Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:26 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-09-26 13:40 UTC · Community Announcements · nickpapageo22
CARD BUFFS Colossal Impact: Base damage increased to 12 (0). Bigger bonks faster. Thunderstorm: Cost reduced to 1 (2) To the Depths: Cost reduced to 0. Deal 8 arcane damage 4 times. Exert 2. Lose 1 Stamina. Riptide: Deal 5 damage 3 times (was 15 once) Upheaval: Now can hit anywhere, as long as you destory a monolith next to you. Glorious Light: Range 2: deal 8 arcane damage + 1 for every ritual played. Fragment: Create 3 Cosmic Shards. Destory 2 random monoliths. Create 1 random monolith. Borrowed Time: Now also enhances one (bigger turns = bigger cost) Chaos Storm: Hits increased to 6 (5) Gra
2025-09-21 20:44 UTC · Community Announcements · nickpapageo22
Minor bug fixes True Grit text and behavior has been adjusted to work as it used to before the 3.0.0 update Cards Forbidden Archive: Now also gives 2 stamina. Boreal Maw: Now also freezes one card before exiling. Cold Grasp: Collision 2 (1) Crystallize: Removed the on hit requirement for freeze Pillars of Ice: Now creates 5 (3) monoliths on freeze Anchor Slam: Stagger 2 (1), Upgrade 4(3)
2025-09-16 20:44 UTC · Community Announcements · nickpapageo22
The Oneiric Card SetThe 7th aspect of the Pale Gods - The Dream horde made real.The new set is available and incorporated into the main game.This set tries to offer alternative deckbuilding avenues for existing archetypes, bending the rules of the game further.Note: This set offers great opportunities for broken builds, have fun!ShiverShiver is a new keyword, forcing the player to discard the top X cards from their draw pile. For any card that can not be discarded, the player suffers stagger. All related discard synergies work with shiver, including cards that activate when discarded.New cards
2025-05-29 08:19 UTC · Community Announcements · nickpapageo22
Card changes - Upheaval damage is now 15 from 14 (just to have a rounded total number...) - Walk on Embers now also self Ignites for 1, both nerf and trigger for certain curios - Primordial Blood and Bloody Trail now add a Hemorrhage in your DRAW PILE instead of costing HP. see notes - Dark Below: Now just consumes random shadows and monoliths, super powered Strength gains - Soul Shatter: Normal damage is now 3x3, Arcane damage is 2x4 - Waking the Fallen: Base damage per 2 shadows is 10 (was 8) - Void Lance: Enhance 5 from 6. No longer needs to consume a shadow, instead it always adds a Photas
2025-05-08 12:42 UTC · Community Announcements · nickpapageo22
# Bug fixes - Some teleport actions wrongly allowed the player to teleport inside an enemy. Whoops - Profunda Intelectus correctly gives you a card when the conditions are met.
2025-05-04 11:51 UTC · Community Announcements · nickpapageo22
Changelog: - BUG FIX: Glimpse could not be played multiple times with some cards. Fixed. - Exalted info UI slightly tweaked. CARDS: - Crash down: Is now Teleport 3 instead of Move 3. - Esoteric Blade (only unupgraded): Damage now scales with ANATHEMA cards in your deck. - NEW DIVINE CARD: Litany of Revelation
2025-05-01 21:32 UTC · Community Announcements · nickpapageo22
Bug fix: Fixed the grudge interface reward text, it was showing inside the grudge marks. Sorry about that!
2025-04-27 18:56 UTC · Community Announcements · nickpapageo22
CARDS The nerf hammer falls! - Permafrost: Stamina cost set to 2 (was 1). Note: It was just too strong. - Frozen Blood: Resonance requirement set to 8. Note: Expected minor adjustments to Boreal cards, when they come in contact with more players. OTHER - Act 2 upgrade event cost has been reworked. It no longer reduces max stagger, it instead will eat all your insight (if you have zero, it's free). Note: Max stagger cost mid run is very restrictive to some Boreal cards and to Ronin. - Fixed a rare visual glitch when freezing a card. - Fixed a typo.
2025-04-24 13:18 UTC · Community Announcements · nickpapageo22
{STEAM_CLAN_IMAGE}/45024061/0b7187e05a779d83042112eff0c018825432f284.png The Boreal Card Set: The 6th aspect of the Pale Gods — chaos from the frozen wasteland. The new set is incorporated directly into the existing game, with some adjustments to make all six sets fit harmoniously. Two new mechanisms are introduced in the new set: FREEZE: A frozen card does not get discarded at the end of the turn. The freeze effect lasts until the card is played. This allows for great future turn planning or ensuring you can dodge an attack when you really need to. RESONANCE: Resonance activates additional ef
2025-03-23 21:27 UTC · Community Announcements · nickpapageo22
{STEAM_CLAN_IMAGE}/45024061/472b463208b412ccb312076d5630e82adb90540d.png Patch notes - Version 1.1.3 New alternative game mode: Boss rush Alternative game modes now unlock after reaching Hunt 2 (It was 5) Mini cards in end game and history pages can now be inspected via right clicking them. BOSS RUSH A much quicker way to play the game. It removes some of the nuances of deckbuilding, but it gives the same power arc in a much more compact playtime. Character choice is only visual in this mode. They have no unique curios or cards due to the diminished nature of the boss rush mode. Curio list for
2025-03-13 12:40 UTC · Community Announcements · nickpapageo22
Version 1.0.3 Settings now can be opened / clossed with the ESC key BUG: exploration mode bonus card can only be gained once per run BUG: CARD: Time Skip: a minor visual glitch when playing it has been fixed.
2025-03-10 20:50 UTC · Community Announcements · nickpapageo22
Fixed a typo in Jade curio Added setting to always show stagger meter numbers BUG FIX: Herald of Pain correctly scales regardless of how an ANATHEMA card was exiled.
2025-03-09 16:23 UTC · Community Announcements · nickpapageo22
Patch notes - Version 1.0.1 Character unlock requirements have been reduced. Why: the goal was never to introduce grind, only to allow players to be more familiar with the game as things unlock. The requirements were a bit too high that felt grindy. Exploration glowing arrow now goes away after the first game over screen (win or lose). Added cards per color count in player deck UI. NOTE: After this update, If a character should be unlocked but it is not available in the selection screen, simply start a new hunt and lose, characters unlock in the game over screen :)
2024-11-22 19:33 UTC · Community Announcements · nickpapageo22
New enemies, card balance and various improvements. AVAILABLE IN THE DEMO NEW ENEMIES Added 1 new enemy per color. The new enemies are now part of the normal roster. There are now 4 enemies per color. Their cards are slightly off color pattern, using tactics from other colors. ENEMY MOVEMENT PREVIEW Now enemies indicate where exactly they will move on their turn in relation to the player position. Additionally, when a player has to select a new space to move, the enemy preview adjust live to help make an informed decision. Now it is easier to trick enemies into terrain! Hieronymus boss rework
2024-10-24 16:43 UTC · Community Announcements · nickpapageo22
{STEAM_CLAN_IMAGE}/45024061/41508ed84ebc74e00bc8b7962857e6a765056b36.png Most of the following bugs, typos and improvements were found or suggested by the demo players and the beta testers. A big thank you to all, making this a better game. Changelog: - Fixed typos... - Fixed EVENT: "Grotesque Statue" - Made all "close" buttons more obvious - Added "sort by" functionality in player deck list. Sorting options: Default, Aspect (color), Type, Cost, Rarity. - Added tip in card list and curio list pages to inform users about the "right click to inspect" - Added fx when hiding a list page to point t
Full appinfo as delivered by Steam PICS, changenumber 36681304. Also at /api/app/2997060/raw.
{
"appid": "2997060",
"common": {
"name": "Hunt the Pale Gods",
"type": "Game",
"releasestate": "released",
"icon": "6b08dedcbb7291ba2323d9d99b8595647c569c9a",
"clienticon": "9917c10e16cff7c4e2e16dc0edca37e34d97c0d3",
"clienttga": "54347d09c87a0cf85f780d2a209842d27dba6702",
"oslist": "windows",
"osarch": "64",
"osextended": "",
"controllertagwizard": "1",
"small_capsule": {
"english": "0e65378ce1bddca3b4a447aaea98f6cfb914f1a0/capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_hero_blur": "en",
"library_logo": "en",
"library_header": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "57.67567567567568",
"height_pct": "95.69940642849144"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "afd8a39d15bd5767cb6c0bed05e678f7852b744e/library_600x900.jpg"
},
"image2x": {
"english": "afd8a39d15bd5767cb6c0bed05e678f7852b744e/library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "9a799e3dd32c6057cf678850ab4868f5a2b1ffcf/library_hero.jpg"
},
"image2x": {
"english": "9a799e3dd32c6057cf678850ab4868f5a2b1ffcf/library_hero_2x.jpg"
}
},
"library_hero_blur": {
"image": {
"english": "9a799e3dd32c6057cf678850ab4868f5a2b1ffcf/library_hero_blur.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"image2x": {
"english": "logo_2x.png"
},
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "57.67567567567568",
"height_pct": "95.69940642849144"
}
},
"library_header": {
"image": {
"english": "cb33fe91d28149cbec1f67426831c546780971e4/library_header.jpg"
}
}
},
"store_asset_mtime": "1739619684",
"associations": {
"0": {
"type": "developer",
"name": "Nick Papageorgiou"
},
"1": {
"type": "publisher",
"name": "Nick Papageorgiou"
}
},
"primary_genre": "2",
"genres": {
"0": "4",
"1": "23",
"2": "3",
"3": "2"
},
"category": {
"category_2": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"subtitles": "true",
"full_audio": "true"
}
},
"steam_release_date": "1741247047",
"community_hub_visible": "1",
"gameid": "2997060",
"store_tags": {
"0": "32322",
"1": "791774",
"2": "3959",
"3": "122",
"4": "1666",
"5": "9",
"6": "1716",
"7": "3871",
"8": "597",
"9": "5125",
"10": "4325",
"11": "7432",
"12": "1708",
"13": "4166",
"14": "7569",
"15": "4182",
"16": "1720",
"17": "492",
"18": "1091588"
},
"review_score": "7",
"review_percentage": "95"
},
"extended": {
"developer": "Nick Papageorgiou",
"publisher": "Nick Papageorgiou",
"homepage": "http://huntthepalegods.com/"
},
"config": {
"installdir": "Hunt the Pale Gods",
"launch": {
"0": {
"executable": "HuntThePaleGods.exe",
"type": "default",
"config": {
"oslist": "windows"
}
}
}
},
"depots": {
"2997062": {
"config": {
"language": "english",
"oslist": "windows"
},
"manifests": {
"public": {
"gid": "5864326253205996026",
"size": "480997136",
"download": "343552496"
}
}
},
"branches": {
"public": {
"buildid": "20143214",
"timeupdated": "1758893907",
"timebuildupdated": "1758893860"
}
}
}
}