Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:24 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-12-23 10:02 UTC · Community Announcements · Bob
Updates - Bug fixes related to hotkeys logic, allowing infinite outputs to be placed. - Finally fixed the file system integration, allowing to save local scores to a local file. For security and privacy reasons we do not save user's scores in our database but we do save local scores to keep track of the high scores.
2024-12-01 12:26 UTC · Community Announcements · Bob
Updates - Connected all wires to allow the game to support modes. - Added Hardcore mode (no pause allowed!) - We have some other modes in mind like prestige and infinite modes that will substantially change the game, but we first need to test the adoption of the new features Notes I know, this is a really small update, we are trying to get the game back on Linux but it has been quite annoyingly hard due to the native of the bug/error. We are still putting our efforts there but we hope to have a solution soon. Thank you so much for all the feedback you sent, its always welcomed !
2024-11-01 10:09 UTC · Community Announcements · Bob
Updates - fixed render bug with water - balanced Warzone map and Frozen Forest map. Shield and firecamp tiles can be found there too. - fixed proximity mine effect to avoid counting the output and itself. Only surrounding tiles are evaluated. Notes Small updates today, quick patch after initial feedback! Loved seeing the new basketball tile in daily map challenges. Thank you all
2024-10-31 00:26 UTC · Community Announcements · Bob
Updates Hotkey support: hover the tile you want, press a 1-10 key and that will be the key for that tile. Tile interface rework to avoid the need of scrolling. 3 new base maps, with 2 different new features or (traps). We want to expose these new features to see how the adoption goes before creating more seasonal versions. 4 new tiles: basketball, distributor, sponsor and shield. Tile skins: From the Tile Gallery menu, when exploring a tile, a skin can be selected. Currently we just have a basic darker one and we are exploring the adoption of the community to these skins. Changed the way tiles
2024-08-16 11:13 UTC · Community Announcements · Bob
Updates - Fixed text explanation for coffee - Fixed small typos on several descriptions - Cleaned up builds and files from previous tries to fix the linux builds (this took some time) - Introduced Maps Categories to clarify the purpose of each map - Introduced Monthly Challenges as a way of having a longer challenge map that also renews over time. These maps offer a mix of the new tiles and sometimes will contain secret tiles so they can be unlocked there as well. Notes Thank you all for the support of the last days, the reviews helped a ton! We are going to keep updating the game and working
2024-07-31 20:55 UTC · Community Announcements · Bob
Updates - Coffee was rebalanced due to a really high value in early game - Portal bugs were fixed where sending money to many portals resulted in less money being output - Achievement progress for some tiles were fixed Notes I keep investigating the Linux build issues. In this delivery I'm sending AppImage and also a plain executable. Some people can get it working and some people don't, myself included as I configured a Linux machine to debug this. I managed to get it working uncompressing the AppImage and then executing the executable manually, but when I bind it to steam it doesn't work. I'
2024-07-28 09:31 UTC · Community Announcements · Bob
We are pausing the Linux and SteamOS support as we encountered an issue with its support. A Support ticket was opened with steam. Linux users: The game can STILL be ran by opening the "coinfactory.AppImage" file thats provided on the installation. We will resume the official support once we solve this issue, we are just pausing it to avoid new players to get upset. I'm truly sorry this is happening, the game was tested and was running properly until something out of our control happened. We are trying to identify what the problem is. Thank you and sorry again.
2024-07-23 22:28 UTC · Community Announcements · Bob
Big Updates - New Music theme! An exclusive extended version of "The Atrium" by Mystery Mammal - Steam achievements integration. All stats get migrated automatically to steam. New achievements will come in the next updates. - 4 new maps to unlock new tiles - 7 new tiles to shake things up a little. But be careful, not all are friendly! - 8 new color themes for daily and nightly maps as well as for future puzzle maps Updates - Music pace increases or decreases with the play speed - removed 1-2 key binds for speed, now its a toggle with the letter F. This is to allow factory key binds in the fut
2024-07-10 23:13 UTC · Community Announcements · Bob
Updates - Being able to press "ESC" to go back in menus - Add Brazilian Portuguese Language - Music and SFX volume pickers (when hovering volume button) - Added "W" keybinding to Upgrade buildings. - Upgrade Description Improvements. Removed all (+2) confusing notation. - Display all production information when pressing "A" hotkey - BugFix: Display Upgrade data even if we can’t afford it - Display the entire list of upgrade details. All upgrade levels can be seen from the + button on the inspector. Or by holding "A" pressed. - Speed controls were moved from keys "1" and "2" to "F". Speed is in
2024-07-08 23:37 UTC · Community Announcements · Bob
Updates - Improved visibility on how to connect tiles. Specially the Jumper. - Improved how upgrades are displayed. - Removed the toggle for coin stacks, and added a help button with all the shortcuts. Next Release Goals - New Map - New Tiles - Steam Achievements Integration Side Notes I had to focus on these urgent updates so the game becomes clearer to new players. We have around 6 new tiles in mind. I invite everyone to share their ideas too. Thank you for your support as always. Youtube Orbital Potato featured a Coin Factory Gameplay that is totally worth checking out
2024-07-07 14:32 UTC · Community Announcements · Bob
Updates - Saved the state of the game scale when zooming in and out - Added a small celebration screen - Fixed bug when loading standard map times - Changed the scores table to display up to 200 scores instead of 20 Side Personal Note I have been exploring the different layouts and designs you guys are making, they are awesome. They can be explored from the scoreboard by clicking on the times. Thank you so much for your support and feedback.
2024-07-05 21:28 UTC · Community Announcements · Bob
Updates - Removed extra links under the settings menu. - Added better full screen support by allowing different ways of toggling full screen: ALT + ENTER ALT + SPACE F11 CTRL + F
2024-07-04 22:13 UTC · Community Announcements · Bob
Updates - Fixed performance issues related to Overclocker + Investor - Added 2 more maps: Huge and Aperture - Renamed Aperture to Aperture 2 - Now tiles get unlocked and remain unlocked if they are used at least one time. This allows to mix secret tiles and use them in non daily maps. It also allows for new tiles and strategies to be added - Added visual effects - Added new Shortcut "U" to upgrade tiles on click - Added buttons on the top navigation to control some of the new features - Fixed issues with Double Click not working properly - Added Zoom-in Zoom-out with mouse wheel Existing short
Full appinfo as delivered by Steam PICS, changenumber 37465542. Also at /api/app/2992500/raw.
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