Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:27 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-02-24 19:51 UTC · Community Announcements · administration
Hello Everyone, Thank you for almost two years of playing Space Invaders: Deck Commander on Steam. While we have worked tirelessly to fix issues as they arise, funding for fixing underlying issues and maintenance is now no longer possible.Because we don't want new players to purchase a product we can no longer fix or support, we are stopping sales on Steam and withdrawing from the store at this time.If the game is currently in your library, you will still be able to play it!We are so sorry for this inconvenience, but thank you for supporting us and playing a game we have worked so hard on.- Th
2025-04-22 23:07 UTC · Community Announcements · kaidevel
We're moving our release date up to Tuesdays to improve our ability to respond to feedback on time and fix bugs as they arise! In this build, we've made significant overhauls to the AI bots in the game, affecting not only their competitiveness but also their stability: - Improved bot stability and fixed bugs related to stuck cases - Overhaul of bot behavior system to be data-driven - Bots are now more competitive - Added new cloning effect for Invaders - Invaders no longer try to target players in the repair state Thanks for playing!
2025-04-11 23:55 UTC · Community Announcements · TomAtSickhead
Happy Friday! Today we’ve released a pretty big update with many changes and improvements we’ve made to the game over the last 2 months. These are some of the more significant and visible changes to the game: Improved Japanese localization. The turn timer is now 60 seconds and always visible. Cards that are not purchasable are now grayed out. We have worked to speed up gameplay in several ways. We adjusted the progression of the score multiplier over the match. You no longer lose your entire multiplier when you are shot or attacked. We made several tweaks to make the Invaders more challenging.
2025-02-14 01:20 UTC · Community Announcements · kaidevel
Introducing a new card, Time Warp! It allows you to play an action card twice for free! Gameplay Improvements - New card! Time Warp, play an action from your hand twice. - There is a minimum round time per Time Warp play. Bug Fixes - Fixed Time Warp issues with remote clients. - Fixed issue with the wrong card count in the scoreboard. - Fixed issue with the wrong card count in the draw pile. - Fixed issues when leaving a match. - Fixed issue with no cards in hand preventing end turn. - Fixed issue with Replicator and validation of hand size. - Breakthrough and Replicator now wait for the store
2025-01-18 00:44 UTC · Community Announcements · kaidevel
This week, we continued our work on card issues, and we expect results in the next build. However, we listened to your feedback and implemented a new experimental feature with invader shooting. Your feedback is essential to provide the best user experience for all players! Gameplay Improvements - (WIP) Invaders will now alert you before they fire. Thanks!
2025-01-11 00:35 UTC · Community Announcements · kaidevel
This week we focused on UI and stability issues. Next week our plan is to tackle card issues. UI Improvements - Options menu icon now visible in game lobby - Options menu sliders now have gamepad support - Added Discord icon navigation on main menu - Added button that can skip the tutorial (hold down to skip) - Added gamepad support for viewing profile information page for Steam Graphics Improvements - Default to VSync on (Should improve frame stability for users) Bug Fixes - Fixed non-Latin characters in leaderboard not displaying properly - Fixed network status from displaying properly on ma
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/3060310/raw.
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