2026-09-10 18:21 UTC · Community Announcements · Queeny
Captains, we have a milestone to celebrate.Fleetbreakers has officially surpassed 10,000 wishlists on Steam!This is a huge moment for us, and we want to say thank you to everyone who helped us get here.Whether you joined one of our playtests, jumped into the demo, filled out a survey, reported a bug, shared your feedback, watched our videos, told a friend, or simply hit that Wishlist button... you've helped Fleetbreakers on its journey toward launch.And that journey is about to reach its next big milestone. 🚀 Early Access Launches September 15We're now just a few days away from Fleetbreakers
2026-09-08 16:11 UTC · Community Announcements · Queeny
Captains, we're officially ONE WEEK away!Fleetbreakers launches into Early Access on September 15, 2026.After our playtests, the launch of the demo, and all the feedback you've shared along the way, we're almost ready to take the next big step.If Fleetbreakers has been on your radar, now's the time to Wishlist the game on Steam so you're notified as soon as Early Access goes live.📅 Early Access — September 15, 2026🎥 Watch a Fleetbreakers Dev Build His StrategyWondering what goes into building a successful run?While we count down to Early Access, join Fleetbreakers developer Dave Pottinger as
2026-08-31 07:41 UTC · Community Announcements · Vee
The Fleetbreakers Demo is here! 🚀 Experience a fast-paced RTS roguelite where every run brings new strategies, fleet builds, and explosive space battles. From developers who helped create Age of Empires, Age of Mythology, and Halo Wars, Fleetbreakers combines strategic depth with bite-sized runs built to make you say: just one more run. 👉🏻 PLAY THE DEMO: https://store.steampowered.com/app/2929040/Fleetbreakers/ 💬 JOIN OUR DISCORD: https://discord.gg/6gvG6RvwGz⭐️ WISHLIST FLEETBREAKERS🚀 EARLY ACCESS: SEPTEMBER 15, 2026 Following our July playtest, we've made major improvements based direct
2026-08-25 17:13 UTC · Community Announcements · Vee
The Fleetbreakers Demo is here! 🚀 Experience a fast-paced RTS roguelite where every run brings new strategies, fleet builds, and explosive space battles. From developers who helped create Age of Empires, Age of Mythology, and Halo Wars, Fleetbreakers combines strategic depth with bite-sized runs built to make you say: just one more run. 👉🏻 PLAY THE DEMO: https://store.steampowered.com/app/2929040/Fleetbreakers/ 💬 JOIN OUR DISCORD: https://discord.gg/6gvG6RvwGz⭐️ WISHLIST FLEETBREAKERS🚀 EARLY ACCESS: SEPTEMBER 15, 2026 Following our July playtest, we've made major improvements based direct
2026-08-25 16:03 UTC · Community Announcements · Queeny
Captains, it’s time for one more run.The new Fleetbreakers Demo is here, bringing with it some of the biggest changes we’ve made yet based on feedback from our July playtest.Whether you joined us last time or you’re about to command your first fleet, there’s a lot that’s changed.🖥️ A New and Improved NexusThe Nexus, your ship inventory, has received a major redesign.Managing and understanding your fleet should now feel much clearer, making it easier to see what you have and make decisions as you build your fleet throughout a run.There are still details we want to continue polishing, but this
2026-08-08 09:44 UTC · Community Announcements · Queeny
Choose Your Faction: Meet the Cobalt Expedition & Slaraash SwarmIn Fleetbreakers, choosing your faction is about more than picking a different fleet.Each faction brings its own mechanics, damage types, ships, colonies, progression, and strategies to your runs.For Early Access, you'll be able to command two playable factions: the Cobalt Expedition and the Slaraash Swarm.Let's meet them.🔵 The Cobalt ExpeditionLed by Admiral Flint, the Cobalt Expedition favors technology, energy weapons, and powerful defensive shields.You'll begin Fleetbreakers playing as Cobalt, commanding them throughout the P
2026-08-04 03:00 UTC · Community Announcements · Last Keep
New FeaturesJuly DemoPolish and bugfixe focus to get ready for the demo. By all accounts we’ve heard, it was a good success.Massive Economy OverhaulWe’ve had a lot of nagging things we did not like. The playtest feedback helped convince us to pull the trigger on many of those. As you might imagine, this has thrown the whole game into a state of worse balance. We are rapid fixing that, though. It will be sorted out here in the next couple of weeks.The highlights:Resource mission rewards are no longer done with crates. They’re awarded as you finish the mission. Moreover, the exact rewards are sh
2026-08-04 00:42 UTC · Community Announcements · Queeny
Major Fleetbreakers Gameplay Changes Since the July Playtest The July playtest may be over, but your feedback is already helping us make Fleetbreakers better. Since the playtest began, we’ve made major improvements across three key areas: the UI, the economy, and relics. These changes have made the game easier to understand while creating more interesting strategic choices and stronger build possibilities. Here’s a closer look at what has changed. A Completely Redesigned Nexus The Nexus, where you manage your ships and inventory, has received a major redesign. During the playtest, we saw that
2026-07-24 14:02 UTC · Community Announcements · Last Keep
Fleetbreakers has two main play modes: Story and Free Play. Story runs take place in a single sector and ease you into the game. Each chapter grows in difficulty as you get deeper into the fight against the Voltari. Story mode also unlocks several key features along the way: Discoveries (permanent buffs across all your runs), the second playable faction, and Free Play mode. In many ways, though, we consider Free Play to be the core gameplay mode for Fleetbreakers. It’s what we play all the time. Free Play runs have three sectors strung together, each with bosses that have to be defeated before
2026-07-20 14:57 UTC · Community Announcements · Queeny
The wait is over! Our latest Fleetbreakers Closed Playtest is now live!If you've registered for the playtest, be sure to check your email for your Steam key and redemption instructions. Once you've redeemed your key, you'll be ready to jump into battle and help shape the future of Fleetbreakers.Help Us Improve FleetbreakersThis playtest is an important opportunity for us to gather feedback and identify issues before future updates.If you encounter any bugs, technical issues, balance concerns, or simply have thoughts about your experience, we'd love to hear from you.Join Our DiscordThe best pla
2026-07-18 03:44 UTC · Community Announcements · Last Keep
As we get closer to Early Access, we’ve been thinking about how our two factions, the Cobalt Expedition and the Slaraash Swarm, interact with bosses across Story and Free Play. Story mode needs coherence. Free Play needs variety. And we want both to feel right.In the early chapters, you’re fighting through Slaraash space corrupted by the Voltari. You haven’t unlocked Slaraash yet, so you’re playing as Cobalt. Those bosses need to feel native to that space, leaning into acid damage, drones, and the biological tech that defines the Slaraash. Later, when the story moves into corrupted Cobalt terr
2026-07-17 17:22 UTC · Community Announcements · Queeny
Captains, it's almost time to return to the battlefield.Our next Fleetbreakers Closed Playtest begins on July 20, 2026 and runs until July 26, 2026. ❓ How can I join?Sign up here:https://fleetbreakers1.firstlook.gg/signup/playtesterAlready signed up? Keep an eye out for a message this weekend with instructions to complete your onboarding process so you're ready to deploy on Monday. ❓ Can I join if I played in previous playtests?Absolutely! We'd love to have you back. Your continued feedback helps us improve Fleetbreakers with every test.For Returning PlayersPlayer progress will be reset for th
2026-07-14 13:29 UTC · Community Announcements · Queeny
The playtest will be live from July 20 at 7:00 PM CEST until July 26 at 7:00 PM CEST, giving players another chance to jump into fast-paced RTS roguelite battles and help shape the future of Fleetbreakers. Want to join?Sign up here:https://fleetbreakers1.firstlook.gg/signup/playtesterAlready participated in a previous playtest? You're welcome back! We'd love to hear your thoughts on the latest changes and improvements. We'll be sharing more details about what to expect from this playtest in the coming days, so be sure to follow Fleetbreakers on Steam to stay up to date with the latest news, an
2026-07-10 21:19 UTC · Community Announcements · Last Keep
Hi Fleetbreakers,This week, Jason, our Art Director, wanted to share some insight into how we approach relic iconography in Fleetbreakers. Relics have always been the more flexible part of our item ecosystem. They aren’t meant to feel as serious or component‑driven as techs or enhancements, which gives us room to make them playful, strange, and memorable. If a rubber ducky or a pile of eyeballs fits the vibe, we let it happen.Relics also need to communicate rarity clearly, even though much of our UI leans monochromatic. Players should be able to instantly recognize the quality of what they’ve
2026-07-03 14:38 UTC · Community Announcements · Last Keep
Hello Fleetbreakers!Welcome to our June 2026 monthly update. We’ve had a busy month of development, focusing on refining core gameplay mechanics, polishing user experience, and making sure our latest milestone builds are solid. Here is a breakdown of what we’ve been working on:Highlights & New FeaturesAcid Bubbles: We’ve officially replaced Corrosion with a brand-new unique feature for acid damage: Acid Bubbles! This change is much more visually satisfying and adds a layer of positioning gameplay that feels right at home alongside overload and crit chance. Loading Screen Improvements: The long
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