Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-12 00:19 UTC.
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2026-09-01 00:38 UTC · Community Announcements · Darkis
Greetings, fellow Survivors,Noticed we’ve been a little too sheepish about the general updates and what's what we should be sharing (that’s our Baaaaa-aaad)!That said, let’s start with a quick recap from the latest playtest:Overall, the feedback on the demo was fairly positive.Balancing and difficulty overall needed a bit of a pass, with easy being closer to where we would want normal to be and so on.We saw which weapons people used the most. Some of it comes down to what weapons were common and easy to find, but people seemed to understand which weapons are better than others.We also noticed
2026-06-29 15:46 UTC · Community Announcements · Near Lethal Damage
Hey everyone,We’ll be closing our demo today after 2 weeks of sheepocalypse chaos! Thanks to everyone who jumped in during Steam Next Fest and continued to jump in this past week. We’ve gotten a lot of amazing feedback and comments from the community and can’t wait to share more with you very soon!We are planning some closed playtests in the coming weeks, so keep an eye out for news on that if you’d like to participate.Come hang out on Discord in the meantime, and we hope you’re having a great summer so far!
2026-06-26 15:43 UTC · Community Announcements · Leo
Patch Notes — 25 JuneA new patch has been pushed adding new language options, improving gameplay systems and fixing some issues. New features:Shepherd has a new attack: Slam. Fixes & PolishFinal encounter has been made clearer and fuel canister amount required reduced.Zipline interaction adjusted, hold action removed.Visual effect for multiple items adjusted and improved.Collisions for multiple assets adjusted.Improved cutscene reliability, spectator mode, fades, and player-ready handling.Fixed the phone booth effect getting stuck.Fixed wound count replication.Improved enemy movement and targe
2026-06-22 21:52 UTC · Community Announcements · Near Lethal Damage
From our team at Bunkhouse Games we want to thank everyone who has tried our demo and special thanks to everyone who has given us feedback. We are furiously working towards the next Playtest and we know you are excited to play it. Due to so many people jumping into Flock Off! this weekend, we are announcing that we'll be keeping the demo up through next weekend. We are working on adding additional languages to the demo and will keep you posted when those patches go live. Thank you again, and please join our Discord and share your thoughts with us on what you liked and what you didn't like abou
2026-06-18 17:12 UTC · Community Announcements · BH_Olive
We've just pushed out a small update to the Flock Off! Demo, enabling localization for multiple languages as well as some minor balancing changes.Game difficulty is now set to easy as the default settingReduced Armored Sheep health from 600 -> 400 HPFood items are now more likely to spawn in cratesFridges can now spawn stacks of food instead of singular itemsWe now support German, French, Spanish and Portuguese. We are currently working on getting Chinese, Japanese, Korean and Russian implemented, those were sadly delayed due to technical difficulties. There are a few elements that have not be
2026-06-15 22:47 UTC · Community Announcements · Near Lethal Damage
Flock Off! is part of Steam Next Fest! Jump into the demo now Steam Next Fest is here which means you can jump into our gameplay demo right now!What to expect from the demo:The Prologue (Tutorial)One playable campaign level250+ unique items/weaponsA lot of zombie sheep shenanigansWe can’t wait for you to play, and we’d love to hear what you think! Bunkhouse Games is a small team and Flock Off! is in active development, so your feedback is extremely important to us! Join us on Discord to chat, play and cause chaos over SNF and onwards! See you in the Highlands!Known Issues:Translations are miss
2025-11-06 15:58 UTC · Community Announcements · BH_Olive
Hello fellow shepherds!The sheep are hungry, and you're on the menu.Flock Off! is running an open playtest from Nov 6-16, and we need YOU to help us improve the game!New enemy variantsNew final encounter (VERY MUCH WORK IN PROGRESS!) Weapon and enemy balancing + tweaksYou can sign up for the playtest on our Steam Store page with one click, and everyone who participates can invite up to 3 friends to join the chaos!We'd really like to hear your feedback and thoughts, so be sure to fill out our form (and include your email for a chance to win a free copy of Flock Off! when it launches)Finally, if
2025-09-25 15:02 UTC · Community Announcements · BH_Olive
Hey everyone!We're super excited to officially start playtesting for Flock Off! and open the doors to our Discord server. To gain access to the playtest, make your way to the Discord and there you'll find all the information on how to receive your Steam key. Join the Flock Off! DiscordThe playtest will be open from right NOW until Sunday 28th at 11:59PM UTC. Can't wait to chat to all of you!- The Bunkhouse Games Team
2025-06-26 17:28 UTC · Community Announcements · olof
Hey everyone!We’re the team behind Flock Off!, and we couldn’t be more excited to officially reveal our game to the world.So, what is Flock Off!?It’s a chaotic first-person action adventure game for 1-4 players, where everything is a weapon, even your friends! After a cloning experiment gone wrong, the Scottish Highlands are infested with zombie sheep, and you have to use whatever you can to survive the horde.Why Are We Making This Game?We love co-op games. And we especially love the ones that don’t take themselves too seriously. We wanted to make something that was silly, tense, and most impo
Full appinfo as delivered by Steam PICS, changenumber 38809092. Also at /api/app/3021550/raw.
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