Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:17 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-01-06 08:51 UTC · Community Announcements · Otherside
General Mist Veil and Ghost Chains effects are no longer active outside of the Memory. Halloween decorations have been removed. Equipment Added a new equipment: the Titanium Hook. Medusa Medusa now waits 3 seconds before being able to rush a player after entering hunt mode. The Strangler Added an aura indicating the Strangler’s power buildup. Reduced the speed at which the Strangler gains strength while holding a player. Increased the volume of the Strangler’s breathing sounds to make it easier to locate him behind doors. The Magician The Magician now displays his cards for 30 seconds (previou
2025-10-17 10:09 UTC · Community Announcements · Otherside
Fixes Fixed a bug where a player picking up another player’s bag could end up with negative weight. Now, it is only possible to take the contents of the bag based on available slots, not the bag itself. Fixed a bug that caused a revived player to remain stuck in the death animation. Fixed a bug where the note left by Break after opening a grave was not always visible to players who were not the host of the game.
2025-09-23 10:27 UTC · Community Announcements · Otherside
Content:Added a new Halloween-themed mask.Added the Canine Metamorphosis Potion.Readability:Added a blindfold to the Forgotten Widow to help players better understand her game mechanic.Balance:Adjusted the Doctor's behavior: he is now less likely to camp a player hiding in a wardrobe.Fixes:Fixed a very rare case where a player killed right after a resurrection could become unable to move for the rest of the match.
2025-08-01 22:33 UTC · Community Announcements · Otherside
Balance:The price to unlock the West Wing has been reduced from 150 to 100 memory fragments.Fixes:Fixed the spray not working for clients in multiplayer sessions.Fixed an issue causing an orange screen to appear depending on the spectator camera height or during some cutscenes.Fixed a bug where the Hunter couldn’t hit a player standing behind a door frame.Fixed a bug where entities could temporarily get stuck on an already open door.Fixed a bug where the rune symbol preview from the Sealed Door Grimoire could remain visible if a player changed equipment while aiming at a door.Performance:Optim
2025-07-28 09:29 UTC · Community Announcements · Jean
Doctor's houseFixesFixed a bug where players could leave the rat room without reverting to their normal form.Fixed a synchronization issue with traps inside drawers in multiplayer.Fixed the placement of some valuable items that could be unreachable.Fixed a bug where walking in the rat room did not generate any footstep sounds.
2025-07-19 16:19 UTC · Community Announcements · Jean
New Features:Solo players can now exclude an entity from their run. The Forsaken:Added subtitles.A new visual effect making her easier to locate.
2025-07-18 18:58 UTC · Community Announcements · Jean
Thank you all for your patience!The time has finally come... we are thrilled to unveil our brand new update: "The First Thief".In this new chapter, dive once more into the depths of a memory...But this time, it’s different.More complex, more demanding, and more dangerous.The entity lurking there has learned. It knows you. It’s waiting for you.And it doesn’t intend to let you leave.Do you have what it takes to face this challenge and uncover its mysteries?New Features:This level introduces a brand-new mechanic: using your reasoning is essential to reach your final goal.Added a feature allowing
2025-04-25 10:10 UTC · Community Announcements · Jean
Fixes: The Strangler can no longer push players when grabbing them. Fixed a bug where, after returning to the main menu at the end of a match, the mask shown in the "Character" tab was incorrect. Added the missing attribute "Spray Immunity" to the Nightmare's page in the Codex.
2025-04-23 08:36 UTC · Community Announcements · Jean
Customization: While waiting for more in-depth customization, we're offering a simple yet effective way to make your character feel more personal: you can now change their colors in the "Character" tab. Let your imagination run wild! Codex: Added small icons indicating the specific attributes of each entity in the Codex. Fixes: Fixed a bug where Medusa was considered unseen when a player looked at her through a door frame. Fixed a bug where the Magician’s kill sound could be heard throughout the entire level.
2025-04-15 16:53 UTC · Community Announcements · Jean
Magician: A new entity has appeared... and he’s got more than one trick up his sleeve. The Nightmare: The Nightmare is now temporarily banished after targeting its victim. Fixes: Fixed a bug where using a defibrillator on a player during their death animation would consume it with no effect. Fixed a bug in the generation of memory fragments that could cause some of them to be unreachable.
2025-04-01 18:24 UTC · Community Announcements · Jean
Hammers: Added a new type of equipment: hammers. They now allow you to collect memory fragments buried in the depths of memories. The first hammer can be obtained for free by existing players and is automatically granted to new players. Grimoire of Sealed Doors: The Grimoire of Sealed Doors can now be purchased in exchange for Memory Shards. It grants a mysterious power to those who can fully master it. The Forsaken: Reduced the trigger radius of the Forsaken's initial call for help, providing a more balanced approach. Interface: Added tooltips when hovering over the icons of the game's variou
2025-03-21 13:02 UTC · Community Announcements · Jean
Memory Shard: A new currency is making its appearance... the Memory Shard. Rare and mysterious, no one has found a way to obtain it yet, but it's only a matter of time. Medusa: Fixed a bug where Medusa could not be blinded if a player shone a light on her back first. Doors: Players can now interact with open doors to close them. Nightmare: Fixed a bug where the Nightmare could push players out of the map if it caug ht them in a staircase.
2025-03-14 12:22 UTC · Community Announcements · Jean
Obscythe : Ancient basins called Obscythes, originating from another world, contain a magical liquid with properties as rare as they are powerful. Quality of Life : Added a button to expel a player from the team during a match. The Strangler : Fixed a bug that caused the Strangler to strangle players through stairs.
2025-03-07 19:40 UTC · Community Announcements · Jean
Medusa Medusa can no longer be petrified when she grabs a player. Medusa now properly disappears after petrifying a client player. Fixed a bug where Medusa did not properly play her blinding animation if a player tried to blind her repeatedly. The Forsaken An old woman roams the world of memories in search of a selfless person… Will you be able to help her in time? The Forgotten Widow Fixed a bug that prevented her key from being visible after her cinematic was played. The Strangler Fixed a bug that could lock the player at the end of lockpicking when the entity interacted with them. Tesla The
2025-02-28 16:53 UTC · Community Announcements · Jean
Gameplay The amount of experience gained per match has been increased to allow beginners to access new equipment more quickly. Several gameplay elements now have a visual "shiny" effect to help players spot them more easily. Phone Slight increase in brightness for better visibility. Mystery Boxes Mysterious boxes have appeared in the world of memories... Will you dare to open them? Lockpicking The lockpicking system is no longer affected by the refresh rate, making it smoother and more accessible. Added a new, more durable lockpick that can be carried in greater quantities. Strangler The Stran
Full appinfo as delivered by Steam PICS, changenumber 37347197. Also at /api/app/2963720/raw.
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