Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
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2026-09-01 14:10 UTC · Community Announcements · MaowooGames
Hello, lovely players! I’m Ya Mao, and here’s the Jul. game development update for Shiba Sweet, which will also be our final entry! I am thrilled to announce that the official release date is set for September 17 (Americas & Europe) / September 18 (Asia). The game unlocks simultaneously worldwide; the date difference is purely due to time zone variances.This month's game development progress includes crafting a new launch trailer, completing two full playthrough playtests, continuous debugging to polish the user experience, and updating my official website with a brand-new Press Kit.1. Here ar
2026-08-01 13:37 UTC · Community Announcements · MaowooGames
Hello, lovely players! I’m Ya Mao, and here’s the Jul. game development update for Shiba Sweet.This month's game development progress includes setting up Steam Achievements, adding a Tips page to the Pause Menu, introducing a Bookmark feature to the Recipe Book, adding free coffee to the Chef Star Challenges, and implementing a Kitchenware Rotation feature.1. Here are the detailed highlights from this month:(1) Steam Achievements SetupIn addition to reviewing and redrawing the missing achievement icons, I’ve linked the game's code with the Steam system. Now, fulfilling specific conditions duri
2026-07-01 13:56 UTC · Community Announcements · MaowooGames
Hello, lovely players! I’m Ya Mao, and here’s the Jun. game development update for Shiba Sweet.This month's game development progress includes ensuring proper launch and gameplay support on Steam Deck, adjusting the UI layout for the exterior decoration system, adding a continuous selection feature for controllers, creating extended functionality for the egg separator, and finalizing the purchase and equipping logic for the apron shop.1. Here are the detailed highlights from this month:(1) Steam Deck Compatibility and OptimizationThis month, we adjusted the Steam backend settings and the game
2026-06-01 13:40 UTC · Community Announcements · MaowooGames
Hello, lovely players! I’m Ya Mao, and here’s the May game development update for Shiba Sweet.This month's game development milestones include programming the logic for Grandma's postcards, setting up all Chef Star challenge levels, implementing an item name display feature, adding ingredient shop categories, and finalizing the wall and floor decoration system.1. Here are the detailed highlights from this month:(1) Programming Grandma's Postcard LogicWhile all the postcard artwork was finished last month, this month focused on the backend logic for delivering them to the player. Grandma’s post
2026-05-02 14:38 UTC · Community Announcements · MaowooGames
Hello, lovely players! I’m Ya Mao, and here’s the April game development update for Shiba Sweet.This month’s development focused on designing new autumn and winter outfits for the adorable NPC customers, upgrading the shop’s checkout screen to display price bonuses, adding a Mixer Pack feature for Mixer, and completing all of Grandma’s postcards.1. Here are the detailed highlights from this month:(1) New Autumn/Winter Outfits for NPC customersPreviously, many spring and summer outfits were created for the game demo (set in spring). This month, I designed several new sets of autumn and winter c
2026-04-02 10:41 UTC · Community Announcements · MaowooGames
Hello, lovely players! I’m Ya Mao, and here’s the March game development update for Shiba Sweet.This month’s development focused on designing all in-game festival posters, re-evaluating the game’s economy, localizing the recipe book and chalkboard hints, adding controller-friendly features, and expanding seasonal calendar content. I also implemented several adjustments based on player feedback.1. Detailed Development Updates(1) Festival Poster Design & ProductionTo be honest, I am not naturally a 2D artist because most of my skill points are invested in 3D. However, as a solo developer with no
2026-03-03 16:31 UTC · Community Announcements · MaowooGames
Hello, lovely players! I’m Ya Mao, and here’s the February game development update for Shiba Sweet.This month, I focused on several key milestones including the official demo release, the addition of an auto-exchange feature for ingredients, and a new bonus gift system for postcards. I also introduced new sleeping animations for Shibe, added French and German localization, and began localizing the full recipe book for the complete version of the game.1. Here are the detailed highlights from this month:(1) Official Demo ReleaseI officially launched the game demo this month and participated in t
2026-02-21 15:22 UTC · Community Announcements · MaowooGames
Hello lovely player! This is Ya Mao.To all the players who enjoy the demo, I’d love to invite you to leave a positive review on Steam. Whether it's long or short, every bit helps. As an indie creator without a huge marketing budget, your reviews are incredibly important to me. They help other cozy game lovers discover this project and give me the confidence to keep creating more adorable games for you in the future.Thank you so much for the feedback you provided in the surveys. I’ve been prioritizing improvements based on your input, and here is what has been fixed so far:1. New Kitchenware Se
2026-02-14 13:15 UTC · Community Announcements · MaowooGames
Hello lovely player! This is Ya Mao.Thank you so much for your patience. The official Demo is finally live! Since I’ve been working on this project all by myself, I know I can't match the speed of a full team, but I’ve poured my heart into development every single day. Even on those quiet days when it felt like no one was watching, I kept going with passion and joy, dreaming of the day I could finally share the warm and fragrant "Shiba Bakery Shop" with all of you.Now, that dream is halfway there. After internal testing, external feedback, and many long nights of fixing bugs, the demo has fina
2026-02-01 16:21 UTC · Community Announcements · MaowooGames
Hello, lovely players! I’m Ya Mao, and here’s the January game development update for Shiba Sweet.This month, my development efforts were fully focused on launching the online Playtest and collecting player feedback through surveys. Key updates include a new "Delete Save" feature in the main menu, the implementation of Grandma’s postcard system and Demo content, and the creation of the Chef Star Challenge, including its scenes, logic, and animations.1. Here are the detailed highlights from this month:(1) Playtest and DebuggingThroughout January, I received so much love and encouragement from p
2026-01-26 14:48 UTC · Community Announcements · MaowooGames
Hello lovely player! This is Ya Mao.Our two-week playtest has officially come to an end! We've received so much encouragement and love through the feedback forms and surveys. A huge thank you to everyone who took the time to report bugs and share your thoughts. Your input is incredibly valuable!Here’s a look at the fixes and improvements we focused on during the second week:Mouse/Keyboard Support: For players who's using keyboard/mouse to play, you can now use Left/Right Mouse Click for most in-game interactions.Nighttime Visual Cues: Added a reminder for the dessert display at night to preven
2026-01-19 19:36 UTC · Community Announcements · MaowooGames
Hello lovely players! This is Ya Mao.Thank you so so so much to all the players who have already tried the playtest. Based on the feedback forms you submitted, I have been organizing the bugs and issues that need to be addressed next. While the game is currently being developed by a single person, I will continue doing my very best to improve it and bring it to a better state. I truly hope everyone can enjoy a relaxing, comforting, and joyful experience.Following the priority order, the following issues were quickly debugged during the first week, and the Steam version has been updated accordi
2026-01-12 21:40 UTC · Community Announcements · MaowooGames
Hello lovely players! This is Ya Mao.Thank you so much for your patience! The Playtest is officially underway starting today. 💖Please put on your aprons and step into the kitchen to bake the most adorable Shiba treats. During this two-week test, every piece of feedback and bug report provided will be the vital energy needed to make this game even better!Test Period: Jan 12 (Mon) – Jan 25 (Sun)I look forward to creating some heartwarming baking memories with all of you in the kitchen!For those who haven't signed up for Playtest, please visit the store page and click Request Access to join the
2026-01-02 11:45 UTC · Community Announcements · MaowooGames
Hello, lovely players! I’m Ya Mao, and here’s the December game development update for Shiba Sweet.This month, development has been heavily focused on implementing full controller support. In addition to playing with a keyboard and mouse, players can now connect external controllers and enjoy the game using whatever control method feels most comfortable to them. In addition, online Playtest applications have been opened, the existing main menu has been updated, and the Chef Star Challenge application form feature has been implemented.1. Detailed development progress for this month:(1) Online P
2025-12-27 15:11 UTC · Community Announcements · MaowooGames
Hello, lovely players! This is Ya Mao. The Playtest for Shiba Sweet is coming soon. Please visit the store page and click Request Access to join the playtest waitlist.The main purpose of the playtest is to check whether the game runs and plays smoothly. During the test, encountering bugs or technical issues is completely normal. If you do run into any problems, you can help by filling out the feedback form to report them, which will greatly help improve and polish the game.To ensure a better overall experience, the playtest originally planned for December has been postponed to January. This wi
Full appinfo as delivered by Steam PICS, changenumber 38804098. Also at /api/app/3015360/raw.
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