Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:01 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-02-14 13:49 UTC · Community Announcements · Doublsb
- Modified the system to reset save data if it becomes corrupted and prevents further progress. Logs of corrupted data will be recorded on the server, and if you report a recovery request via email or the Steam Community, we can restore it for you. This information will also be displayed in a popup when an error occurs.
2025-02-08 14:00 UTC · Community Announcements · Doublsb
- Fixed an issue where the game would not progress while enemies were not attacking. We sincerely apologize for the inconvenience. If the same issue occurs repeatedly, please report it to us.
2025-01-19 17:29 UTC · Community Announcements · Doublsb
- Addressed an issue reported via Alteria by user liu******, where "Prophecy" tools could not be used when the number of dice became excessively high. Now, if the number of possible outcomes exceeds 20, players must manually input the predicted sum. - Optimized the calculation process for "Prophecy" tools to improve efficiency. - Fixed an issue where the tooltips for "Fumble" and "Super Critical" were swapped.
2024-12-29 12:50 UTC · Community Announcements · Doublsb
- Fixed an issue where Steam Cloud data was not syncing after November 18. - Fixed an issue where invalid sum options were displayed when using "Prophecy" tools.
2024-12-22 16:48 UTC · Community Announcements · Doublsb
Hello, We’re sharing the details of today’s update. Game Pack UI/UX Improvements - Based on survey results, the Game Pack UX has been improved. - The number of game packs has been reduced to three categories: Classic, Chaos, and Precision. - Classic: "Effort." Contains tools and traits requiring buildup to progress. - Chaos: "Luck." Includes tools and traits with unpredictable results influenced by luck. - Precision: "Skill." Features tools and traits that emphasize dice modification and strategic planning, minimizing randomness. Custom Game Pack Functionality Added - In addition to the three
2024-12-14 04:17 UTC · Community Announcements · Doublsb
Hello, The survey regarding the game pack feature has concluded. The winner of the Steam gift card is hun*******. An email has been sent to the winner, so please check your inbox. The survey results show that most participants responded positively to the game pack feature. However, a common piece of feedback highlighted that its UX is unclear, and we plan to address this in the next update. As for the in-game difficulty balance, opinions were divided between making it easier, keeping it as it is, and making it harder. We will consider alternative solutions for this matter. Below is the update
2024-11-25 16:55 UTC · Community Announcements · Doublsb
Hello, it has already been two months since the release of How We Die. We are conducting a survey to gather feedback on the game’s update direction and the game pack feature. Participants will be entered into a draw to win a $10 Steam Gift Card, so we highly encourage you to take part. The survey will be open until December 13, 2024, and the winners will be announced on December 14, 2024 (KST). https://forms.gle/mPskKeWk59Y28mfm7] Thank you!
2024-11-18 09:24 UTC · Community Announcements · Doublsb
Hello, We’re sharing the details of today’s update. Story Replay Feature Added Thanks to suggestions from **-***ok0520 and ***5939 via Alteria, the story replay feature has been added to the game. By selecting the "Memory Replay" menu on the title screen, you can revisit any story you’ve already seen. UI/UX Improvements - The design of the Game Pack UI has been updated. Further improvements will be made to ensure a smoother experience for new players. Balance Adjustments - The balance of five underutilized traits has been improved: Helmet: Start with 5 → 10 Armor. Strategist: Deal 1 → 5 damage
2024-10-25 15:20 UTC · Community Announcements · Doublsb
Fixed an issue where the tutorial would not progress after October 22.
2024-10-22 11:03 UTC · Community Announcements · Doublsb
- Fixed an issue where the BGM volume option only applied values of 0 and 100. - Fixed an issue where the screen resolution option was duplicated in the settings. - Fixed an issue where the "Make Tool Conditions Easier" option on the rest map did not apply already modified conditions.
2024-10-21 20:46 UTC · Community Announcements · Doublsb
Hello, We are sharing the update details applied on the morning of October 22. Game Pack Feature Added {STEAM_CLAN_IMAGE}/45047757/98a93f55a755837d3d70c1f4c651a09915094ff5.jpg {STEAM_CLAN_IMAGE}/45047757/78dde2d45d2a3040248199172caa0cb69dbcf453.jpg A new Game Pack feature has been added, allowing players to play with only specific tools/traits. Each pack consists of 10 cards and 5 traits, and players must choose at least 6 packs. As a result, the tools appearing in the game will consist of tools/traits in the pack, unlocked tools, and custom tools. A random game pack is pre-selected each time
2024-10-15 07:27 UTC · Community Announcements · Doublsb
We have fixed issues that occurred after the October 13 patch. The issue where Hadar's tools were not functioning correctly has been resolved.
2024-10-13 13:18 UTC · Community Announcements · Doublsb
Hello, we are sharing the patch notes for today's update. UI/UX Improvements Map popup UI has been added. In the rest map, when making conditions easier, specific changes to the conditions are now provided. A "Inspect" feature has been added to the tooltips. The settings UI has been improved. Balance Changes Characters Hadar: The range of the roulette number has been changed from 5~14 to 5~10. She Who Trusts No One: Draw 2 -> 3 / HP 40 -> 50 She Who Needs Information: Draw 2 -> 3 / HP 40 -> 50 He Who Supports: HP 30 -> 45 She Who Has No Leisure: HP 40 -> 50 He Who Smiles: HP 45 -> 50 / Draw 2
2024-10-08 15:40 UTC · Community Announcements · Doublsb
Hello, we are sharing the patch notes for today's update. We mentioned "if possible" last time, but it seems we missed the update time again... We'll say "definitely" for the next update by 00:00 on October 13th. Due to unforeseen circumstances, the update has been delayed by 24 hours... We apologize for the inconvenience. UI/UX Improvements The health changes of upper group characters have been modified to be more noticeable. You can now hover over the group character UI to view details about the character. UX has been improved so that you don't have to manually calculate the damage of tools.
2024-10-05 21:54 UTC · Community Announcements · Doublsb
Hello, we are announcing today's patch notes. The update was delayed compared to the initially announced time. We will try to release future updates at the scheduled time. UI/UX Improvements The blue book has been improved to show the reason for failure upon death. The UI/UX has been improved to display the results of previously experienced story choices. Hovering over the SD card icon image on the choice will display a tooltip. Choice experience data will be saved starting from this update. You can now preview the 3D tokens of characters on the next path with '!' and '!!' icons on the map. Bu
Full appinfo as delivered by Steam PICS, changenumber 34931958. Also at /api/app/3008240/raw.
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