Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
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2026-09-09 19:21 UTC · Community Announcements · GSG_VDubs
Here’s what’s included in v0.18379:Performance Improvements - We’ve been working on performance improvements when there is a lot of action going on in the game. We’ve made improvements to how humans manage their physics and hit reacts, how props destroy and process their damaged pieces when off screen, and a change to how the game is being built (Link-Time Code Generation) Small Jank Fixes - You can now interact a lot more cleanly by running up to vehicles and Serum Drops without needing to separately press the interact key after stopping. Going into the transport drone now animates a lot more
2026-09-04 18:00 UTC · Community Announcements · GSG_Jordan
Our last Community Play Session was so much fun, we've decided to do it again! Next week we're trying out two different times to provide more opportunities for players to come together. We hope this gives you more chances to find players to match with during this growth phase of our game - and who knows, you might even find some devs on there too :)Tuesday 9/8Start: 11:00am EDT / 3:00pm UTC / 12:00am JSTEnd: 1:00pm EDT / 5:00pm UTC / 2:00am JSTThursday, 9/10Start: 7:00pm EDT / 11:00pm UTC / 8:00am JSTEnd: 9:00pm EDT / 1:00am UTC / 10:00am JST
2026-09-04 17:29 UTC · Community Announcements · GSG_VDubs
Here’s what’s included in v0.18312:More Improvements to Jank and Game Feel - Fixed significant Beast server networking and animation issues. Made a pass on on-foot movement and flow to make PvP and PvE combat feel a lot more solid. New Scenario Twist - Another new Twist is available in this updateDestruction Derby - This twist will show up in all modes. In this mode vehicle damage from hitting other vehicles and buildings is disabled, making for more destruction mayhem. Known Issue: Collapsing buildings do damage vehicles still with this twist, that will be fixed in the next patch. Driver Vers
2026-09-02 19:35 UTC · Community Announcements · GSG_VDubs
Here’s what’s included in v0.18274:Beast Building Movement Changes - Big change to how Beast’s move! Beasts will no longer get stuck on buildings as they walk around. Instead, the more stuff your Beast is actively destroying by moving, the slower they move as they have to work through a building or obstacle. Human Networking Improvements - As part of our effort to improve ‘jank’ the Human movement system will get a lot of fixes in this patch. When on-foot, your player will be much more in sync with the server and should give you some smoother gameplay. Additionally, dashing forwards no longer
2026-09-02 15:56 UTC · Community Announcements · GSG_VDubs
Join us this Friday, September 4th from 3–5 PM EST for a chance to play alongside the GSG Team across both PvP and PvE servers! The team will be playing on North American servers. You can change your region when entering the Convergence UI by selecting the “Toggle Region” button in the bottom-left corner.Jump in, join the fun, and find out if you have what it takes to beat the developers behind BeastLink!
2026-08-31 19:02 UTC · Community Announcements · GSG_VDubs
Calling all Humans, we want to see your united strength against the Beasts terrorizing the city!Hop in tomorrow, September 1st from 1-4pm EST for a community play session! Come hang out, jump into some games, meet other members of the community, and have a good time. Whether you’re a master of our Beasts or just getting started, all skill levels are welcome to join! Keep an eye out, you might even see a dev fighting alongside you!
2026-08-28 19:15 UTC · Community Announcements · GSG_VDubs
Here’s what’s included in v0.18203:Performance Improvements - Gains were made for performance improvements when there are a lot of humans on screen at the same time, and more improvements were made to Beast/Building collision performance in this patch. Building Remnants Polish - Building remnants are now damageable with non-projectile weapons. Blow a hole in the side and use it as a cover point! Improved physics makes pieces that have no support structure fall to the ground. Brute Jank Pass - Mosquitoes can now be run through and be pushed away by players instead of preventing you from moving.
2026-08-26 20:58 UTC · Community Announcements · GSG_VDubs
Here’s what’s included in v0.18148:Performance Improvements - More CPU side performance improvements make their way into this patch, with improved base framerate with a much faster rendering User Interface, better Beast to building collision performance, and many other miscellaneous improvements to other systems. Gauntlet Campaign Missions - Finished the basic Beast Gauntlet scenarios in the campaign? Now there are eight new scenarios that only unlock when you beat the previous Gauntlet for that Beast with a gold medal. Each is progressively much more difficult than the last. Prove you are a m
2026-08-25 18:51 UTC · Community Announcements · GSG_VDubs
Thank You for Your SupportThank you for joining us during BeastLink’s first week of Early Access and for taking a chance on an indie studio that is making something BIG! We know this past week hasn’t been perfect. We’ve seen the mixed reviews, the feedback, and everything in between. We read every comment and review, and we’re taking that feedback seriously. Our goal is to make BeastLink the best kaiju game it can possibly be, and your feedback is a huge part of that. We plan to continue releasing frequent patches that directly address community feedback, alongside the content and features we
2026-08-21 17:40 UTC · Community Announcements · GSG_VDubs
Here’s what’s included in v0.18023:Performance Improvements: We’ve been focusing on frame drop issues with performance improvements in this update. A variety of optimizations help to continue to drive frame rate higher, including a major optimization with how human-building collision works. We’ll continue focusing on performance for future updates. Heavy Vehicle Balancing: The Fixed wing’s rockets have a much lower reload time, but also have a much reduced AOE and smaller Beast damage numbers. The Abrams tank projectile damage against Beasts has gone up, and the Stryker damage has been reduced
2026-08-19 20:29 UTC · Community Announcements · GSG_VDubs
v0.17968Hello Players! We are here, we are listening, and we have a patch for you! Here’s what’s included in v0.17968:Performance and Streaming Improvements - A variety of performance improvements are in this build, but there is much more planned. We recognize this has been our players’ most frequent request! Earn XP and Credits in Single Player - The single player campaign now properly awards XP and Credits to your account, so no multiplayer is necessary to progress. We will be adding to the Campaign with more scenarios and ways to earn weapon parts soon. Improved Multiplayer pop-in issue - W
2026-08-19 18:56 UTC · Community Announcements · GSG_VDubs
Will you tame the Beasts and use them against us, or will you join our united front against total domination?Join us this Friday from 3–5 PM EST for a chance to play alongside the GSG Team across both PvP and PvE servers! Jump in, join the fun, and find out if you have what it takes to beat the developers behind BeastLink!
2026-08-18 20:51 UTC · Community Announcements · GSG_VDubs
v0.17929Hello Players! We’ve been keeping a close eye on your feedback since launch this morning and have put together a patch addressing some of the issues you’ve encountered.Here’s what’s included in v0.17929:Fixed DLSS and Frame Resolution Issue: This bug significantly impacted performance for players on 4000 and 5000 series nVidia cards.Fix bug putting some players in wrong server region: Some players were put onto the wrong servers, such as North American players into Asia, which would cause significant lag issues.Fixed broken vehicles and vehicle collisions: In some cases, there would be
2026-08-18 14:15 UTC · Community Announcements · GSG_VDubs
Thank you for supporting indie developers! BeastLink was created by a small team of passionate developers, and we’re excited for you to play. Here’s what you can expect if you jump in today, and this is only the beginning. We’ll continue adding new content, features, and improvements throughout Early Access. WAYS TO PLAY: CONVERGENCEJump into online multiplayer and play all of the game modes listed below in either PvP or PvE. Servers will be available across a range of skill levels. In PvE, each time you and your team wins, the server ‘levels up’ progressively increasing in difficulty each tim
2026-08-12 17:44 UTC · Community Announcements · GSG_VDubs
From above the chaos, no enemy is safe and nothing escapes her sight. The skies belong to her, and the hunt has only just begun!Beast Concept:One of our biggest inspirations for the Vampire Bat Beast came from our own backyard. Gainesville, Florida is well known for its massive bat population, and we knew we had to create our own monstrous take on them!As the first true flying Beast in the game, the Vampire Bat introduces an entirely new playstyle. Her powerful wings can carve through buildings and she's the only Beast capable of stunning her opponents, leaving them vulnerable to follow-up att
Full appinfo as delivered by Steam PICS, changenumber 38804896. Also at /api/app/2962780/raw.
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