates will be changed to every two weeks or monthly. During this period, we are fully focusing on the development of StellarPlans 2.0. Here’s a sneak peek at the content of version 2.0: two brand-new maps, new talents, weapons, bows, and melee weapons will all be available, along with an improved mech system that includes a development feature. This update: 1.We are optimizing maps, so the early tutorial levels, the rescue mission levels, and the Black Abyss will all be updat
2024-08-20 11:56 UTC · Community Announcements · Whale
Dear players, We highly value your feedback and encourage you to continue sharing your suggestions and opinions. Based on player feedback, we have made the following updates: 1.Removal of AI Knockback Penalty Due to the considerable negative feedback regarding AI knockback on players, we have decided to remove this penalty to enhance your gameplay experience. 2.Auto-Magnetism System Adjustment The auto-magnetism system received mixed reviews, so we’ve decided to include an option in the game menu allowing players to choose whether to enable this feature. By default, it will be turned off. We g
2024-08-16 08:21 UTC · Community Announcements · Whale
Dear players, Thank you for your continued support! Based on your feedback, we’ve made the following updates: 1.Weapon Balance We've noticed that many players are using pistols, so we've decided to increase their damage: Black Pistol: Damage 20 -> 30 Green Pistol: Damage 40 -> 50 Red Pistol: Damage 70 -> 80 Black Automatic Pistol: Damage 30 -> 40 Green Automatic Pistol: Damage 50 -> 60 Red Automatic Pistol: Damage 80 -> 90 2.Rescue Teammate Mission Adjustments We noticed that the number of early enemies in the rescue teammate mission was slightly high, and the enemies that appear when reunitin
2024-08-08 03:14 UTC · Community Announcements · Whale
Dear players, Thank you all for your valuable feedback and continued support! We have been closely listening to your suggestions and have made several adjustments based on your input. Here are the updates for this week: 1.Index Controller Grip Adjustment We understand that some players using Index controllers have experienced issues with weapons slipping out of their hands. We have adjusted the finger threshold presets for Index controllers. Additionally, you can configure your Index controllers yourself through the SteamVR platform by pressing the menu button on the right-hand controller to a
2024-08-02 03:18 UTC · Community Announcements · Whale
Dear players, Thank you all for your continued support! We have decided to update the game content regularly every Wednesday or Friday. This week’s updates include the following: 1.Adjusted Pistol Grip Position Thanks to your feedback, we have adjusted the pistol grip position to better match the natural grip of human hands. 2.Modified Restart Game Description The "Restart Game" description has been changed to "Reset Game Progress and Delete Game Data," with an added clarification screen. 3.Removed Choice Between Sky City and Human War Players will first engage in the Human War, ensuring they
2024-07-26 01:46 UTC · Community Announcements · Whale
Fix Black Abyss scene BUG
2024-07-25 07:32 UTC · Community Announcements · Whale
Strange BUG patch, some players reported that the health value will become negative. This patch is to prevent the attribute from becoming negative.
2024-07-25 03:47 UTC · Community Announcements · Whale
Dear Adventurers, Thank you for your continued support and enthusiasm for StellarPlans! We have been actively listening to your feedback and are committed to continuously improving the game experience. Here are the details of the latest update: 1. New Auto-Reload Feature In response to popular demand, we have added an auto-reload feature. Now, by pressing the X button on the left controller, you can quickly drop the magazine. The X button on the left controller now has two functions: Press to quickly drop the magazine; Teleport to another world. For those who are more accustomed to manually re
2024-07-20 00:20 UTC · Community Announcements · Whale
Dear players, Thank you all for your continued support! We have decided to update the game content regularly every Wednesday or Friday. This week’s updates include the following: 1.Fixed UI Menu Double Text Effect We have fixed the issue where the UI menu displayed double text (often reported as a shadowing issue). Thank you for your feedback. 2.Added Mid-Mission Save Mechanism Except for the final battle of humanity, there is now a save mechanism in the middle of mission maps to make the game more convenient. 3.Weapon Stuck in Wall Issue Due to the collision between weapons and walls causing
Full appinfo as delivered by Steam PICS, changenumber 34926531. Also at /api/app/2911230/raw.
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