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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 22:00 UTC
$4.99
$4.99
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Branches
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Build ID
Description
Updated
Password
public
15867118
2024-09-29 14:58 UTC
Depots
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Name
OS
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Download
Public manifest
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3019611
530.63 MB
323.25 MB
7676046253875978194
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
15867118
public
2024-09-29 14:58 UTC
2 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:31 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-09-29 15:02 UTC · Community Announcements · 9 to 5 got me feeling like this
MINOR CONTENT UPDATE Here is the list of few things added/changed: - 1 new unmarked location - Rover landing sfx added - Real life time display screen - Minimap displaying some objects and boulders - Few new minor events - Added a PDA to Zone 4 - New atmospheric elements - Small volume tweaks regarding ambiances
2024-07-28 15:04 UTC · Community Announcements · 9 to 5 got me feeling like this
Bugfixes and slight adjustments Thanks to American Dove Mitten and SinisterHeart for discovering some bugs regarding collisions. - Ending invisible walls and collision fixed - Zone 2 bridge collision and invisible walls fixed - Portal slightly brightened to be more visible
2024-07-13 15:28 UTC · Community Announcements · 9 to 5 got me feeling like this
BIG UPDATE PUBLISH DATE The big game update I've been working on has been going smoothly. The planned release date of the update is in a week (20th July). If everything goes as planned the update will be released even sooner but If some complications occur the update will be delayed but not for long and I will notify everyone. The whole gameplay experience will be different from the previous one and If you enjoyed the game at least a little bit till now, you will NOT be disappointed by this update. Stay tuned!
2024-07-06 08:45 UTC · Community Announcements · 9 to 5 got me feeling like this
UPDATES AND PLANS Since the release of the game I've been working to improve on the concept and to get the game moving in a better direction with the feedbacks and reviews it received. I made some changes and added a few things and plan to expand on the game heavily and as soon as possible. I will list below the few new things done so far and some things that I plan to implement and make, but not all. I will not spoil every detail to keep it slightly interesting. - There is now a system voice that triggers on some event like when danger is approaching, when the rover has a cooling error, when
2024-07-02 20:57 UTC · Community Announcements · 9 to 5 got me feeling like this
Updates and tweaks regarding some bugs and changes since release. - Fixed rover movement sfx when pressing the same directional button twice - Slight audio adjustments - Delayed creature encounter - On collision or getting very close to rocks and walls the rover will bump and or stop movement instead of still trying to move in that direction - New unique models for every key location
Full appinfo as delivered by Steam PICS, changenumber 35428204. Also at /api/app/3019610/raw.