Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:00 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-06-05 08:37 UTC · Community Announcements · itamu
v2 Update:*There are probably still some crazy bugs so pls lmk if you find them. At this point I just need to go to bed. I will wake up early to get to work on them 🥲 anyhow....***Content** New Tool: Pogo StickLaunches the player extremely high into the airNew Weapon: Rocket Launcher- Old one removed from game - This one now appears in the dreams, and has rocket-jump capabilities (but you gotta be careful with it)Dream Modifiers- Unlocked through imaginary friends- Flowers outside Grandma’s house can be given to imaginary friends to activate modifiers- Examples: healing knives, stronger kiss
2026-05-07 09:02 UTC · Community Announcements · GamerThea
The Soundtrack of Mama's Sleeping Angels is here!Now you can listen to the sweet tunes of crisp, Gecko Afterlife and Itamu whenever you want; on the go or even in your sleep.Perhaps Mama will pay your dreams a visit?Check it out:
2026-04-29 20:31 UTC · Community Announcements · itamu
solo time to feed mama increased from an additional 4 sec / round to 7 sec / round some songs that were louder than others have been turned down mouse smoothing actually mouse smoothes
2026-04-28 00:10 UTC · Community Announcements · itamu
- Can set individual player voice volume through pause -> lobby menu - Story mode difficulty (all damage reduced by 99% and round time set to 66 mins) - Maps that are super small and don't spawn enough items for the quota will have the quota reduced so that it is possible to win. - You can bind a button (default Numpad #9) to toggle the visibility of the HUD for whateva you desire.
2026-04-06 19:57 UTC · Community Announcements · itamu
INDUSTRY Rework amount of time you can hold the jump button to continuously accelerate a jump 0.15s -> 0.16s acceleration from holding jump 11m/s -> 12m/s (basically you can jump like 10% higher) Industrial is completely reworked in how it spawns structures it will never go over a certain size, but it can still be big and formiddable (did you know the museum is the only other map that will not go over a certain size?) buncha guaranteed launch pads that send you all the way to the top... but they are one time ONLY use. so yea don't be a dumbass
2026-04-03 19:34 UTC · Community Announcements · itamu
𝖘𝖙𝖆𝖒𝖎𝖓𝖆 𝖈𝖍𝖆𝖓𝖌𝖊𝖘 max stamina = 200 sprint stamina burn 20/s -> 18/s stamina regen 20/s->22/s 𝒷𝓊𝑔 𝒻𝒾𝓍𝑒𝓈: Can actually rebind the text chat button now deleting your save now correctly deletes imaginary friend conversation progress Should always show correct num of awoken friends when entering gma's house𝓮𝓿𝓮𝓻𝔂𝓸𝓷𝓮 𝔀𝓪𝓷𝓽𝓼 𝓶𝓸𝓻𝓮 QoL & 𝓼𝓮𝓽𝓽𝓲𝓷𝓰𝓼: hold to sprint/crouch both toggleable in settings Encyclopedia shows zzz next to still asleep friends and o.O next to awoken ones. Kisser can't teleport within 12 meters of the player Items that have been dropped st
2026-03-18 17:58 UTC · Community Announcements · itamu
Update but I forgot to change the version number (Still v1.3): Text chat, press enter to use. u can rebind the button in controls.Carnival map home base changed slightly to make less problematic railroad placementHome base friend interaction boxes made bigger + cotton & cluwne now have collision in basement so u can stand on them. I find this helps my personal IRL relationship with them.Slightly decreased distance at which VOIP begins to fall off for better sound spatialization, but the total range remains the same.You can delete your save file from the main menu settings. on the todo: - Indiv
2026-03-16 22:57 UTC · Community Announcements · itamu
v1.3 Update: Imaginary friends at gma's house can be interacted with to hear their voices (by the wonderful Mae Kim) EDIT: I HAVE BEEN INFORMED IT IS NOT YET BASELINE FUNCTIONAL. WILL REMOVE THIS DISCLAIMER WHEN IT IS. You can uncap the player count. Right click on game-> properties -> general -> launch options `-LobbyMaxPlayers=8` and change the number to what you want. Only the host needs to do this and all players will see a warning at the bottom of the sceen in the lobby. ***I will not be testing the stability of uncapped player counts for a while as i continue to work on bugs and pressing
2026-03-15 01:26 UTC · Community Announcements · itamu
Back on fixing, day 4 updates Once again, back 2 the kisser: added two completely separate systems on top of the existing one that monitors and attempts to unlock the kisser stuff for players when the conditions are met to do so. Added more handling of the race condition that was making clients load in as RJ instead of their chosen cosmetics. The intimator only pulls you for 3 seconds (was 6) and no longer changes your FOV Changed ceiling collision in the mall halls so players shouldn't get ejected w/ no way to enter from nuke shenanigans. Rust spider was able to trap players against walls. I
2026-03-13 02:43 UTC · Community Announcements · itamu
Day 2 chillness update :sunglasses: - Many people were finding it too difficult to feed mama in later stages, especially playing in single player. - The new algorithm: 5 - (player count) * current level = seconds added to mama feed time. So, at a base of 45 seconds, at level 1 (they start at 0) a solo player gets 49 seconds and a team of four gets 46 seconds. At layer 8, a team of one gets 65 seconds and a team of four gets 53 seconds. ᵃˡˢᵒ ᵈᵒⁿᵗ ᵗᵉˡˡ ᵃⁿʸᵒⁿᵉ ᵗʰᶦˢ ᵇᵘᵗ ᵗʰᵉ ᶜᵒˡˡᶦˢᶦᵒⁿ ᶠᵒʳ ᵐᵃᵐᵃ'ˢ ᵐᵒᵘᵗʰ ᵃᶜᵗᵘᵃˡˡʸ ˢᵗᵃʳᵗˢ ᵗʰᵉ ˢᵉᶜᵒⁿᵈ ʰᵉʳ ᵉʸᵉˢ ᵒᵖᵉⁿ ᵘᵖ ˢᵒ ʸᵒᵘ ᶜᵃⁿ ˢᵗᵃʳᵗ ᶠᵉᵉᵈᶦⁿᵍ ʰᵉʳ ʷᵃᵃᵃᵃʸ ᵇᵉᶠᵒʳᵉ ʰᵉʳ ᵐᵒᵘᵗʰ ᵉ
2026-03-12 01:58 UTC · Community Announcements · itamu
Day 1 update: LOBBY JOINING DIFFICULTIES SHOULD BE RESOLVED. IF PROBLEM PERSISTS - RESTARTING STEAM SOLVES IT. Cheerleader properly becomes decapitated head when she is supposed to. Zyla is unlockable, if reqs are already met then just open up the computer and she will unlock Reduced radio bitcrush effect Prox chat (voip) has significantly greater distance before it begins to falloff, and a slightly greater overall range. This should make the radio seem less aggressively loud as the standard voice in talking distance will more correctly reflect the radio VOL. Radio bitcrush effect is reduced S
2026-03-11 15:58 UTC · Community Announcements · Colonel Baguette
*It's time!!!!*IT IS TIME FOR US TO KISS ANGELS AND KICK ASS.We've stuck it out through a Kickstarter, long unknowns, and so much playtesting. (Thank god we play tested.) Through all of that we are launching with fifty thousand wishlists!!! For a little reference, two months ago we only had about eight thousand. Eight!!! There has been a lot of self & external doubt on the way here. Lots of really really scary moments where I hit walls in development: “I don’t think I have this dog in me”, and “This is not fixable”. But I had walked so far into this journey that I only could see myself waking
2026-02-23 16:00 UTC · Community Announcements · Colonel Baguette
Hello everyone, the time has come!Mama's Sleeping Angels will launch right here on Steam, March 11th at 9am PDT // 5pm CET! After 3 years of working on this project, you too can now explore the entire dream world that Mama has created for you. There have been a lot of new additions to the game since the demo, and I can't wait for you to dive in!There is also a brand new demo available for you to play now in celebration of Steam Next Fest.Full game features 6 dream worlds each with their own quirks and friends to wake upA lot of weapons: guns and explosives galoreA cast of playable characters,
2026-01-08 16:01 UTC · Community Announcements · Colonel Baguette
Hello friends,Today I am happy to announce the release of the public demo for Mama's Sleeping Angels! To celebrate the occasion there is a brand new trailer that you can watch below. In this demo you will be able to have tons of fun:Play with 1 - 4 players in the lobbyExplore one of the dream worlds from the game (they get progressively harder)Find secrets in grandma's houseWake up NPCs trapped in the dreamworldShoot guns! Find curses!Thank you to everyone who joined the playtest, it was incredibly helpful to get feedback from all of you. I hope you all enjoy the demo. Come hang out in the dis
2025-11-13 11:37 UTC · Community Announcements · Colonel Baguette
Hello hello! I am happy to announce that the first ever playable version of Mama's Sleeping Angels is now available for you to try, right here on Steam. All you have to do is go to the game page and click on the green button "Join the Playtest". You will be immediately given access to the playtest, so tell your friends!What to expect in the playtest? Tons of things!Play alone or with a group of 4 people Explore the suburban dream world, the 1st level out of 6 totalEach world has procedural generation, making each adventure new and freshEncounter hostile entities that want to end your dreams!Us
Full appinfo as delivered by Steam PICS, changenumber 38284877. Also at /api/app/2918310/raw.
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