Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:13 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-08-03 05:23 UTC · Community Announcements · Strange Scaffold
Do you want more people to watch you click? Now, they can. - Postgame includes more dialogue. - Improved pacing flow in the back half of the game. - Twitch integration is now activated. - Assorted optimization and stability fixes.
2024-07-26 03:56 UTC · Community Announcements · Strange Scaffold
Thank you for clicking. Clickolding now has achievements. Keep clicking.
2024-07-23 03:23 UTC · Community Announcements · Strange Scaffold
Just a few improvements from the latest version of the game. Thank you all so much for your support of our strange experience - and look forward to further stability improvements, Twitch integration, and achievement support in the near future! NOTES: - Return to title with saved progress is now available post-credits. - Any previous players who made it to the void should also be able to resume from the last time they interacted with a painting. - Internal auto-saves also now occur at 9700 and 10001 clicks, in case of any issues- they will still be cleared and deleted if the player leaves the r
2024-07-18 03:07 UTC · PC Gamer · Jody Macgregor
The story goes that in ye olde comic books, where everything was written in capital letters and kerning was a myth, they used to avoid the words "flick" and "flicker" because a capital L next to a capital I could easily smear together and be misread. It's the same reason there's only one major superhero named "Clint", and it's also the reason Clickolding stylizes its title in all-caps... Read more.
2024-07-18 00:49 UTC · Community Announcements · Strange Scaffold
- Some dialogue boxes may appear clipped, but the post-credits softlock should now be addressed. - Texture limit reduced to 2k, should increase graphical performance by ~4x This should assist with issues regarding slowdowns and crashes during the end sequence. - Original Clickold dialogue on sfx slider. - Original Clickold sometimes shows blank dialogue box (on leaving during speech and then returning), but will no longer show placeholder text in it. - Clickold will not respond to the player when not intended. - Can no longer walk onto bed from end (bypassing state set).
2024-07-17 08:04 UTC · Rock, Paper, Shotgun
When Clickolding - a vaguely Inscryption-y sub-hour dread droplet - opens, you’re sitting on a bed across from a man wearing a mask that looks like someone gave up halfway through carving an Easter Island statue of Joe Camel, stuck a pair of googly eyes on it, then went to cry in the corner at what they’d created. In your hand is a clicker counter. Moose-face stares. What do those eyes convey? Patience? Intent? Longing? If nothing else, they betray a deep certainty that whatever else happens, you’re going to click. If you stop clicking for a moment, a prompt appears in the corner telling you t
2024-06-26 16:53 UTC · PC Gamer · Andy Chalk
Strange Scaffold, the studio behind weird-but-good games including An Airport for Aliens Currently Run by Dogs, El Paso Elsewhere, I Am Your Beast, and Life Eater has announced its latest weird (but hopefully good) game: Clickolding, "a dark incremental narrative game about thumbing a tally counter to satisfy the distressing masked man sitting in the corner of your hotel room.".. Read more.
Full appinfo as delivered by Steam PICS, changenumber 38645953. Also at /api/app/3011440/raw.
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