Difficult Changes and Bug Fixes
Miglorn is now slightly easier during Days 1–3, but late-game difficulty has been increased by approximately 30% -> 50% at day 40. Additionally, the Fire Spitter's damage has been nerfed, reduced from 1.6 to 1.2.
Gather resources and strategically build up your Viking settlement by day, fortifying it to withstand the relentless onslaught of skeletons by night
| App ID | 3013190 |
|---|---|
| App type | Game |
| Developer | WuzzyWizard |
| Publisher | WuzzyWizard |
| Release date | 2024-12-16 18:14 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/3013190 |
| Last store refresh | 6 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Miglorn.exe |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:07 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 17147238 | 2025-01-27 16:19 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228989 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 3013191 | 340.02 MB | 225.91 MB | 3136336269324997091 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 17147238 | public | 2025-01-27 16:19 UTC | 6 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:06 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Miglorn is now slightly easier during Days 1–3, but late-game difficulty has been increased by approximately 30% -> 50% at day 40. Additionally, the Fire Spitter's damage has been nerfed, reduced from 1.6 to 1.2.
ADDED *new input system (So we can have keybinds) *keybinding Options *max three workers per resource (They will spread out more) *trash slot so you can delete items FIXES *Fix ui with held items *Fix ui bug *Fix crafting ui not updating
Fixed *Regenerating stones causing lag
ADDED *new berry farm upgrade *new balista upgrade (level 3) FIXES *Fix ui bug where item dont get unequiped *Fix upgrade ui bug CHANGES *Archers Buffed *bone tools cost *enchanted tools cost *Ancient tools cost *dragon turret upgrade cost
MIGLORN PATCH #1.0.1 NEW *new Bosses waves *bug button in pause menu CHANGES *changes to wave scaling *changes to skeleton stats FIXES *ui bugs *fixed wall bugs *fixed inventory bugs
What have i been doing I've polished and worked hard to make Miglorn as fun as possible. If you've played previous demos, there is some new content, but mostly I've focused on bug fixes, polish, and making the game as clear as possible for new players. Thank you so much I hope you all enjoy this new update/demo, and I really appreciate all the support from the Discord members and everyone who has wishlisted the game! I've also made a new trailer for Miglorn NEW New Ballista upgrade New UI for statue New bone resource New crafting table New anvil building New follower job: Gatherer, who will ga
MIGLORN PATCH #5 NEW *new clock to display time *new resource hard wood *new resource crystal *new tower dragon tower *new crystal wall *new hard wood gate *new house upgrade *new ground textures CHANGES *longer nights (days are the same) *Buffs to Melee and Ranged units *changes to skeleton stats *improved ai for units *improved follower management ui FIXES *ui bugs *fixed wall bugs *fixed inventory bugs Thank you to everyone who has been playing the demo Discord: https://discord.gg/FcWBcSQNAR
Miglorn patch #4 NEW *new tool upgrades *new tool tiers *new crafting system *new inventory system *ui updates *new combat system *new animation for the player *new weapon animations CHANGES *difficulty changes for skeletons *removed collision on turrets *changes to workstation build recipes *changed walk sound FIXES *ui bugs *slime in air bug *fixed bug where spawned resources didnt save Thank you to everyone who has been playing the demo Discord: https://discord.gg/FcWBcSQNAR
-ADDITIONS- *new statue upgrade the dwarven stone(A new infinate source of stone) -CHANGES- *tweak to bubbles *Skeleton difficulty tweaks *removed collison on turrest (ballistas) -FIXES- *fix slimes getting stuck in the air *fix wall bug *fix for unit (They now walk back to their work station when reassigned form other job) *fix farm bushes not saving *fix statue of freya trees not saving
I hope all of you have been enjoying the game. If you want to help me improve the game pls join the discord: https://discord.gg/HeFR6NyUzm *I have made a few improvements to the buidling system to increase ease of use as well as clarity *FIXED BUGS -Fixed bugs linked to units not following properly -Fixed saving bugs -Fixed building bugs
Thank everyone who has played the demo Make sure to fill out the feedbakc form in the game to improve the quality #bug fixes #ADDED Wall building in rows #ADDED loading screen
Full appinfo as delivered by Steam PICS, changenumber 38254700. Also at /api/app/3013190/raw.
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